package autoBattle import ( "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/event" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/pb" ) type AutoBattle struct { modules.ModuleBase modelAutoBattle *modelAutoBattle api *apiComp configure *configureComp service core.IService } func NewModule() core.IModule { return &AutoBattle{} } func (this *AutoBattle) GetType() core.M_Modules { return comm.ModuleAutoBattle } func (this *AutoBattle) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { err = this.ModuleBase.Init(service, module, options) this.service = service return } func (this *AutoBattle) Start() (err error) { err = this.ModuleBase.Start() event.RegisterGO(comm.EventUserOffline, this.EventUserOffline) return } func (this *AutoBattle) OnInstallComp() { this.ModuleBase.OnInstallComp() this.api = this.RegisterComp(new(apiComp)).(*apiComp) this.modelAutoBattle = this.RegisterComp(new(modelAutoBattle)).(*modelAutoBattle) this.configure = this.RegisterComp(new(configureComp)).(*configureComp) } // 接口信息 func (this *AutoBattle) ModifyAutoData(uid string, id string, data map[string]interface{}) (code pb.ErrorCode) { err := this.modelAutoBattle.ChangeListByObjId(uid, id, data) if err != nil { code = pb.ErrorCode_DBError } return } //Event-------------------------------------------------------------------------------------------------玩家离线 func (this *AutoBattle) EventUserOffline(uid, sessionid string) { if err := this.modelAutoBattle.RemoveUserInfo(uid); err != nil { this.Error("EventUserOffline", log.Field{Key: "uid", Value: uid}, log.Field{Key: "err", Value: err.Error()}) } }