package worldtask import ( "fmt" "go_dreamfactory/comm" "go_dreamfactory/pb" ) // 任务接取 func (a *apiComp) AcceptCheck(session comm.IUserSession, req *pb.WorldtaskAcceptReq) (errdata *pb.ErrorData) { if req.TaskId <= 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } func (a *apiComp) Accept(session comm.IUserSession, req *pb.WorldtaskAcceptReq) (errdata *pb.ErrorData) { if errdata = a.AcceptCheck(session, req); errdata != nil { return } uid := session.GetUserId() user := a.module.ModuleUser.GetUser(uid) if user == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserSessionNobeing, Title: pb.ErrorCode_UserSessionNobeing.ToString(), Datastring: uid, } return } rsp := &pb.WorldtaskAcceptResp{} myWorldtask, err := a.module.modelWorldtask.getWorldtask(uid) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Datastring: uid, } return } // 当前任务配置 curTaskConf, err := a.module.configure.getWorldtaskById(req.TaskId) if err != nil || curTaskConf == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } // 判断玩家等级要求 if user.Lv < curTaskConf.Lock { errdata = &pb.ErrorData{ Code: pb.ErrorCode_WorldtaskLvNotEnough, Title: pb.ErrorCode_WorldtaskLvNotEnough.ToString(), Message: fmt.Sprintf("实际等级:%d 期望等级:%d", user.Lv, curTaskConf.Lock), } return } // 前置任务ID 只有世界任务才校验前置 if !a.module.modelWorldtask.IsPreFinished(myWorldtask, curTaskConf) { errdata = &pb.ErrorData{ Code: pb.ErrorCode_WorldtaskLastUnFinished, Title: pb.ErrorCode_WorldtaskLastUnFinished.ToString(), Message: fmt.Sprintf("%v前置任务%v未完成", curTaskConf.Key, curTaskConf.Ontxe), } return } if myWorldtask.CurrentTasks == nil { myWorldtask.CurrentTasks = make(map[int32]*pb.Worldtasks) } if tasks, ok := myWorldtask.CurrentTasks[curTaskConf.Group]; ok { for _, task := range tasks.TaskMap { if req.TaskId == task.TaskId { if task.NpcStatus == 1 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_WorldtaskNoAccept, Title: pb.ErrorCode_WorldtaskNoAccept.ToString(), Message: fmt.Sprintf("不能重复接取 taskId:%v", req.TaskId), } return } else { task.NpcStatus = 1 } break } else { if tasks.TaskMap == nil { tasks.TaskMap = make(map[int32]*pb.Worldtask) } tasks.TaskMap[task.TaskId] = &pb.Worldtask{ TaskId: req.TaskId, TaskType: curTaskConf.Des, NpcStatus: 1, //接取 } } } } else { tasks = &pb.Worldtasks{ TaskMap: make(map[int32]*pb.Worldtask), } tasks.TaskMap[req.TaskId] = &pb.Worldtask{ TaskId: req.TaskId, TaskType: curTaskConf.Des, NpcStatus: 1, //接取 } myWorldtask.CurrentTasks[curTaskConf.Group] = tasks } update := map[string]interface{}{ "currentTasks": myWorldtask.CurrentTasks, } if err := a.module.modelWorldtask.Change(uid, update); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), } return } //判断是否要结束任务 if ((len(curTaskConf.Completetask) == 1 && curTaskConf.Completetask[0] == 0) || len(curTaskConf.Completetask) == 0) && curTaskConf.DeliverNpc == 0 { a.sendMsg(session, WorldtaskSubtypeAccept, rsp) //结束任务 a.module.modelWorldtask.taskFinish(session, req.TaskId, myWorldtask, curTaskConf) a.module.modelWorldtask.taskFinishPush(session, myWorldtask, curTaskConf) } else if curTaskConf.DeliverNpc == 0 && len(curTaskConf.Completetask) > 0 { var flag bool conds, err := a.module.ModuleBuried.CheckCondition(uid, curTaskConf.Completetask...) if err == nil { for _, cond := range conds { if cond.State == pb.BuriedItemFinishState_buried_finish { flag = true rsp.Conds = append(rsp.Conds, cond) } else { flag = false break } } } if flag { a.sendMsg(session, WorldtaskSubtypeAccept, rsp) a.module.modelWorldtask.taskFinish(session, req.TaskId, myWorldtask, curTaskConf) a.module.modelWorldtask.taskFinishPush(session, myWorldtask, curTaskConf) return } a.sendMsg(session, WorldtaskSubtypeAccept, rsp) } else { // 已完成的任务条件 conds, err := a.module.ModuleBuried.CheckCondition(uid, curTaskConf.Completetask...) if err == nil { var unfinishCondIds []int32 for _, cond := range conds { if cond.State == pb.BuriedItemFinishState_buried_finish { rsp.Conds = append(rsp.Conds, cond) } else if cond.State == pb.BuriedItemFinishState_buried_unfinish { unfinishCondIds = append(unfinishCondIds, cond.Conid) } } a.module.ModuleBuried.ActiveCondition(uid, unfinishCondIds...) } a.sendMsg(session, WorldtaskSubtypeAccept, rsp) } return }