package pagoda import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.PagodaGetRewardReq) (code pb.ErrorCode) { if req.Id <= 0 { code = pb.ErrorCode_ReqParameterError } return } ///获取主线关卡信息 func (this *apiComp) GetReward(session comm.IUserSession, req *pb.PagodaGetRewardReq) (code pb.ErrorCode, data *pb.ErrorData) { code = this.GetRewardCheck(session, req) if code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } // 获取 奖励信息 list, err := this.module.modelPagoda.getPagodaList(session.GetUserId()) if err != nil || list == nil { code = pb.ErrorCode_DBError return } season, _ := this.module.modelSeasonPagoda.getSeasonPagodaList(session.GetUserId()) if season != nil { _cfg := this.module.configure.GetPagodaRewardconfig(req.Id) if _cfg == nil { code = pb.ErrorCode_ConfigNoFound return } // 校验是否能领取 if _cfg.LayerNum > season.PagodaId { code = pb.ErrorCode_PagodaConditionErr return } if _, ok := season.Reward[req.Id]; ok { // 校验是否重复领取 code = pb.ErrorCode_PagodaGetRewardErr return } if season.Reward == nil { season.Reward = make(map[int32]bool, 0) } // 发奖励 if code = this.module.DispenseRes(session, _cfg.Reward, true); code != pb.ErrorCode_Success { return } season.Reward[req.Id] = true mapData := make(map[string]interface{}, 0) mapData["reward"] = season.Reward code = this.module.ModifySeasonPagodaData(session.GetUserId(), mapData) session.SendMsg(string(this.module.GetType()), PagodaGetRewardResp, &pb.PagodaGetRewardResp{Data: &pb.DBPagoda{ PagodaId: season.PagodaId, Reward: season.Reward, Type: season.Type, }}) } else { _cfg := this.module.configure.GetPagodaRewardconfig(req.Id) if _cfg == nil { code = pb.ErrorCode_ConfigNoFound return } // 校验是否能领取 if _cfg.LayerNum > list.PagodaId { code = pb.ErrorCode_PagodaConditionErr return } if _, ok := list.Reward[req.Id]; ok { // 校验是否重复领取 code = pb.ErrorCode_PagodaGetRewardErr return } if list.Reward == nil { list.Reward = make(map[int32]bool, 0) } // 发奖励 if code = this.module.DispenseRes(session, _cfg.Reward, true); code != pb.ErrorCode_Success { return } list.Reward[req.Id] = true mapData := make(map[string]interface{}, 0) mapData["reward"] = list.Reward code = this.module.ModifyPagodaData(session.GetUserId(), mapData) session.SendMsg(string(this.module.GetType()), PagodaGetRewardResp, &pb.PagodaGetRewardResp{Data: list}) } return }