package hero import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/utils" "strconv" ) //参数校验 func (this *apiComp) AwakenCheck(session comm.IUserSession, req *pb.HeroAwakenReq) (errdata *pb.ErrorData) { if req.HeroObjID == "" { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } /// 英雄觉醒 func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (errdata *pb.ErrorData) { var ( awakenData *cfg.GameHeroAwakenData _hero *pb.DBHero chanegCard []*pb.DBHero // change _heroMap map[string]interface{} err error bManAwaken bool // 是否达到满级共鸣 ) _heroMap = make(map[string]interface{}, 0) chanegCard = make([]*pb.DBHero, 0) if errdata = this.AwakenCheck(session, req); errdata != nil { return } _hero, errdata = this.module.GetHeroByObjID(session.GetUserId(), req.HeroObjID) if errdata != nil { return } awakenData, err = this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if len(awakenData.Phasebonus) < 2 { // 配置校验 errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } //条件判断 if awakenData.Condition > _hero.Lv { errdata = &pb.ErrorData{ Code: pb.ErrorCode_HeroLvNoEnough, Title: pb.ErrorCode_HeroLvNoEnough.ToString(), } return } // 消耗校验 if errdata = this.module.ConsumeRes(session, awakenData.Phaseneed, true); errdata != nil { return } // 加属性 awakenData if len(awakenData.Phasebonus) != 2 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } _hero.JuexingLv += 1 _value, ok := strconv.Atoi(awakenData.Phasebonus[0]) if ok == nil { // 升级技能 for pos, v := range _hero.NormalSkill { value, err := strconv.Atoi(awakenData.Phasebonus[1]) if err == nil { if pos == value { v.SkillID = int32(_value) } } } _heroMap["normalSkill"] = _hero.NormalSkill } else { // 加属性 this.module.modelHero.resetJuexingProperty(_hero) } _heroMap["juexingLv"] = _hero.JuexingLv _heroMap["juexProperty"] = _hero.JuexProperty // 保存数据 err = this.module.modelHero.ChangeList(session.GetUserId(), _hero.Id, _heroMap) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } this.module.Errorf("update hero skill failed:%v", err) return } chanegCard = append(chanegCard, _hero) session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: chanegCard}) session.SendMsg(string(this.module.GetType()), Awaken, &pb.HeroAwakenResp{Hero: _hero}) //英雄觉醒 【玩家名称】已将【英雄名称】觉醒至满级! if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { this.chat.SendSysChatToWorld(comm.ChatSystem11, nil, _hero.JuexingLv, 0, user.Name, _hero.HeroID) } else { this.module.Errorf("no found userdata uid:%s", session.GetUserId()) } var szTask []*pb.BuriedParam szTask = append(szTask, comm.GetBuriedParam2(comm.Rtype34, _hero.HeroID, _hero.JuexingLv)) szTask = append(szTask, comm.GetBuriedParam(comm.Rtype119, 1, utils.ToInt32(_hero.HeroID))) szTask = append(szTask, comm.GetBuriedParam(comm.Rtype35, _hero.JuexingLv, utils.ToInt32(_hero.HeroID))) szTask = append(szTask, comm.GetBuriedParam(comm.Rtype118, _hero.Lv, _hero.JuexingLv)) szTask = append(szTask, comm.GetBuriedParam(comm.Rtype120, 1)) szTask = append(szTask, comm.GetBuriedParam(comm.Rtype122, _hero.JuexingLv, _hero.Star)) cfg, err := this.module.configure.GetHeroConfig(_hero.HeroID) if err == nil { // 校验共鸣满级 var _l int32 talent, err := this.module.modelTalent.GetHerotalent(session.GetUserId()) if err == nil { for _, v := range talent { if v.HeroId == _hero.HeroID { _l = int32(len(v.Talent)) break } } } if this.module.configure.GetHeroTalentMaxLv(_hero.HeroID) == _l { bManAwaken = true } szTask = append(szTask, comm.GetBuriedParam(comm.Rtype121, 1, cfg.Race)) szTask = append(szTask, comm.GetBuriedParam2(comm.Rtype36, _hero.HeroID, cfg.Color, cfg.Job, cfg.Race, _hero.JuexingLv)) _, err = this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1) if err != nil { // 达到满级觉醒 if _hero.Lv == this.module.configure.GetHeroMaxLv(_hero.Star) && bManAwaken { szTask = append(szTask, comm.GetBuriedParam2(comm.Rtype38, _hero.HeroID)) szTask = append(szTask, comm.GetBuriedParam2(comm.Rtype37, _hero.HeroID, cfg.Color)) } } } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } go this.module.ModuleBuried.TriggerBuried(session.GetUserId(), szTask...) return }