package caninerabbit import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) func (this *apiComp) AwardCheck(session comm.IUserSession, req *pb.CanineRabbitAwardReq) (errdata *pb.ErrorData) { return } func (this *apiComp) Award(session comm.IUserSession, req *pb.CanineRabbitAwardReq) (errdata *pb.ErrorData) { var ( confs []*cfg.GameCatchrabbitData info *pb.DBCanineRabbit res []*cfg.Gameatn atno []*pb.UserAtno ok bool err error ) if errdata = this.AwardCheck(session, req); errdata != nil { return } if confs, err = this.module.configure.getGameGColorRewardDatas(req.Type + 1); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Message: err.Error(), } return } if info, err = this.module.model.getModel(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } if req.Type == 0 { //兔子 for _, v := range confs { if _, ok = info.Award[v.Key]; !ok && info.Rabbitintegral >= v.Condition { res = append(res, v.Reward...) info.Award[v.Key] = true } } } else { for _, v := range confs { if _, ok = info.Award[v.Key]; !ok && info.Houndintegral >= v.Condition { res = append(res, v.Reward...) info.Award[v.Key] = true } } } if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil { return } this.module.model.Change(session.GetUserId(), map[string]interface{}{ "award": info.Award, }) session.SendMsg(string(this.module.GetType()), "award", &pb.CanineRabbitAwardResp{Type: req.Type, Awardmap: info.Award, Award: atno}) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), comm.GMResAddType, "CanineRabbitAwardReq", res) }) return }