// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: gameinvite/gameinvite_msg.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) //游戏邀请请求 type GameInviteQiecuoReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Fid string `protobuf:"bytes,1,opt,name=fid,proto3" json:"fid"` //游戏邀请对象 Gtype int32 `protobuf:"varint,2,opt,name=gtype,proto3" json:"gtype"` //游戏类型 1 武馆切磋 2 犬兔大战 3 猜颜色 4,捉虫子 5,三消 Rules string `protobuf:"bytes,3,opt,name=rules,proto3" json:"rules"` //规则字符串 } func (x *GameInviteQiecuoReq) Reset() { *x = GameInviteQiecuoReq{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteQiecuoReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteQiecuoReq) ProtoMessage() {} func (x *GameInviteQiecuoReq) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteQiecuoReq.ProtoReflect.Descriptor instead. func (*GameInviteQiecuoReq) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{0} } func (x *GameInviteQiecuoReq) GetFid() string { if x != nil { return x.Fid } return "" } func (x *GameInviteQiecuoReq) GetGtype() int32 { if x != nil { return x.Gtype } return 0 } func (x *GameInviteQiecuoReq) GetRules() string { if x != nil { return x.Rules } return "" } type GameInviteQiecuoResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Fid string `protobuf:"bytes,1,opt,name=fid,proto3" json:"fid"` //目标邀请对象 Isbattle bool `protobuf:"varint,2,opt,name=isbattle,proto3" json:"isbattle"` //是否战斗 } func (x *GameInviteQiecuoResp) Reset() { *x = GameInviteQiecuoResp{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteQiecuoResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteQiecuoResp) ProtoMessage() {} func (x *GameInviteQiecuoResp) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteQiecuoResp.ProtoReflect.Descriptor instead. func (*GameInviteQiecuoResp) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{1} } func (x *GameInviteQiecuoResp) GetFid() string { if x != nil { return x.Fid } return "" } func (x *GameInviteQiecuoResp) GetIsbattle() bool { if x != nil { return x.Isbattle } return false } //接受切磋 type GameInviteAcceptReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //切磋发起者 Gtype int32 `protobuf:"varint,2,opt,name=gtype,proto3" json:"gtype"` //游戏类型 Rules string `protobuf:"bytes,3,opt,name=rules,proto3" json:"rules"` //规则字符串 } func (x *GameInviteAcceptReq) Reset() { *x = GameInviteAcceptReq{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteAcceptReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteAcceptReq) ProtoMessage() {} func (x *GameInviteAcceptReq) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteAcceptReq.ProtoReflect.Descriptor instead. func (*GameInviteAcceptReq) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{2} } func (x *GameInviteAcceptReq) GetUid() string { if x != nil { return x.Uid } return "" } func (x *GameInviteAcceptReq) GetGtype() int32 { if x != nil { return x.Gtype } return 0 } func (x *GameInviteAcceptReq) GetRules() string { if x != nil { return x.Rules } return "" } type GameInviteAcceptResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields IsSucc bool `protobuf:"varint,1,opt,name=isSucc,proto3" json:"isSucc"` } func (x *GameInviteAcceptResp) Reset() { *x = GameInviteAcceptResp{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteAcceptResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteAcceptResp) ProtoMessage() {} func (x *GameInviteAcceptResp) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteAcceptResp.ProtoReflect.Descriptor instead. func (*GameInviteAcceptResp) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{3} } func (x *GameInviteAcceptResp) GetIsSucc() bool { if x != nil { return x.IsSucc } return false } //拒绝切磋 type GameInviteRefuseReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //切磋发起者 Gtype int32 `protobuf:"varint,2,opt,name=gtype,proto3" json:"gtype"` //游戏类型 } func (x *GameInviteRefuseReq) Reset() { *x = GameInviteRefuseReq{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteRefuseReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteRefuseReq) ProtoMessage() {} func (x *GameInviteRefuseReq) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteRefuseReq.ProtoReflect.Descriptor instead. func (*GameInviteRefuseReq) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{4} } func (x *GameInviteRefuseReq) GetUid() string { if x != nil { return x.Uid } return "" } func (x *GameInviteRefuseReq) GetGtype() int32 { if x != nil { return x.Gtype } return 0 } type GameInviteRefuseResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields