package arena import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/mgo" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) MatcheCheck(session comm.IUserSession, req *pb.ArenaMatcheReq) (errdata *pb.ErrorData) { return } ///匹配 func (this *apiComp) Matche(session comm.IUserSession, req *pb.ArenaMatcheReq) (errdata *pb.ErrorData) { var ( info *pb.DBArenaUser active *cfg.GameArenaActiveRewardData players []*pb.ArenaPlayer ai []*pb.ArenaPlayer err error ) if errdata = this.MatcheCheck(session, req); errdata != nil { return } if info, err = this.module.modelArena.queryPlayerInfo(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if active, err = this.module.configure.getActiveReward(info.Integral); err != nil { this.module.Errorln(err) return } if players, err = this.module.modelArena.matchePlayer(info.Uid, info.Dan, active.HumanNum); err != nil && err != mgo.MongodbNil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if len(players) < 5 { num := 5 - len(players) if ai, err = this.module.modelArena.matcheAI(info.Dan, int32(num)); err != nil && err != mgo.MongodbNil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } players = append(players, ai...) } session.SendMsg(string(this.module.GetType()), "matche", &pb.ArenaMatcheResp{Players: players}) return }