// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: stonehenge/stonehenge_db.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 特权枚举 type StonehengePrivilege int32 const ( StonehengePrivilege_StonehengePrivilege_Noll StonehengePrivilege = 0 StonehengePrivilege_StonehengePrivilege_1 StonehengePrivilege = 1 //解锁“事件商店”中,复活事件 StonehengePrivilege_StonehengePrivilege_2 StonehengePrivilege = 2 //解锁“事件商店”中,支援事件 StonehengePrivilege_StonehengePrivilege_3 StonehengePrivilege = 3 //解锁“事件商店”中,更换buff事件 StonehengePrivilege_StonehengePrivilege_4 StonehengePrivilege = 4 //累计选择3个关卡开局所选类型的buff后,可额外触发一次随机buff三选一事件 StonehengePrivilege_StonehengePrivilege_5 StonehengePrivilege = 5 //累计选择6个关卡开局所选类型的buff后,可额外触发一次随机buff三选一事件 StonehengePrivilege_StonehengePrivilege_6 StonehengePrivilege = 6 //累计选择10个所选类型的buff后,可额外触发一次随机buff三选一事件 StonehengePrivilege_StonehengePrivilege_7 StonehengePrivilege = 7 //随机buff三选一事件,新增重置功能 StonehengePrivilege_StonehengePrivilege_8 StonehengePrivilege = 8 //每次进入关卡时,玩家会增加指定数量的道具(必定为item类型) ) // Enum value maps for StonehengePrivilege. var ( StonehengePrivilege_name = map[int32]string{ 0: "StonehengePrivilege_Noll", 1: "StonehengePrivilege_1", 2: "StonehengePrivilege_2", 3: "StonehengePrivilege_3", 4: "StonehengePrivilege_4", 5: "StonehengePrivilege_5", 6: "StonehengePrivilege_6", 7: "StonehengePrivilege_7", 8: "StonehengePrivilege_8", } StonehengePrivilege_value = map[string]int32{ "StonehengePrivilege_Noll": 0, "StonehengePrivilege_1": 1, "StonehengePrivilege_2": 2, "StonehengePrivilege_3": 3, "StonehengePrivilege_4": 4, "StonehengePrivilege_5": 5, "StonehengePrivilege_6": 6, "StonehengePrivilege_7": 7, "StonehengePrivilege_8": 8, } ) func (x StonehengePrivilege) Enum() *StonehengePrivilege { p := new(StonehengePrivilege) *p = x return p } func (x StonehengePrivilege) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (StonehengePrivilege) Descriptor() protoreflect.EnumDescriptor { return file_stonehenge_stonehenge_db_proto_enumTypes[0].Descriptor() } func (StonehengePrivilege) Type() protoreflect.EnumType { return &file_stonehenge_stonehenge_db_proto_enumTypes[0] } func (x StonehengePrivilege) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use StonehengePrivilege.Descriptor instead. func (StonehengePrivilege) EnumDescriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{0} } // 关卡信息 type RoomData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Eventid map[int32]bool `protobuf:"bytes,1,rep,name=eventid,proto3" json:"eventid" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成 Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组 // map group = 4; // 事件组 Complete bool `protobuf:"varint,5,opt,name=complete,proto3" json:"complete"` // 房间是否通关 Index int32 `protobuf:"varint,6,opt,name=index,proto3" json:"index"` // 房间索引 Roomid int32 `protobuf:"varint,7,opt,name=roomid,proto3" json:"roomid"` // 房间id // repeated string hero = 8; //上阵英雄 继承血量用 Box map[int32]int32 `protobuf:"bytes,9,rep,name=box,proto3" json:"box" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 宝箱事件 Story int32 `protobuf:"varint,10,opt,name=story,proto3" json:"story"` // 剧情id Shop map[int32]int32 `protobuf:"bytes,11,rep,name=shop,proto3" json:"shop" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 商店 Passive map[int32]int32 `protobuf:"bytes,12,rep,name=passive,proto3" json:"passive" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 被动事件 Resetcount int32 `protobuf:"varint,13,opt,name=resetcount,proto3" json:"resetcount"` //三选一事件重置次数 } func (x *RoomData) Reset() { *x = RoomData{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoomData) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoomData) ProtoMessage() {} func (x *RoomData) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoomData.ProtoReflect.Descriptor instead. func (*RoomData) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{0} } func (x *RoomData) GetEventid() map[int32]bool { if x != nil { return x.Eventid } return nil } func (x *RoomData) GetPortal() []int32 { if x != nil { return x.Portal } return nil } func (x *RoomData) GetSelectbuff() []int32 { if x != nil { return x.Selectbuff } return nil } func (x *RoomData) GetComplete() bool { if x != nil { return x.Complete } return false } func (x *RoomData) GetIndex() int32 { if x != nil { return x.Index } return 0 } func (x *RoomData) GetRoomid() int32 { if x != nil { return x.Roomid } return 0 } func (x *RoomData) GetBox() map[int32]int32 { if x != nil { return x.Box } return nil } func (x *RoomData) GetStory() int32 { if x != nil { return x.Story } return 0 } func (x *RoomData) GetShop() map[int32]int32 { if x != nil { return x.Shop } return nil } func (x *RoomData) GetPassive() map[int32]int32 { if x != nil { return x.Passive } return nil } func (x *RoomData) GetResetcount() int32 { if x != nil { return x.Resetcount } return 0 } type DBStonehenge struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1 Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息 Webuff []int32 `protobuf:"varint,6,rep,packed,name=webuff,proto3" json:"webuff"` // 我方环境buff 不能被更改 Enemybuff []int32 `protobuf:"varint,7,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 地方环境buff 不能被更改 Userbuff map[int32]int32 `protobuf:"bytes,8,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key:buffid value:0 Hero map[string]*BattleRole `protobuf:"bytes,9,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息 Reward map[int32]bool `protobuf:"bytes,10,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid Addweight map[int32]int32 `protobuf:"bytes,11,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型 Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间 Talent map[int32]bool `protobuf:"bytes,13,rep,name=talent,proto3" json:"talent" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //天赋树 Talentproperty map[string]int32 `protobuf:"bytes,14,rep,name=talentproperty,proto3" json:"talentproperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //天赋属性 Privilege []StonehengePrivilege `protobuf:"varint,15,rep,packed,name=privilege,proto3,enum=StonehengePrivilege" json:"privilege"` //解锁特权 Integral int32 `protobuf:"varint,16,opt,name=integral,proto3" json:"integral"` //积分 Weeklyreward map[int32]bool `protobuf:"bytes,17,rep,name=weeklyreward,proto3" json:"weeklyreward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //周长奖励领取 Task map[int32]bool `protobuf:"bytes,18,rep,name=task,proto3" json:"task" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已领取的任务 Privilegeevent map[int32]int32 `protobuf:"bytes,19,rep,name=privilegeevent,proto3" json:"privilegeevent" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 记录特权完成情况 Selectcount int32 `protobuf:"varint,20,opt,name=selectcount,proto3" json:"selectcount"` //三选一事件次数 } func (x *DBStonehenge) Reset() { *x = DBStonehenge{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBStonehenge) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBStonehenge) ProtoMessage() {} func (x *DBStonehenge) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBStonehenge.ProtoReflect.Descriptor instead. func (*DBStonehenge) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{1} } func (x *DBStonehenge) GetId() string { if x != nil { return x.Id } return "" } func (x *DBStonehenge) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBStonehenge) GetStageID() int32 { if x != nil { return x.StageID } return 0 } func (x *DBStonehenge) GetCurRoomIndes() int32 { if x != nil { return x.CurRoomIndes } return 0 } func (x *DBStonehenge) GetRooms() *RoomData { if x != nil { return x.Rooms } return nil } func (x *DBStonehenge) GetWebuff() []int32 { if x != nil { return x.Webuff } return nil } func (x *DBStonehenge) GetEnemybuff() []int32 { if x != nil { return x.Enemybuff } return nil } func (x *DBStonehenge) GetUserbuff() map[int32]int32 { if x != nil { return x.Userbuff } return nil } func (x *DBStonehenge) GetHero() map[string]*BattleRole { if x != nil { return x.Hero } return nil } func (x *DBStonehenge) GetReward() map[int32]bool { if x != nil { return x.Reward } return nil } func (x *DBStonehenge) GetAddweight() map[int32]int32 { if x != nil { return x.Addweight } return nil } func (x *DBStonehenge) GetEtime() int64 { if x != nil { return x.Etime } return 0 } func (x *DBStonehenge) GetTalent() map[int32]bool { if x != nil { return x.Talent } return nil } func (x *DBStonehenge) GetTalentproperty() map[string]int32 { if x != nil { return x.Talentproperty } return nil } func (x *DBStonehenge) GetPrivilege() []StonehengePrivilege { if x != nil { return x.Privilege } return nil } func (x *DBStonehenge) GetIntegral() int32 { if x != nil { return x.Integral } return 0 } func (x *DBStonehenge) GetWeeklyreward() map[int32]bool { if x != nil { return x.Weeklyreward } return nil } func (x *DBStonehenge) GetTask() map[int32]bool { if x != nil { return x.Task } return nil } func (x *DBStonehenge) GetPrivilegeevent() map[int32]int32 { if x != nil { return x.Privilegeevent } return nil } func (x *DBStonehenge) GetSelectcount() int32 { if x != nil { return x.Selectcount } return 0 } type StageData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Mainebuff []int32 `protobuf:"varint,1,rep,packed,name=mainebuff,proto3" json:"mainebuff"` // 我方buff Enemybuff []int32 `protobuf:"varint,2,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 敌方buff Roomid int32 `protobuf:"varint,3,opt,name=roomid,proto3" json:"roomid"` // 传送门id } func (x *StageData) Reset() { *x = StageData{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StageData) String() string { return protoimpl.X.MessageStringOf(x) } func (*StageData) ProtoMessage() {} func (x *StageData) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StageData.ProtoReflect.Descriptor instead. func (*StageData) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{2} } func (x *StageData) GetMainebuff() []int32 { if x != nil { return x.Mainebuff } return nil } func (x *StageData) GetEnemybuff() []int32 { if x != nil { return x.Enemybuff } return nil } func (x *StageData) GetRoomid() int32 { if x != nil { return x.Roomid } return 0 } type DBStoneBoss struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Bossstage map[int32]*StageData `protobuf:"bytes,1,rep,name=bossstage,proto3" json:"bossstage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` Rtime int64 `protobuf:"varint,2,opt,name=rtime,proto3" json:"rtime"` } func (x *DBStoneBoss) Reset() { *x = DBStoneBoss{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBStoneBoss) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBStoneBoss) ProtoMessage() {} func (x *DBStoneBoss) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBStoneBoss.ProtoReflect.Descriptor instead. func (*DBStoneBoss) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{3} } func (x *DBStoneBoss) GetBossstage() map[int32]*StageData { if x != nil { return x.Bossstage } return nil } func (x *DBStoneBoss) GetRtime() int64 { if x != nil { return x.Rtime } return 0 } //图鉴 type DBStonehengeBook struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Award map[int32]*DBStonehengeBookAward `protobuf:"bytes,4,rep,name=award,proto3" json:"award" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` } func (x *DBStonehengeBook) Reset() { *x = DBStonehengeBook{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBStonehengeBook) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBStonehengeBook) ProtoMessage() {} func (x *DBStonehengeBook) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBStonehengeBook.ProtoReflect.Descriptor instead. func (*DBStonehengeBook) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{4} } func (x *DBStonehengeBook) GetId() string { if x != nil { return x.Id } return "" } func (x *DBStonehengeBook) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBStonehengeBook) GetAward() map[int32]*DBStonehengeBookAward { if x != nil { return x.Award } return nil } //图鉴奖励 type DBStonehengeBookAward struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Btype int32 `protobuf:"varint,1,opt,name=btype,proto3" json:"btype"` Books []int32 `protobuf:"varint,2,rep,packed,name=books,proto3" json:"books"` Stage map[int32]bool `protobuf:"bytes,3,rep,name=stage,proto3" json:"stage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` } func (x *DBStonehengeBookAward) Reset() { *x = DBStonehengeBookAward{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBStonehengeBookAward) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBStonehengeBookAward) ProtoMessage() {} func (x *DBStonehengeBookAward) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBStonehengeBookAward.ProtoReflect.Descriptor instead. func (*DBStonehengeBookAward) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{5} } func (x *DBStonehengeBookAward) GetBtype() int32 { if x != nil { return