package hunting import ( "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/mgo" "go_dreamfactory/modules" "go_dreamfactory/pb" "strconv" "go.mongodb.org/mongo-driver/bson/primitive" "go.mongodb.org/mongo-driver/mongo" "go.mongodb.org/mongo-driver/x/bsonx" ) type modelHunting struct { modules.MCompModel module *Hunting } func (this *modelHunting) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.TableName = string(comm.TableHunting) err = this.MCompModel.Init(service, module, comp, options) this.module = module.(*Hunting) // uid 创建索引 this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{ Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}}, }) return } func (this *modelHunting) modifyHuntingDataByObjId(uid string, data map[string]interface{}) error { return this.Change(uid, data) } // 获取列表信息 func (this *modelHunting) getHuntingList(uid string) (result *pb.DBHunting, err error) { result = &pb.DBHunting{ Id: primitive.NewObjectID().Hex(), Uid: uid, Boss: make(map[int32]int32), BossTime: make(map[string]int32), } if err = this.Get(uid, result); err != nil && mgo.MongodbNil != err { return } if mgo.MongodbNil == err { if len(result.Boss) == 0 { _cfg := this.module.configure.GetHuntingBossTypeConfigData() for k := range _cfg { result.Boss[k] = 0 str := strconv.Itoa(int(k)) + "_0" result.BossTime[str] = 0 } } this.module.modelHunting.Add(uid, result) } err = nil return result, err }