package moonlv import ( "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) type Moonlv struct { modules.ModuleBase api *apiComp configure *configureComp modelMoonlv *modelMoonlv service core.IService } func NewModule() core.IModule { return &Moonlv{} } func (this *Moonlv) GetType() core.M_Modules { return comm.ModuleMoonlv } func (this *Moonlv) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { if err = this.ModuleBase.Init(service, module, options); err != nil { return } this.service = service return } func (this *Moonlv) OnInstallComp() { this.ModuleBase.OnInstallComp() this.api = this.RegisterComp(new(apiComp)).(*apiComp) this.configure = this.RegisterComp(new(configureComp)).(*configureComp) this.modelMoonlv = this.RegisterComp(new(modelMoonlv)).(*modelMoonlv) } func (this *Moonlv) GMCreateMoonlv(session comm.IUserSession, lv int32) { if lv <= 0 { return } if _, err := this.modelMoonlv.module.configure.GetMoonLvConf(lv + 1); err == nil { this.modelMoonlv.modifyMoonlvList(session.GetUserId(), map[string]interface{}{"cid": lv + 1}) } } // 任务条件达成通知 func (this *Moonlv) BuriedsNotify(session comm.IUserSession, conds []*pb.ConIProgress) { this.Debug("辉月任务通知", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "condIds", Value: conds}) ok := false for _, v := range conds { if v.State == pb.BuriedItemFinishState_buried_finish { ok = true } } if ok { session.SendMsg(string(comm.ModuleReddot), "change", &pb.ReddotChangePush{Rids: []*pb.ReddotItem{ { Rid: int32(comm.Reddot36101), Activated: true, }, }}) } } // 红点需求 func (this *Moonlv) Reddot(session comm.IUserSession, rid map[comm.ReddotType]struct{}) (items map[comm.ReddotType]*pb.ReddotItem) { var ( selfrid []comm.ReddotType = []comm.ReddotType{comm.Reddot36101} info *pb.DBMoonLv conf *cfg.GameMoonLvData tconfs []*cfg.GameMoonTaskData comdi []int32 condisProgress []*pb.ConIProgress err error ok bool ) items = make(map[comm.ReddotType]*pb.ReddotItem) for _, v := range selfrid { if _, ok = rid[v]; ok { break } } if !ok { return } if info, err = this.modelMoonlv.getMoonlvList(session); err != nil { return } if conf, err = this.configure.GetMoonLvConf(info.Cid); err != nil { return } if tconfs, err = this.configure.GetMoonLvTaskConf(conf.TaskGroupId); err != nil { return } for _, v := range selfrid { if _, ok = rid[v]; ok { switch v { case comm.Reddot36101: for _, v := range tconfs { comdi = append(comdi, v.TaskId) } if _, condisProgress, err = this.ModuleBuried.CheckCondition(session, comdi...); err != nil { this.Errorln(err) return } for _, v := range condisProgress { if v.State == pb.BuriedItemFinishState_buried_finish { if value, ok := info.Tasks[v.Conid]; !ok || value == 0 { items[comm.Reddot36101] = &pb.ReddotItem{ Rid: int32(comm.Reddot36101), Activated: true, } break } } } break } } } return }