x.Btype } return 0 } func (x *DBStonehengeBookAward) GetBooks() []int32 { if x != nil { return x.Books } 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make([]protoimpl.EnumInfo, 1) var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, 22) var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{ (StonehengePrivilege)(0), // 0: StonehengePrivilege (*RoomData)(nil), // 1: RoomData (*DBStonehenge)(nil), // 2: DBStonehenge (*StageData)(nil), // 3: StageData (*DBStoneBoss)(nil), // 4: DBStoneBoss (*DBStonehengeBook)(nil), // 5: DBStonehengeBook (*DBStonehengeBookAward)(nil), // 6: DBStonehengeBookAward nil, // 7: RoomData.EventidEntry nil, // 8: RoomData.BoxEntry nil, // 9: RoomData.ShopEntry nil, // 10: RoomData.PassiveEntry nil, // 11: DBStonehenge.UserbuffEntry nil, // 12: DBStonehenge.HeroEntry nil, // 13: DBStonehenge.RewardEntry nil, // 14: DBStonehenge.AddweightEntry nil, // 15: DBStonehenge.TalentEntry nil, // 16: DBStonehenge.TalentpropertyEntry nil, // 17: DBStonehenge.WeeklyrewardEntry nil, // 18: DBStonehenge.TaskEntry nil, // 19: DBStonehenge.PrivilegeeventEntry nil, // 20: DBStoneBoss.BossstageEntry nil, // 21: DBStonehengeBook.AwardEntry nil, // 22: DBStonehengeBookAward.StageEntry (*BattleRole)(nil), // 23: BattleRole } var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{ 7, // 0: RoomData.eventid:type_name -> RoomData.EventidEntry 8, // 1: RoomData.box:type_name -> RoomData.BoxEntry 9, // 2: RoomData.shop:type_name -> RoomData.ShopEntry 10, // 3: RoomData.passive:type_name -> RoomData.PassiveEntry 1, // 4: DBStonehenge.rooms:type_name -> RoomData 11, // 5: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry 12, // 6: DBStonehenge.hero:type_name -> DBStonehenge.HeroEntry 13, // 7: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry 14, // 8: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry 15, // 9: DBStonehenge.talent:type_name -> DBStonehenge.TalentEntry 16, // 10: DBStonehenge.talentproperty:type_name -> DBStonehenge.TalentpropertyEntry 0, // 11: DBStonehenge.privilege:type_name -> StonehengePrivilege 17, // 12: DBStonehenge.weeklyreward:type_name -> DBStonehenge.WeeklyrewardEntry 18, // 13: DBStonehenge.task:type_name -> DBStonehenge.TaskEntry 19, // 14: DBStonehenge.privilegeevent:type_name -> DBStonehenge.PrivilegeeventEntry 20, // 15: DBStoneBoss.bossstage:type_name -> DBStoneBoss.BossstageEntry 21, // 16: DBStonehengeBook.award:type_name -> DBStonehengeBook.AwardEntry 22, // 17: DBStonehengeBookAward.stage:type_name -> DBStonehengeBookAward.StageEntry 23, // 18: DBStonehenge.HeroEntry.value:type_name -> BattleRole 3, // 19: DBStoneBoss.BossstageEntry.value:type_name -> StageData 6, // 20: DBStonehengeBook.AwardEntry.value:type_name -> DBStonehengeBookAward 21, // [21:21] is the sub-list for method output_type 21, // [21:21] is the sub-list for method input_type 21, // [21:21] is the sub-list for extension type_name 21, // [21:21] is the sub-list for extension extendee 0, // [0:21] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_db_proto_init() } func file_stonehenge_stonehenge_db_proto_init() { if File_stonehenge_stonehenge_db_proto != nil { return } file_battle_battle_db_proto_init() if !protoimpl.UnsafeEnabled { file_stonehenge_stonehenge_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoomData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBStonehenge); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*StageData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBStoneBoss); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBStonehengeBook); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBStonehengeBookAward); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_stonehenge_stonehenge_db_proto_rawDesc, NumEnums: 1, NumMessages: 22, NumExtensions: 0, NumServices: 0, }, GoTypes: file_stonehenge_stonehenge_db_proto_goTypes, DependencyIndexes: file_stonehenge_stonehenge_db_proto_depIdxs, EnumInfos: file_stonehenge_stonehenge_db_proto_enumTypes, MessageInfos: file_stonehenge_stonehenge_db_proto_msgTypes, }.Build() File_stonehenge_stonehenge_db_proto = out.File file_stonehenge_stonehenge_db_proto_rawDesc = nil file_stonehenge_stonehenge_db_proto_goTypes = nil file_stonehenge_stonehenge_db_proto_depIdxs = nil }