package sociaty import ( "errors" "go_dreamfactory/comm" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" ) // 踢出公会 func (this *apiComp) DischargeCheck(session comm.IUserSession, req *pb.SociatyDischargeReq) (errdata *pb.ErrorData) { if req.TargetId == "" { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } this.module.Error("踢出公会参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()}) } return } func (this *apiComp) Discharge(session comm.IUserSession, req *pb.SociatyDischargeReq) (errdata *pb.ErrorData) { if errdata = this.DischargeCheck(session, req); errdata != nil { return } uid := session.GetUserId() sociaty := this.module.modelSociaty.getUserSociaty(uid) if sociaty == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_SociatyNoFound, Title: pb.ErrorCode_SociatyNoFound.ToString(), } this.module.Error("当前玩家所在的公会未找到", log.Field{Key: "uid", Value: uid}) return } // 校验权限 if !this.module.modelSociaty.isRight(uid, sociaty, pb.SociatyJob_PRESIDENT, pb.SociatyJob_VICEPRESIDENT) { errdata = &pb.ErrorData{ Code: pb.ErrorCode_SociatyNoRight, Title: pb.ErrorCode_SociatyNoRight.ToString(), } return } // 踢人 if err := this.module.modelSociaty.discharge(req.TargetId, sociaty); err != nil { var customError = new(comm.CustomError) if errors.As(err, &customError) { code := customError.Code errdata = &pb.ErrorData{ Code: code, Title: code.ToString(), } } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } } this.module.Error("踢出公会", log.Field{Key: "uid", Value: uid}, log.Field{Key: "sociatyId", Value: sociaty.Id}, log.Field{Key: "被踢人", Value: req.TargetId}, log.Field{Key: "err", Value: err.Error()}, ) return } // 发邮件 receiver := this.module.modelSociaty.getMemberIds(sociaty) if err := this.module.modelSociaty.sendMail("GuildExpel", []string{sociaty.Name}, receiver); err != nil { this.module.Error("发送邮件 模板ID:GuildExpel", log.Field{Key: "uid", Value: uid}, log.Field{Key: "被踢人", Value: req.TargetId}, log.Field{Key: "sociatyId", Value: sociaty.Id}, ) } //清除玩家sociatyId update := map[string]interface{}{ "sociatyId": "", //公会ID置空 } if err := this.module.ModuleUser.ChangeUserExpand(req.TargetId, update); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } this.module.Error("更新玩家公会ID", log.Field{Key: "uid", Value: uid}, log.Field{Key: "被踢人", Value: req.TargetId}, log.Field{Key: "err", Value: err.Error()}, ) return } // 添加日志 if err := this.module.modelSociatyLog.addLog(Log_Discharge, sociaty.Id, uid, req.TargetId); err != nil { this.module.Error("踢出公会日志", log.Field{Key: "uid", Value: uid}, log.Field{Key: "sociatyId", Value: sociaty.Id}, log.Field{Key: "targetId", Value: req.TargetId}, log.Field{Key: "日志模板", Value: Log_Discharge}, log.Field{Key: "err", Value: err.Error()}, ) } rsp := &pb.SociatyDischargeResp{ TargetId: req.TargetId, SociatyId: sociaty.Id, } session.SendMsg(string(this.module.GetType()), SociatySubTypeDischarge, rsp) this.module.SendMsgToUser(string(this.module.GetType()), "pdischange", &pb.SociatyPDischangePush{Uid: req.TargetId, SociatyId: sociaty.Id}, req.TargetId) return }