//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg type GameFightGlobalEvent struct { _dataMap map[int32]*GameFightGlobalEventData _dataList []*GameFightGlobalEventData } func NewGameFightGlobalEvent(_buf []map[string]interface{}) (*GameFightGlobalEvent, error) { _dataList := make([]*GameFightGlobalEventData, 0, len(_buf)) dataMap := make(map[int32]*GameFightGlobalEventData) for _, _ele_ := range _buf { if _v, err2 := DeserializeGameFightGlobalEventData(_ele_); err2 != nil { return nil, err2 } else { _dataList = append(_dataList, _v) dataMap[_v.Id] = _v } } return &GameFightGlobalEvent{_dataList:_dataList, _dataMap:dataMap}, nil } func (table *GameFightGlobalEvent) GetDataMap() map[int32]*GameFightGlobalEventData { return table._dataMap } func (table *GameFightGlobalEvent) GetDataList() []*GameFightGlobalEventData { return table._dataList } func (table *GameFightGlobalEvent) Get(key int32) *GameFightGlobalEventData { return table._dataMap[key] }