package mainline import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (errdata *pb.ErrorData) { if req.Level == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } // /挑战主线关卡 func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (errdata *pb.ErrorData) { var ( conf *cfg.GameMainStageData info *pb.DBMainline atno []*pb.UserAtno isWin bool first bool // 判断是否是首通 star int32 // 评星 // tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0) err error changExp map[string]int32 res []*cfg.Gameatn award []*cfg.Gameatn ) changExp = make(map[string]int32, 0) if errdata = this.ChallengeOverCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } if conf, err = this.module.configure.GetMainStageConf(req.Level); err != nil { // 配置文件校验 errdata = &pb.ErrorData{ Code: pb.ErrorCode_MainlineNotFindChapter, Title: pb.ErrorCode_MainlineNotFindChapter.ToString(), Message: err.Error(), } return } if info, err = this.module.modelMline.getMainlineData(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if err = this.module.modelMline.checklevel(req.Level, info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: err.Error(), } return } // 校验通过 errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report) if errdata != nil { return } if req.Report != nil && !isWin && conf.BattleFail { //战斗失败特殊处理 isWin = true } if !isWin { // 战斗失败返还扣除的体力 if errdata = this.module.DispenseRes(session, conf.PsConsume, true); errdata != nil { // 返还预扣体力 return } session.SendMsg(string(this.module.GetType()), "challengeover", &pb.MainlineChallengeOverResp{ Level: req.Level, }) // 数据推送 go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "MainlineChallengeOverReq false", conf.PsConsume) }) return } // 评星规则 if len(conf.Star) != len(conf.StarType) || len(conf.Star) != len(conf.StarValue) || len(conf.StarValue) != len(conf.StarType) { this.module.Errorf("配置错误, 参数数量不一致,StageId: %d", req.Level) errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), } return } var szStar []int32 szStar = append(szStar, 1<<0) szStar = append(szStar, 1<<1) szStar = append(szStar, 1<<2) for i, v := range conf.StarType { if v == comm.MainStarType1 { star ^= szStar[i] } else if v == comm.MainStarType2 { if req.Report.Death <= conf.StarValue[i] { star ^= szStar[i] } } else if v == comm.MainStarType3 { if req.Report.Round <= conf.StarValue[i] { star ^= szStar[i] } } } // 判断是不是首通 if _, ok := info.Level[req.Level]; !ok { first = true info.Level[req.Level] = star } if len(conf.Grouptype) == 2 { info.Stategroup[conf.Grouptype[0]] = conf.Grouptype[1] } // if !conf.Inherit { // info.Lastlevel[conf.Chapterid] = &pb.DBMainlineLastLevel{ // Level: req.Level, // Pos: req.Pos, // } // } else { // info.Lastlevel[conf.Chapterid] = &pb.DBMainlineLastLevel{ // Pos: req.Pos, // } // } this.module.modelMline.updateprogress(info) if first { // 发奖 res = append(res, conf.Firstaward...) } else { res = append(res, conf.Commonaward...) } user, err := this.module.GetUserForSession(session) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } session.SetMate(comm.Session_User, user) if lotteryward := this.module.ModuleTools.GetGroupDataByLottery(conf.Lotteryward, user.Vip, user.Lv); len(lotteryward) > 0 { res = append(res, lotteryward...) } res = append(res, this.module.ModuleUser.PsConvertExp(info.Ps[req.Level])) // 加英雄经验 if conf.HeroExp > 0 { var heroObjs []string if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 { for _, v := range req.Report.Info.Redflist[0].Team { if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验 heroObjs = append(heroObjs, v.Oid) } } } if changExp, award, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, conf.HeroExp); errdata != nil { return } res = append(res, award...) } if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil { this.module.Debugf("Mline DispenseRes err:+%v", res) return } if err = this.module.modelMline.updateMainlineData(session.GetUserId(), info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } session.SendMsg(string(this.module.GetType()), "challengeover", &pb.MainlineChallengeOverResp{ Level: req.Level, Star: star, Heroexp: changExp, Reward: atno, }) // tasks = append(tasks, comm.GetBuriedParam(comm.Rtype60, 1)) // tasks = append(tasks, comm.GetBuriedParam(comm.Rtype61, 1, int32(req.Level))) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { // this.module.ModuleBuried.TriggerBuried(session, tasks...) // this.module.ModuleSys.CheckOpenCond(session, comm.OpencondTypeMaxmapid, req.Level) this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "MainlineChallengeOverReq", atno) }) return }