//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameEquipData struct { Id string EquipId int32 Name string AtlasId string Suittype int32 Suitintr string Pos int32 InitLv int32 Color int32 Effects string Leadlibrary int32 Addattrnum []int32 Addattrnump []int32 Addlibrary int32 Ico string UseSkip int32 Sale []*Gameatn SmithySale []*Gameatn Salecoef float32 } const TypeId_GameEquipData = -1514145538 func (*GameEquipData) GetTypeId() int32 { return -1514145538 } func (_v *GameEquipData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["equip_id"].(float64); !_ok_ { err = errors.New("equip_id error"); return }; _v.EquipId = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.AtlasId, _ok_ = _buf["atlas_id"].(string); !_ok_ { err = errors.New("atlas_id error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suittype"].(float64); !_ok_ { err = errors.New("suittype error"); return }; _v.Suittype = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["suitintr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Suitintr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Suitintr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pos"].(float64); !_ok_ { err = errors.New("pos error"); return }; _v.Pos = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["initLv"].(float64); !_ok_ { err = errors.New("initLv error"); return }; _v.InitLv = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } { var _ok_ bool; if _v.Effects, _ok_ = _buf["Effects"].(string); !_ok_ { err = errors.New("Effects error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leadlibrary"].(float64); !_ok_ { err = errors.New("leadlibrary error"); return }; _v.Leadlibrary = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["addattrnum"].([]interface{}); !_ok_ { err = errors.New("addattrnum error"); return } _v.Addattrnum = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Addattrnum = append(_v.Addattrnum, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["addattrnump"].([]interface{}); !_ok_ { err = errors.New("addattrnump error"); return } _v.Addattrnump = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Addattrnump = append(_v.Addattrnump, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["addlibrary"].(float64); !_ok_ { err = errors.New("addlibrary error"); return }; _v.Addlibrary = int32(_tempNum_) } { var _ok_ bool; if _v.Ico, _ok_ = _buf["ico"].(string); !_ok_ { err = errors.New("ico error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["use_skip"].(float64); !_ok_ { err = errors.New("use_skip error"); return }; _v.UseSkip = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["sale"].([]interface{}); !_ok_ { err = errors.New("sale error"); return } _v.Sale = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Sale = append(_v.Sale, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["smithy_sale"].([]interface{}); !_ok_ { err = errors.New("smithy_sale error"); return } _v.SmithySale = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.SmithySale = append(_v.SmithySale, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["salecoef"].(float64); !_ok_ { err = errors.New("salecoef error"); return }; _v.Salecoef = float32(_tempNum_) } return } func DeserializeGameEquipData(_buf map[string]interface{}) (*GameEquipData, error) { v := &GameEquipData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }