//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameChatServerGroupData struct { Server string Group int32 } const TypeId_GameChatServerGroupData = -71514030 func (*GameChatServerGroupData) GetTypeId() int32 { return -71514030 } func (_v *GameChatServerGroupData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.Server, _ok_ = _buf["server"].(string); !_ok_ { err = errors.New("server error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) } return } func DeserializeGameChatServerGroupData(_buf map[string]interface{}) (*GameChatServerGroupData, error) { v := &GameChatServerGroupData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }