package oldtimes import ( "fmt" "go_dreamfactory/lego/core" "go_dreamfactory/modules" cfg "go_dreamfactory/sys/configure/structs" ) const ( gameLinestoryMainTask = "game_linestorymaintask.json" gameLinestoryTimeline = "game_linestorytimeline.json" ) type configureComp struct { modules.MCompConfigure } func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { err = this.MCompConfigure.Init(service, module, comp, options) err = this.LoadMultiConfigure(map[string]interface{}{ gameLinestoryMainTask: cfg.NewGameLinestoryMainTask, gameLinestoryTimeline: cfg.NewGameLinestoryTimeLine, }) return } func (this *configureComp) getMaintaskCfg() (data *cfg.GameLinestoryMainTask, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(gameLinestoryMainTask); err != nil { return } else { if data, ok = v.(*cfg.GameLinestoryMainTask); !ok { err = fmt.Errorf("%T is *cfg.GameTalent", v) return } } return } func (this *configureComp) getMaintaskCfgBy(id int32) (data *cfg.GameLinestoryMainTaskData) { glmt, err := this.getMaintaskCfg() if err != nil { return nil } if glmt != nil { data = glmt.GetDataMap()[id] return data } return data } func (this *configureComp) getTimelineCfg() (data *cfg.GameLinestoryTimeLine, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(gameLinestoryTimeline); err != nil { return } else { if data, ok = v.(*cfg.GameLinestoryTimeLine); !ok { err = fmt.Errorf("%T is *cfg.GameLinestoryTimeline", v) return } } return }