package entertainment import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) OperatorOverCheck(session comm.IUserSession, req *pb.EntertainOperatorOverReq) (errdata *pb.ErrorData) { return } func (this *apiComp) OperatorOver(session comm.IUserSession, req *pb.EntertainOperatorOverReq) (errdata *pb.ErrorData) { if errdata = this.module.gameMgr.RoomDistribute(req.Roomid, session, "operatorover", req); errdata == nil { return } session.SendMsg(string(this.module.GetType()), "operatorover", &pb.EntertainOperatorOverResp{}) return }