package monkey import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) func (this *apiComp) UpdateStarCheck(session comm.IUserSession, req *pb.MonkeyUpdateStarReq) (errdata *pb.ErrorData) { if req.Stage == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } // 获取猴拳章节信息 func (this *apiComp) UpdateStar(session comm.IUserSession, req *pb.MonkeyUpdateStarReq) (errdata *pb.ErrorData) { var ( err error info *pb.DBMonkey conf *cfg.GameMonkeyMainData update map[string]interface{} ) update = make(map[string]interface{}, 0) if errdata = this.UpdateStarCheck(session, req); errdata != nil { return } if conf, err = this.module.configure.getGameMonkeyData(req.Stage); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if info, err = this.module.model.getMonkeyData(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if info.Data[conf.Chapter] == nil { info.Data[conf.Chapter] = &pb.ChapterData{ Award: map[int32]int32{ req.Stage: req.Star, }, } update["data"] = info.Data } else { if info.Data[conf.Chapter].Award[req.Stage] != req.Star { curStar := info.Data[conf.Chapter].Award[req.Stage] // 当前的星 info.Data[conf.Chapter].Award[req.Stage] = (req.Star ^ curStar) // 做异或操作 update["data"] = info.Data } } if len(update) > 0 { if err = this.module.model.changeMonkeyData(session.GetUserId(), update); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } } session.SendMsg(string(this.module.GetType()), "updatestar", &pb.MonkeyUpdateStarResp{ Star: req.Star, }) return }