package friend import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/utils" "google.golang.org/protobuf/proto" ) func (this *apiComp) AddblackCheck(session comm.IUserSession, req *pb.FriendAddBlackReq) (code pb.ErrorCode) { if req.FriendId == "" { code = pb.ErrorCode_ReqParameterError } return } //加入黑名单 func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackReq) (code pb.ErrorCode, data proto.Message) { if code = this.AddblackCheck(session, req); code != pb.ErrorCode_Success { return } globalCnf := this.moduleFriend.configure.GetGlobalConf() if globalCnf == nil { code = pb.ErrorCode_ConfigNoFound return } var ( err error self *pb.DBFriend target *pb.DBFriend Resp *pb.FriendAddBlackResp ) defer func() { Resp = &pb.FriendAddBlackResp{ FriendId: req.FriendId, UserId: session.GetUserId(), } if err = session.SendMsg(string(this.moduleFriend.GetType()), FriendSubTypeAddBlack, Resp); err != nil { code = pb.ErrorCode_SystemError return } }() self = this.moduleFriend.modelFriend.GetFriend(session.GetUserId()) if self == nil { code = pb.ErrorCode_FriendSelfNoData return } target = this.moduleFriend.modelFriend.GetFriend(req.FriendId) if target == nil { code = pb.ErrorCode_FriendTargetNoData return } //判断目标是否在好友列表里面 // if _, ok := utils.Find(self.FriendIds, req.FriendId); ok { // code = pb.ErrorCode_FriendYet // return // } //判断目标是否已经在黑名单中 if _, ok := utils.Find(self.BlackIds, req.FriendId); ok { code = pb.ErrorCode_FriendSelfBlackYet return } // 判断自己是否在对方的黑名单中 if _, ok := utils.Find(target.BlackIds, self.Uid); ok { code = pb.ErrorCode_FriendTargetBlackYet return } // 判断是否黑名单人数已满 if len(self.BlackIds) >= int(globalCnf.FriendBlack) { code = pb.ErrorCode_FriendBlackMax return } //将目标加入黑名单 self.BlackIds = append(self.BlackIds, req.FriendId) // 将目标从好友列表中移除 friendIds := utils.DeleteString(self.FriendIds, req.FriendId) //更新 err = this.moduleFriend.modelFriend.Change(self.Uid, map[string]interface{}{ "blackIds": self.BlackIds, "friendIds": friendIds, }) if err != nil { code = pb.ErrorCode_DBError return } return }