package academy import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) TeachingCheck(session comm.IUserSession, req *pb.AcademyTeachingReq) (code pb.ErrorCode) { return } ///挑战 func (this *apiComp) Teaching(session comm.IUserSession, req *pb.AcademyTeachingReq) (code pb.ErrorCode, data proto.Message) { var ( level *cfg.GameHeroStrategyData record *pb.DBBattleRecord err error cd pb.ErrorCode ) defer func() { if cd == pb.ErrorCode_Success { session.SendMsg(string(this.module.GetType()), "teaching", &pb.AcademyTeachingResp{Code: cd, HeroId: req.HeroId, Info: &pb.BattleInfo{ Id: record.Id, Title: record.Title, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist, Tasks: level.Task, }}) } else { session.SendMsg(string(this.module.GetType()), "teaching", &pb.AcademyTeachingResp{Code: cd, Info: nil}) } }() if cd = this.TeachingCheck(session, req); cd != pb.ErrorCode_Success { return } if level, err = this.module.configure.getGameHeroTeaching(req.HeroId); err != nil { cd = pb.ErrorCode_DBError return } cd, record = this.module.battle.CreateEveBattle(session, &pb.BattleEVEReq{ Ptype: pb.PlayType_heroteaching, Redformat: level.UsFormatList, Buleformat: level.FormatList, }) return }