//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg type GameHeroExp struct { _dataMap map[string]*GameHeroExpData _dataList []*GameHeroExpData } func NewGameHeroExp(_buf []map[string]interface{}) (*GameHeroExp, error) { _dataList := make([]*GameHeroExpData, 0, len(_buf)) dataMap := make(map[string]*GameHeroExpData) for _, _ele_ := range _buf { if _v, err2 := DeserializeGameHeroExpData(_ele_); err2 != nil { return nil, err2 } else { _dataList = append(_dataList, _v) dataMap[_v.Itemid] = _v } } return &GameHeroExp{_dataList:_dataList, _dataMap:dataMap}, nil } func (table *GameHeroExp) GetDataMap() map[string]*GameHeroExpData { return table._dataMap } func (table *GameHeroExp) GetDataList() []*GameHeroExpData { return table._dataList } func (table *GameHeroExp) Get(key string) *GameHeroExpData { return table._dataMap[key] }