package enchant import ( "context" "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/redis/pipe" "go_dreamfactory/modules" "go_dreamfactory/pb" "go_dreamfactory/sys/db" "strconv" "github.com/go-redis/redis/v8" "go.mongodb.org/mongo-driver/bson/primitive" ) type Enchant struct { modules.ModuleBase modelEnchant *modelEnchant api *apiComp configure *configureComp modulerank *ModelRank battle comm.IBattle service core.IService } func NewModule() core.IModule { return &Enchant{} } func (this *Enchant) GetType() core.M_Modules { return comm.ModuleEnchant } func (this *Enchant) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { if err = this.ModuleBase.Init(service, module, options); err != nil { return } this.service = service return } func (this *Enchant) Start() (err error) { if err = this.ModuleBase.Start(); err != nil { return } var module core.IModule if module, err = this.service.GetModule(comm.ModuleBattle); err != nil { return } this.battle = module.(comm.IBattle) return } func (this *Enchant) OnInstallComp() { this.ModuleBase.OnInstallComp() this.api = this.RegisterComp(new(apiComp)).(*apiComp) this.modelEnchant = this.RegisterComp(new(modelEnchant)).(*modelEnchant) this.modulerank = this.RegisterComp(new(ModelRank)).(*ModelRank) this.configure = this.RegisterComp(new(configureComp)).(*configureComp) } // 接口信息 func (this *Enchant) ModifyEnchantData(uid string, data map[string]interface{}) (errdata *pb.ErrorData) { err := this.modelEnchant.modifyEnchantDataByObjId(uid, data) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } } return } func (this *Enchant) CheckUserBaseEnchantInfo(uid string) (data []*pb.DBEnchantRank) { list, err := this.modelEnchant.getEnchantList(uid) if err != nil { for k := range list.Boss { _d := this.modulerank.getEnchantRankListByBossType(uid, k) if _d != nil { data = append(data, _d) } } } return } func (this *Enchant) CheckRank(uid string, boosID int32, report *pb.BattleReport, userinfo *pb.DBUser, score int64) { conn_, _ := db.Cross() // 获取跨服数据库对象 model := db.NewDBModelByExpired(db.CrossTag(), comm.TableEnchantRank, conn_) costTime := report.Costtime szLine := make([]*pb.LineUp, len(report.Info.Redflist[0].Team)) Leadpos := 0 if report != nil && report.Info != nil && len(report.Info.Redflist) > 0 { costTime = report.Costtime Leadpos = int(report.Info.Redflist[0].Leadpos) for _, v := range report.Info.Redflist[0].Team { if v != nil { szLine = append(szLine, &pb.LineUp{ Cid: v.HeroID, Star: v.Star, Lv: v.Lv, }) } } } // 写入排行榜 objID := "" bFind := false ranks := this.modulerank.getEnchantRankList(uid) for _, v := range ranks { if v.Bosstype == boosID { mapRankData := make(map[string]interface{}, 0) mapRankData["bosstype"] = boosID mapRankData["Leadpos"] = Leadpos mapRankData["line"] = szLine mapRankData["costTime"] = costTime mapRankData["score"] = score model.ChangeList(uid, v.Id, mapRankData) objID = v.Id bFind = true break } } if !bFind { userinfo, err := this.ModuleUser.GetUser(uid) if err != nil { this.Errorf("not found user:%v", err) return } new := &pb.DBEnchantRank{ Id: primitive.NewObjectID().Hex(), Uid: uid, Bosstype: boosID, Nickname: userinfo.Name, Lv: userinfo.Lv, Leadpos: int32(Leadpos), Line: szLine, CostTime: costTime, Score: score, Title: userinfo.Curtitle, } objID = new.Id model.AddList(uid, new.Id, new) } var ( pipe *pipe.RedisPipe = conn_.Redis.RedisPipe(context.TODO()) menbers *redis.Z tableName string ) tableName = "enchantRank" + strconv.Itoa(int(boosID)) strKey := "enchantRank:" + uid + "-" + objID menbers = &redis.Z{Score: float64(costTime), Member: strKey} if cmd := pipe.ZAdd(tableName, menbers); cmd != nil { dock, err1 := cmd.Result() if err1 != nil { this.Errorln(dock, err1) } } if _, err := pipe.Exec(); err != nil { this.Errorln(err) return } } func (this *Enchant) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) { reddot = make(map[comm.ReddotType]bool) for _, v := range rid { switch v { case comm.Reddot33: reddot[comm.Reddot33] = this.modelEnchant.checkReddot33(session) break } } return }