package pay import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "time" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.PayInfoReq) (code pb.ErrorCode) { return } ///获取系统公告 func (this *apiComp) Info(session comm.IUserSession, req *pb.PayInfoReq) (code pb.ErrorCode, data proto.Message) { var ( info *pb.DBPayDaily conf *cfg.GamePayPackageData err error ) if code = this.InfoCheck(session, req); code != pb.ErrorCode_Success { return } if info, err = this.module.modelDaily.queryUserDaily(session.GetUserId()); err != nil { code = pb.ErrorCode_DBError return } for _, v := range info.Items { if time.Now().Sub(time.Unix(v.Lastrefresh, 0)).Hours() > 24 { if conf, err = this.module.configure.getPayPackageData(v.Id); err != nil { code = pb.ErrorCode_ConfigNoFound return } v.Buyunm = conf.BuyNum v.Lastrefresh = time.Now().Unix() } } if err = this.module.modelDaily.updateUserDaily(info); err != nil { code = pb.ErrorCode_DBError return } session.SendMsg(string(this.module.GetType()), "info", &pb.PayInfoResp{Info: info}) return }