//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameArenaActiveKingData struct { LvId int32 Place int32 Name string Png string RewardWeek []*Gameatn } const TypeId_GameArenaActiveKingData = -1934655502 func (*GameArenaActiveKingData) GetTypeId() int32 { return -1934655502 } func (_v *GameArenaActiveKingData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv_id"].(float64); !_ok_ { err = errors.New("lv_id error"); return }; _v.LvId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["place"].(float64); !_ok_ { err = errors.New("place error"); return }; _v.Place = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; if _v.Png, _ok_ = _buf["png"].(string); !_ok_ { err = errors.New("png error"); return } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["reward_week"].([]interface{}); !_ok_ { err = errors.New("reward_week error"); return } _v.RewardWeek = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.RewardWeek = append(_v.RewardWeek, _list_v_) } } return } func DeserializeGameArenaActiveKingData(_buf map[string]interface{}) (*GameArenaActiveKingData, error) { v := &GameArenaActiveKingData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }