package moonfantasy import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "time" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) AskCheck(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode) { return } ///询问怪物是否可以挑战 func (this *apiComp) Ask(session comm.IUserSession, req *pb.MoonfantasyAskReq) (code pb.ErrorCode, data proto.Message) { var ( globalconf *cfg.GameGlobalData mdata *pb.DBMoonfantasy cd pb.ErrorCode err error ) defer func() { session.SendMsg(string(this.module.GetType()), "ask", &pb.MoonfantasyAskResp{Code: cd}) }() if cd = this.AskCheck(session, req); cd != pb.ErrorCode_Success { return } if mdata, err = this.module.modelDream.queryDreamData(req.Uid, req.Mid); err != nil { cd = pb.ErrorCode_DBError return } if mdata == nil { cd = pb.ErrorCode_MoonfantasyHasExpired return } if mdata.Joinnum >= mdata.Numup { cd = pb.ErrorCode_MoonfantasyJoinUp return } globalconf = this.module.configure.GetGlobalConf() if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) { cd = pb.ErrorCode_MoonfantasyHasExpired return } if v, ok := mdata.Record[session.GetUserId()]; ok { if v >= mdata.Unitmup { cd = pb.ErrorCode_MoonfantasyDareUp return } } return }