package horoscope import ( "fmt" "go_dreamfactory/lego/core" "go_dreamfactory/modules" cfg "go_dreamfactory/sys/configure/structs" ) const ( game_horoscope = "game_horoscope.json" //购买挑战记录 game_hero = "game_hero.json" //英雄 ) ///竞技场配置管理组件 type configureComp struct { modules.MCompConfigure module *Horoscope } //组件初始化接口 func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.MCompConfigure.Init(service, module, comp, options) this.module = module.(*Horoscope) this.LoadConfigure(game_horoscope, cfg.NewGameHoroscope) this.LoadConfigure(game_hero, cfg.NewGameHero) return } //查询阵容表 func (this *configureComp) getHoroscope(id int32) (result *cfg.GameHoroscopeData, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(game_horoscope); err != nil { this.module.Errorln(err) } else { if result, ok = v.(*cfg.GameHoroscope).GetDataMap()[id]; !ok { err = fmt.Errorf("on found getHoroscope:%d", id) this.module.Errorln(err) } } return } //查询星座信息 func (this *configureComp) getHoroscopebylv(nodeid, lv int32) (result *cfg.GameHoroscopeData, err error) { var ( v interface{} ) if v, err = this.GetConfigure(game_horoscope); err != nil { this.module.Errorln(err) } else { for _, v := range v.(*cfg.GameHoroscope).GetDataMap() { if v.NodeId == nodeid && v.Lv == lv { result = v return } } } err = fmt.Errorf("No found Horoscope nodeid:%d lv:%d", nodeid, lv) return } //获取英雄配置 func (this *configureComp) getHeroConfig(id string) (result *cfg.GameHeroData, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(game_hero); err != nil { this.module.Errorln(err) } else { if result, ok = v.(*cfg.GameHero).GetDataMap()[id]; !ok { err = fmt.Errorf("on found getHeroConfig:%s", id) this.module.Errorln(err) } } return } //查询下一个节点 func (this *configureComp) getHoroscopes() (result *cfg.GameHoroscope, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(game_horoscope); err != nil { this.module.Errorln(err) } else { if result, ok = v.(*cfg.GameHoroscope); !ok { err = fmt.Errorf("on found game_horoscope 类型异常") this.module.Errorln(err) } } return }