package island import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.IsLandBattleReq) (errdata *pb.ErrorData) { if req.Level == 0 || req.Battle == nil { this.module.Error("战斗开始参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()}, ) errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: "BattleConfId is 0", } } return } // /获取系统公告 func (this *apiComp) Battle(session comm.IUserSession, req *pb.IsLandBattleReq) (errdata *pb.ErrorData) { var ( info *pb.DBIsland conf *cfg.GamePuggsyEventData bconf *cfg.GamePuggsyFightData heroids []string heros []*pb.DBHero tempHeros []*pb.DBHero record *pb.DBBattleRecord err error ) if errdata = this.BattleCheck(session, req); errdata != nil { return } if conf, err = this.module.configure.getGamePuggsyEventData(req.Level); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if bconf, err = this.module.configure.getGamePuggsyFightData(conf.Value); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if info, err = this.module.model.getmodel(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } heroids = make([]string, 0) for _, v := range req.Battle.Format { if v != "" { heroids = append(heroids, v) } } if tempHeros, err = this.module.modelhero.getHeros(session.GetUserId(), heroids); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } if err = this.module.model.compute(info, heros); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Message: err.Error(), } return } heros = make([]*pb.DBHero, 5) for i, v := range req.Battle.Format { for _, v1 := range tempHeros { if v == v1.Id { heros[i] = v1 } } } if errdata, record = this.module.battle.CreateHeroPveBattle(session, &pb.BattleHeroPVEReq{ Rulesid: bconf.BattleReadyID, Ptype: pb.PlayType_rtask, Mformat: bconf.Boss, Redformat: &pb.PVPFormation{ Uid: session.GetUserId(), Leadpos: req.Battle.Leadpos, Format: heros, }, }); err != nil { return } session.SendMsg(string(this.module.GetType()), "battle", &pb.StorylineBattleResp{ Level: req.Level, Info: &pb.BattleInfo{ Id: record.Id, Rulesid: bconf.BattleReadyID, Btype: record.Btype, Ptype: record.Ptype, RedCompId: record.RedCompId, Redflist: record.Redflist, BlueCompId: record.BlueCompId, Buleflist: record.Buleflist, Tasks: record.Tasks, }, }) return }