package robot import ( "errors" "fmt" "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) //用户模块 机器人 type ModuleRobot_Item struct { items map[string]*pb.DB_UserItemData } func (this *ModuleRobot_Item) Init() (err error) { this.items = make(map[string]*pb.DB_UserItemData) return } //接收到消息 func (this *ModuleRobot_Item) Receive(robot IRobot, stype string, message proto.Message) (err error) { switch stype { case "list": resp := message.(*pb.ItemsGetlistResp) for _, v := range resp.Grids { this.items[v.GridId] = v } break case "change": resp := message.(*pb.ItemsChangePush) for _, v := range resp.Grids { this.items[v.GridId] = v } break } return } func (this *ModuleRobot_Item) OncePipeline(robot IRobot) (err error) { var ( errdata *pb.ErrorData ) if _, errdata = robot.SendMessage("items", "getlist", &pb.ItemsGetlistReq{}); errdata != nil { err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message)) return } return } //机器人执行流 func (this *ModuleRobot_Item) DoPipeline(robot IRobot) (err error) { return } //做任务 func (this *ModuleRobot_Item) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskData, condconf *cfg.GameBuriedCondiData) (err error) { var ( errdata *pb.ErrorData ) switch comm.TaskType(condconf.Type) { case comm.Rtype14: if _, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "hero", "drawcard", &pb.HeroDrawCardReq{DrawType: 2, DrawCount: 1, Consume: 0}); errdata != nil { err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message)) return } } return }