package pagoda import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.PagodaChallengeReq) (code pb.ErrorCode) { if req.Cid <= 0 { code = pb.ErrorCode_ReqParameterError return } return } ///挑战主线关卡 func (this *apiComp) Challenge(session comm.IUserSession, req *pb.PagodaChallengeReq) (code pb.ErrorCode, data *pb.ErrorData) { var ( pagoda *pb.DBPagoda err error ) code = this.ChallengeCheck(session, req) if code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } conf := this.module.configure.GetPagodaConfigData(req.Cid) if conf == nil { code = pb.ErrorCode_PagodaNotFound return } pagoda, err = this.module.modelPagoda.getPagodaList(session.GetUserId()) if err != nil { code = pb.ErrorCode_PagodaNotFound return } if v, ok := pagoda.Data[conf.Tab]; !ok { if conf.LayerNum == 1 { pagoda.Data[conf.Tab] = 0 } else { code = pb.ErrorCode_PagodaLevlErr // 挑战关卡数据不匹配 return } } else { if conf.LayerNum-1 != v { code = pb.ErrorCode_PagodaLevlErr // 挑战关卡数据不匹配 return } } // 校验条件 if conf.Unlock != 0 { if !this.mline.CheckCommpleteStage(session.GetUserId(), conf.Unlock) { code = pb.ErrorCode_PagodaUnlock return } } code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{ Ptype: pb.PlayType_pagoda, Title: "", Format: req.Battle, Mformat: conf.MonsterId, }) if code != pb.ErrorCode_Success { return } session.SendMsg(string(this.module.GetType()), PagodaChallengeResp, &pb.PagodaChallengeResp{ Info: &pb.BattleInfo{ Id: record.Id, Title: record.Title, Rulesid: conf.BattleReadyID, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist, }, Cid: req.Cid, }) return }