package timer import ( "fmt" "go_dreamfactory/comm" "go_dreamfactory/modules" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/sys/db" "time" "go_dreamfactory/lego/core" "go_dreamfactory/lego/core/cbase" "go_dreamfactory/lego/sys/cron" "go_dreamfactory/lego/sys/log" "go.mongodb.org/mongo-driver/bson" "go.mongodb.org/mongo-driver/bson/primitive" "go.mongodb.org/mongo-driver/mongo/options" ) var ( game_seasonloop = "game_seasonloop.json" ) type SeasonPagoda struct { cbase.ModuleCompBase modules.MCompConfigure modules.MCompModel service core.IService module *Timer } //组件初始化接口 func (this *SeasonPagoda) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.MCompConfigure.Init(service, module, comp, options) this.TableName = comm.TableSeasonPagoda this.MCompModel.Init(service, module, comp, options) this.service = service this.module = module.(*Timer) return } func (this *SeasonPagoda) Start() (err error) { err = this.MCompModel.Start() err = this.MCompConfigure.Start() configure.RegisterConfigure(game_seasonloop, cfg.NewGameSeasonLoop, nil) cron.AddFunc("0 0 23 L * ?", this.TimerSeasonOver) //每月最后一天23点执行一次 cron.AddFunc("0 0 5 /* * ?", this.TimerSeasonStar) //每月第一天5点执行一次 newData := &pb.DBPagoda{ Id: primitive.NewObjectID().Hex(), Uid: "sdsd", PagodaId: 2, Reward: map[int32]bool{}, Type: 101, } if conn, err := db.Cross(); err == nil { rst, _ := conn.Mgo.InsertOne(comm.TableSeasonPagoda, newData) fmt.Printf("%v", rst) } return } func (this *SeasonPagoda) CreatTestData(index int) { seasonPagoda := &pb.DBSeasonPagoda{} seasonPagoda.Id = primitive.NewObjectID().Hex() seasonPagoda.Uid = "dfmxf_634f8f28609d489230fb40fa" seasonPagoda.PagodaId = int32(index) // 初始数据0层 seasonPagoda.Type = 201 // TODO 新的塔数据根据配置文件获取 if err := this.Add(seasonPagoda.Uid, seasonPagoda); err != nil { this.module.Errorf("err:%v", err) return } } func (this *SeasonPagoda) GetSeasonLoop(id int32) *cfg.GameSeasonLoopData { if v, err := this.GetConfigure(game_seasonloop); err != nil { log.Errorf("get global conf err:%v", err) return nil } else { if configure, ok := v.(*cfg.GameSeasonLoop); ok { return configure.Get(id) } log.Errorf("%T no is *cfg.Game_global", v) return nil } } // // 赛季塔结束 func (this *SeasonPagoda) TimerSeasonOver() { this.module.Debugf("TimerSeasonOver:%d", time.Now().Unix()) if db.IsCross() { if conn, err := db.Cross(); err == nil { if rst := conn.Mgo.FindOne(comm.TableServerData, bson.M{}); rst != nil { serverData := &pb.DBServerData{} rst.Decode(serverData) conf := this.GetSeasonLoop(comm.SeasonType) // 获取赛季塔重置配置 if serverData.FixedLoop == 0 { if len(conf.DisposableLoop) >= int(serverData.DisposableLoop) && len(conf.FixedLoop) > 0 { // 开始执行循环逻辑 serverData.FixedLoop = 1 serverData.DisposableLoop = 0 serverData.SeasonType = conf.FixedLoop[int(serverData.FixedLoop)-1] } else { serverData.DisposableLoop++ serverData.SeasonType = conf.DisposableLoop[int(serverData.DisposableLoop)-1] } } else { // 循环 if len(conf.FixedLoop) >= int(serverData.FixedLoop) { serverData.FixedLoop = 1 } else { serverData.FixedLoop++ } serverData.SeasonType = conf.FixedLoop[int(serverData.FixedLoop)-1] } this.DB.UpdateOne(comm.TableServerData, bson.M{}, serverData) fmt.Printf("%v", serverData) } } } //star := time.Now() this.DB.DeleteMany(comm.TableSeasonPagoda, bson.M{}, options.Delete()) //this.module.Debugf("=====%d,", time.Since(star).Milliseconds()) } // 赛季塔开始 func (this *SeasonPagoda) TimerSeasonStar() { this.module.Debugf("TimerSeasonStar:%d", time.Now().Unix()) } // 测试用 后面删 func (this *SeasonPagoda) TestFunc() { // newData1 := &pb.DBSeasonPagoda{ // Id: primitive.NewObjectID().Hex(), // Uid: "sdsdassd", // PagodaId: 1, // Reward: map[int32]bool{}, // Type: 201, // } // if conn, err := db.Cross(); err == nil { // rst, err := conn.Mgo.InsertOne(comm.TableSeasonPagoda, newData) // fmt.Printf("%v,%v", rst, err) // } // _data := this.GetSeasonLoop(2) // this.module.Debugf("%v", _data) // for i := 0; i < 10000; i++ { // this.CreatTestData(i) // } // if conn, err := db.Cross(); err == nil { // rst := conn.Mgo.FindOne(comm.TableServerData, bson.M{}) // server := &pb.DBServerData{} // rst.Decode(server) // fmt.Printf("%v", server) // } // newData := &pb.DBPagodaRecord{ // Id: primitive.NewObjectID().Hex(), // Uid: "sdsd", // PagodaId: 1, // Type: 2, // Nickname: "userinfo.Name", // Icon: "", // icon 暂无 // Lv: 12, // CostTime: 12000, // } // // 数据写到跨服中 // if !db.IsCross() { // if conn, err := db.Cross(); err == nil { // conn.Mgo.InsertOne(comm.TableSeasonRecord, newData) // } // } //this.TimerSeasonOver() }