package friend import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" "go_dreamfactory/utils" "google.golang.org/protobuf/proto" ) func (this *apiComp) ApplyCheck(session comm.IUserSession, req *pb.FriendApplyReq) (code pb.ErrorCode) { if req.FriendId == "" { code = pb.ErrorCode_ReqParameterError } return } //好友申请 func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (code pb.ErrorCode, data proto.Message) { if code = this.ApplyCheck(session, req); code != pb.ErrorCode_Success { return } globalCnf := this.moduleFriend.configure.GetGlobalConf() if globalCnf == nil { code = pb.ErrorCode_ConfigNoFound return } var ( err error self *pb.DBFriend target *pb.DBFriend Resp *pb.FriendApplyResp ) defer func() { if code == pb.ErrorCode_Success { Resp = &pb.FriendApplyResp{ UserId: session.GetUserId(), FriendId: req.FriendId, } } if err := session.SendMsg(string(this.moduleFriend.GetType()), FriendSubTypeApply, Resp); err != nil { code = pb.ErrorCode_SystemError return } }() //获取玩家自己好友数据 self = this.moduleFriend.modelFriend.GetFriend(session.GetUserId()) if self == nil { code = pb.ErrorCode_FriendSelfNoData return } //获取好友数据 target = this.moduleFriend.modelFriend.GetFriend(req.FriendId) if target == nil { code = pb.ErrorCode_FriendTargetNoData return } //判断是否是自己 if req.FriendId == session.GetUserId() { code = pb.ErrorCode_FriendNotSelf return } //判断是否超过最大好友数量 if len(self.FriendIds) >= int(globalCnf.FriendMaxnum) { code = pb.ErrorCode_FriendSelfMax return } //判断对方是否也超过最大好友数量 if len(target.FriendIds) >= int(globalCnf.FriendMaxnum) { code = pb.ErrorCode_FriendTargetMax return } //判断是否是好友 if _, ok := utils.Find(self.FriendIds, req.FriendId); ok { code = pb.ErrorCode_FriendYet return } //判断自己是否在目标用户的申请列表中 if _, ok := utils.Find(target.ApplyIds, self.Uid); ok { code = pb.ErrorCode_FriendApplyYet return } //判断目标用户是否在黑名单中 if _, ok := utils.Find(self.BlackIds, req.FriendId); ok { code = pb.ErrorCode_FriendSelfBlackYet return } //判断是否在对方的黑名单中 if _, ok := utils.Find(target.BlackIds, self.Uid); ok { code = pb.ErrorCode_FriendTargetBlackYet return } //将自己加入到目标用户的申请列表中 if target.ApplyIds == nil { target.ApplyIds = []string{} } target.ApplyIds = append(target.ApplyIds, session.GetUserId()) err = this.moduleFriend.modelFriend.Change(req.FriendId, map[string]interface{}{ "applyIds": target.ApplyIds, }) if err != nil { log.Errorf("firend Apply err:%v", err) code = pb.ErrorCode_FriendApplyError return } return }