package entertainment import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) RewardCheck(session comm.IUserSession, req *pb.EntertainRewardReq) (errdata *pb.ErrorData) { if req.Key == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } // 赛季奖励 func (this *apiComp) Reward(session comm.IUserSession, req *pb.EntertainRewardReq) (errdata *pb.ErrorData) { var ( list *pb.DBXXLData err error atno []*pb.UserAtno ) list, err = this.module.model.getEntertainmList(session.GetUserId()) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } user, err := this.module.ModuleUser.GetUser(session.GetUserId()) if err == nil { if conf, err := this.module.configure.GetGameConsumeintegralReward(req.Key); err == nil { if user.Consumeexp < conf.Key { errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserRepeadReward, Title: pb.ErrorCode_UserRepeadReward.ToString(), } return } if _, ok := list.Reward[conf.Key]; !ok { if errdata, atno = this.module.DispenseAtno(session, conf.Rewards, true); errdata != nil { return } list.Reward[conf.Key] = 1 this.module.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{ "reward": list.Reward, }) } else { // 重复领取 errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserRepeadReward, Title: pb.ErrorCode_UserRepeadReward.ToString(), } return } } } session.SendMsg(string(this.module.GetType()), "reward", &pb.EntertainRewardResp{ Data: list, Reward: atno, }) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(),0, "EntertainRewardReq", atno) }) return }