package robot import ( "errors" "fmt" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) //用户模块 机器人 type ModuleRobot_Dragon struct { dragons []*pb.DBDragon } func (this *ModuleRobot_Dragon) Init() (err error) { return } //接收到消息 func (this *ModuleRobot_Dragon) Receive(robot IRobot, stype string, message proto.Message) (err error) { switch stype { case "getlist": resp := message.(*pb.DragonGetListResp) this.dragons = resp.Dragons break } return } func (this *ModuleRobot_Dragon) OncePipeline(robot IRobot) (err error) { var ( errdata *pb.ErrorData ) if _, errdata = robot.SendMessage("dragon", "getlist", &pb.DragonGetListReq{}); errdata != nil { err = errors.New(fmt.Sprintf("code:%d message:%s", errdata.Code, errdata.Message)) return } return } //机器人执行流 func (this *ModuleRobot_Dragon) DoPipeline(robot IRobot) (err error) { return } //做任务 func (this *ModuleRobot_Dragon) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskData, condconf *cfg.GameBuriedCondiData) (err error) { return }