//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameMoonTaskData struct { Id int32 TaskGroup int32 TaskId int32 TaskReward []*Gameatn JumpFunction int32 } const TypeId_GameMoonTaskData = 2115127660 func (*GameMoonTaskData) GetTypeId() int32 { return 2115127660 } func (_v *GameMoonTaskData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["TaskGroup"].(float64); !_ok_ { err = errors.New("TaskGroup error"); return }; _v.TaskGroup = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["TaskId"].(float64); !_ok_ { err = errors.New("TaskId error"); return }; _v.TaskId = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["TaskReward"].([]interface{}); !_ok_ { err = errors.New("TaskReward error"); return } _v.TaskReward = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.TaskReward = append(_v.TaskReward, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["JumpFunction"].(float64); !_ok_ { err = errors.New("JumpFunction error"); return }; _v.JumpFunction = int32(_tempNum_) } return } func DeserializeGameMoonTaskData(_buf map[string]interface{}) (*GameMoonTaskData, error) { v := &GameMoonTaskData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }