package smithy import ( "context" "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/pb" "go_dreamfactory/utils" "go.mongodb.org/mongo-driver/bson" "go.mongodb.org/mongo-driver/mongo/options" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) GetRandUserCheck(session comm.IUserSession, req *pb.SmithyGetRandUserReq) (code pb.ErrorCode) { if req.People <= 0 { code = pb.ErrorCode_ReqParameterError return } return } /// 获取一些玩家数据 func (this *apiComp) GetRandUser(session comm.IUserSession, req *pb.SmithyGetRandUserReq) (code pb.ErrorCode, data proto.Message) { var ( szDbUser []*pb.DBUser mapUser map[string]struct{} ) mapUser = make(map[string]struct{}, req.People) code = this.GetRandUserCheck(session, req) if code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } // 获取在线玩家信息 onlineList, err := this.module.ModuleUser.CrossUserOnlineList() if err != nil { code = pb.ErrorCode_DBError return } var szUid []string for _, v := range onlineList { if v.Uid == session.GetUserId() || v.Uid == "" { // 过滤自己信息 continue } mapUser[v.Uid] = struct{}{} szUid = append(szUid, v.Uid) } // 随机在线玩家信息 if len(szUid) > int(req.People) { randArr := utils.Numbers(0, len(szUid), int(req.People)) for _, v := range randArr { if szUid[v] != "" { mapUser[szUid[v]] = struct{}{} } } } else { // 数量不足 则有多少给多少 for _, v := range szUid { mapUser[v] = struct{}{} } left := int(req.People) - len(mapUser) if left > 0 { // 一个人也没有 那就从db 中随机取 if _data, err1 := this.module.modelSmithy.DB.Find(core.SqlTable(comm.TableUser), bson.M{}, options.Find().SetSort(bson.M{"lv": -1}).SetLimit(int64(req.People))); err1 == nil { for _data.Next(context.TODO()) { temp := &pb.DBUser{} if err = _data.Decode(temp); err == nil { if len(mapUser) >= int(req.People) { break } if _, ok := mapUser[temp.Uid]; !ok { mapUser[temp.Uid] = struct{}{} } } } } } } for k := range mapUser { user, _ := this.module.ModuleUser.GetCrossUser(k) szDbUser = append(szDbUser, user) // 转成user对象 } session.SendMsg(string(this.module.GetType()), SmithyGetRandUserResp, &pb.SmithyGetRandUserResp{User: szDbUser}) return }