IsSucc bool `protobuf:"varint,1,opt,name=isSucc,proto3" json:"isSucc"` } func (x *GameInviteRefuseResp) Reset() { *x = GameInviteRefuseResp{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteRefuseResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteRefuseResp) ProtoMessage() {} func (x *GameInviteRefuseResp) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteRefuseResp.ProtoReflect.Descriptor instead. func (*GameInviteRefuseResp) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{5} } func (x *GameInviteRefuseResp) GetIsSucc() bool { if x != nil { return x.IsSucc } return false } //切磋通知 type GameInviteQiecuonotifyPush struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields User *BaseUserInfo `protobuf:"bytes,1,opt,name=user,proto3" json:"user"` //发起者信息 NotifyType int32 `protobuf:"varint,2,opt,name=notifyType,proto3" json:"notifyType"` //1发起通知 2接受通知 3拒绝通知 Gtype int32 `protobuf:"varint,3,opt,name=gtype,proto3" json:"gtype"` //游戏类型 Rules string `protobuf:"bytes,4,opt,name=rules,proto3" json:"rules"` //游戏规则 } func (x *GameInviteQiecuonotifyPush) Reset() { *x = GameInviteQiecuonotifyPush{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteQiecuonotifyPush) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteQiecuonotifyPush) ProtoMessage() {} func (x *GameInviteQiecuonotifyPush) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[6] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteQiecuonotifyPush.ProtoReflect.Descriptor instead. func (*GameInviteQiecuonotifyPush) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{6} } func (x *GameInviteQiecuonotifyPush) GetUser() *BaseUserInfo { if x != nil { return x.User } return nil } func (x *GameInviteQiecuonotifyPush) GetNotifyType() int32 { if x != nil { return x.NotifyType } return 0 } func (x *GameInviteQiecuonotifyPush) GetGtype() int32 { if x != nil { return x.Gtype } return 0 } func (x *GameInviteQiecuonotifyPush) GetRules() string { if x != nil { return x.Rules } return "" } //游戏邀请 认输请求 type GameInviteAdmitDefeatReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Gtype int32 `protobuf:"varint,1,opt,name=gtype,proto3" json:"gtype"` //游戏类型 Roomid string `protobuf:"bytes,2,opt,name=roomid,proto3" json:"roomid"` //房间号 } func (x *GameInviteAdmitDefeatReq) Reset() { *x = GameInviteAdmitDefeatReq{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteAdmitDefeatReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteAdmitDefeatReq) ProtoMessage() {} func (x *GameInviteAdmitDefeatReq) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[7] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteAdmitDefeatReq.ProtoReflect.Descriptor instead. func (*GameInviteAdmitDefeatReq) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{7} } func (x *GameInviteAdmitDefeatReq) GetGtype() int32 { if x != nil { return x.Gtype } return 0 } func (x *GameInviteAdmitDefeatReq) GetRoomid() string { if x != nil { return x.Roomid } return "" } //游戏邀请 认输请求 回应 type GameInviteAdmitDefeatResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *GameInviteAdmitDefeatResp) Reset() { *x = GameInviteAdmitDefeatResp{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameInviteAdmitDefeatResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameInviteAdmitDefeatResp) ProtoMessage() {} func (x *GameInviteAdmitDefeatResp) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[8] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameInviteAdmitDefeatResp.ProtoReflect.Descriptor instead. func (*GameInviteAdmitDefeatResp) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{8} } //游戏邀请离线请求 type RPC_GameInviteOfflineReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Gtype int32 `protobuf:"varint,1,opt,name=gtype,proto3" json:"gtype"` //游戏类型 Roomid string `protobuf:"bytes,2,opt,name=roomid,proto3" json:"roomid"` Offuid string `protobuf:"bytes,3,opt,name=offuid,proto3" json:"offuid"` } func (x *RPC_GameInviteOfflineReq) Reset() { *x = RPC_GameInviteOfflineReq{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RPC_GameInviteOfflineReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*RPC_GameInviteOfflineReq) ProtoMessage() {} func (x *RPC_GameInviteOfflineReq) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RPC_GameInviteOfflineReq.ProtoReflect.Descriptor instead. func (*RPC_GameInviteOfflineReq) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{9} } func (x *RPC_GameInviteOfflineReq) GetGtype() int32 { if x != nil { return x.Gtype } return 