//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameBuzkashiComboData struct { Num int32 ComboMin int32 ComboMax int32 Value int32 Valuetext int32 } const TypeId_GameBuzkashiComboData = -660484187 func (*GameBuzkashiComboData) GetTypeId() int32 { return -660484187 } func (_v *GameBuzkashiComboData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ComboMin"].(float64); !_ok_ { err = errors.New("ComboMin error"); return }; _v.ComboMin = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ComboMax"].(float64); !_ok_ { err = errors.New("ComboMax error"); return }; _v.ComboMax = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["valuetext"].(float64); !_ok_ { err = errors.New("valuetext error"); return }; _v.Valuetext = int32(_tempNum_) } return } func DeserializeGameBuzkashiComboData(_buf map[string]interface{}) (*GameBuzkashiComboData, error) { v := &GameBuzkashiComboData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }