package gourmet import ( "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" ) const ( game_food = "game_breakingbad.json" ) ///配置管理基础组件 type configureComp struct { modules.MCompConfigure module *Gourmet normal string // 普通菜 } //组件初始化接口 func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { err = this.MCompConfigure.Init(service, module, comp, options) this.module = module.(*Gourmet) err = this.LoadMultiConfigure(map[string]interface{}{ game_food: cfg.NewGameBreakingbad, }) configure.RegisterConfigure(game_food, cfg.NewGameBreakingbad, this.SetGrormetCookBookConf) return } //加载多个配置文件 func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) { for k, v := range confs { err = configure.RegisterConfigure(k, v, nil) if err != nil { log.Errorf("配置文件:%s解析失败!", k) break } } return } //读取配置数据 func (this *configureComp) GetConfigure(name string) (v interface{}, err error) { return configure.GetConfigure(name) } func (this *configureComp) SetGrormetCookBookConf() { if v, err := this.GetConfigure(game_food); err == nil { if conf, ok := v.(*cfg.GameBreakingbad); ok { for _, v1 := range conf.GetDataList() { if v1.Type == -1 { this.normal = v1.Delicacies return } } } } return } func (this *configureComp) GetGrormetCookBookConf(id string) (configure *cfg.GameBreakingbadData, err error) { var ( v interface{} ) if v, err = this.GetConfigure(game_food); err == nil { if conf, ok := v.(*cfg.GameBreakingbad); ok { configure = conf.Get(id) if configure == nil { err = comm.NewNotFoundConfErr("gourmet", game_food, id) } return } } err = comm.NewNotFoundConfErr("gourmet", game_food, id) return } // 获取类型为1 的菜谱 func (this *configureComp) GetNormalGourmetFood() string { return this.normal }