//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameArenaActiveWinData struct { Id int32 Name string Txt *Gameatn Winningstreak int32 } const TypeId_GameArenaActiveWinData = 2135234421 func (*GameArenaActiveWinData) GetTypeId() int32 { return 2135234421 } func (_v *GameArenaActiveWinData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["txt"].(map[string]interface{}); !_ok_ { err = errors.New("txt error"); return }; if _v.Txt, err = DeserializeGameatn(_x_); err != nil { return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["winningstreak"].(float64); !_ok_ { err = errors.New("winningstreak error"); return }; _v.Winningstreak = int32(_tempNum_) } return } func DeserializeGameArenaActiveWinData(_buf map[string]interface{}) (*GameArenaActiveWinData, error) { v := &GameArenaActiveWinData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }