package hero import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) LvRewardCheck(session comm.IUserSession, req *pb.HeroLvRewardReq) (errdata *pb.ErrorData) { if req.Heroid == "" { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Message: "Heroid is Empty", } return } return } // / 英雄觉醒 func (this *apiComp) LvReward(session comm.IUserSession, req *pb.HeroLvRewardReq) (errdata *pb.ErrorData) { var ( hero *pb.DBHero confs []*cfg.GameHeroLeveluprewardData conf *cfg.GameHeroLeveluprewardData give []*cfg.Gameatn atno []*pb.UserAtno ok bool err error ) if hero, errdata = this.module.GetHeroByObjID(session.GetUserId(), req.Heroid); errdata != nil { return } if req.Index == 0 { if confs, err = this.module.configure.GetHeroLvUpWardDatas(hero.Star); err == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Message: err.Error(), } return } for _, conf = range confs { if conf.Level <= hero.Lv { if _, ok = hero.Lvreward[conf.Level]; !ok { give = append(give, conf.Starup...) hero.Lvreward[conf.Level] = true } } } } else { if req.Index > hero.Lv { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Message: "index more than the hero.Lv", } return } if conf, err = this.module.configure.GetHeroLvUpWardData(hero.Star, req.Index); err == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Message: err.Error(), } return } if _, ok = hero.Lvreward[req.Index]; !ok { give = append(give, conf.Starup...) hero.Lvreward[req.Index] = true } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Message: "Received", } return } } if errdata, atno = this.module.DispenseAtno(session, give, true); errdata != nil { return } // 保存数据 if err = this.module.modelHero.ChangeList(session.GetUserId(), hero.Id, map[string]interface{}{ "lvreward": hero.Lvreward, }); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } session.SendMsg(string(this.module.GetType()), "lvreward", &pb.HeroLvRewardResp{ Heroid: req.Heroid, Lvreward: hero.Lvreward, Atno: atno, }) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "HeroLvRewardResp", atno) }) return }