package event_test import ( "fmt" "testing" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/event" ) func Test_sys(t *testing.T) { if err := event.OnInit(nil); err == nil { event.Register(core.Event_Key("TestEvent"), func() { fmt.Printf("TestEvent TriggerEvent") }) event.TriggerEvent(core.Event_Key("TestEvent")) } }