0 } func (x *RPC_GameInviteOfflineReq) GetRoomid() string { if x != nil { return x.Roomid } return "" } func (x *RPC_GameInviteOfflineReq) GetOffuid() string { if x != nil { return x.Offuid } return "" } //游戏邀请离线请求 type RPC_GameInviteOfflineResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *RPC_GameInviteOfflineResp) Reset() { *x = RPC_GameInviteOfflineResp{} if protoimpl.UnsafeEnabled { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RPC_GameInviteOfflineResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*RPC_GameInviteOfflineResp) ProtoMessage() {} func (x *RPC_GameInviteOfflineResp) ProtoReflect() protoreflect.Message { mi := &file_gameinvite_gameinvite_msg_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RPC_GameInviteOfflineResp.ProtoReflect.Descriptor instead. func (*RPC_GameInviteOfflineResp) Descriptor() ([]byte, []int) { return file_gameinvite_gameinvite_msg_proto_rawDescGZIP(), []int{10} } var File_gameinvite_gameinvite_msg_proto protoreflect.FileDescriptor var file_gameinvite_gameinvite_msg_proto_rawDesc = []byte{ 0x0a, 0x1f, 0x67, 0x61, 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file_gameinvite_gameinvite_msg_proto_rawDescOnce sync.Once file_gameinvite_gameinvite_msg_proto_rawDescData = file_gameinvite_gameinvite_msg_proto_rawDesc ) func file_gameinvite_gameinvite_msg_proto_rawDescGZIP() []byte { file_gameinvite_gameinvite_msg_proto_rawDescOnce.Do(func() { file_gameinvite_gameinvite_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_gameinvite_gameinvite_msg_proto_rawDescData) }) return file_gameinvite_gameinvite_msg_proto_rawDescData } var file_gameinvite_gameinvite_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 11) var file_gameinvite_gameinvite_msg_proto_goTypes = []interface{}{ (*GameInviteQiecuoReq)(nil), // 0: GameInviteQiecuoReq (*GameInviteQiecuoResp)(nil), // 1: GameInviteQiecuoResp (*GameInviteAcceptReq)(nil), // 2: GameInviteAcceptReq (*GameInviteAcceptResp)(nil), // 3: GameInviteAcceptResp (*GameInviteRefuseReq)(nil), // 4: GameInviteRefuseReq (*GameInviteRefuseResp)(nil), // 5: GameInviteRefuseResp (*GameInviteQiecuonotifyPush)(nil), // 6: GameInviteQiecuonotifyPush (*GameInviteAdmitDefeatReq)(nil), // 7: GameInviteAdmitDefeatReq (*GameInviteAdmitDefeatResp)(nil), // 8: GameInviteAdmitDefeatResp (*RPC_GameInviteOfflineReq)(nil), // 9: RPC_GameInviteOfflineReq (*RPC_GameInviteOfflineResp)(nil), // 10: RPC_GameInviteOfflineResp (*BaseUserInfo)(nil), // 11: BaseUserInfo } var file_gameinvite_gameinvite_msg_proto_depIdxs = []int32{ 11, // 0: GameInviteQiecuonotifyPush.user:type_name -> BaseUserInfo 1, // [1:1] is the sub-list for method output_type 1, // [1:1] is the sub-list for method input_type 1, // [1:1] is the sub-list for extension type_name 1, // [1:1] is the sub-list for extension extendee 0, // [0:1] is the sub-list for field type_name } func init() { file_gameinvite_gameinvite_msg_proto_init() } func file_gameinvite_gameinvite_msg_proto_init() { if File_gameinvite_gameinvite_msg_proto != nil { return } file_comm_proto_init() if !protoimpl.UnsafeEnabled { file_gameinvite_gameinvite_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteQiecuoReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteQiecuoResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteAcceptReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteAcceptResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteRefuseReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteRefuseResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteQiecuonotifyPush); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteAdmitDefeatReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameInviteAdmitDefeatResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RPC_GameInviteOfflineReq); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_gameinvite_gameinvite_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RPC_GameInviteOfflineResp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_gameinvite_gameinvite_msg_proto_rawDesc, NumEnums: 0, NumMessages: 11, NumExtensions: 0, NumServices: 0, }, GoTypes: file_gameinvite_gameinvite_msg_proto_goTypes, DependencyIndexes: file_gameinvite_gameinvite_msg_proto_depIdxs, MessageInfos: file_gameinvite_gameinvite_msg_proto_msgTypes, }.Build() File_gameinvite_gameinvite_msg_proto = out.File file_gameinvite_gameinvite_msg_proto_rawDesc = nil file_gameinvite_gameinvite_msg_proto_goTypes = nil file_gameinvite_gameinvite_msg_proto_depIdxs = nil }