package combat import ( "fmt" "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) DropCheck(session comm.IUserSession, req *pb.CombatDropReq) (errdata *pb.ErrorData) { return } ///奖励领取 func (this *apiComp) Drop(session comm.IUserSession, req *pb.CombatDropReq) (errdata *pb.ErrorData) { var ( info *pb.DBCombatUser lv *pb.DBCombatLevel box *cfg.GameCombatBoxData atns []*pb.UserAssets user *pb.DBUser ok bool err error atno []*pb.UserAtno ) if errdata = this.DropCheck(session, req); errdata != nil { return } if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if lv, ok = info.Level[req.Level]; !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: fmt.Sprintf("no in Level:%d", req.Level), } this.module.Errorf("no in Level:%d", req.Level) return } if box, err = this.module.configure.getGameCombatbox(req.Drop); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } for _, v := range lv.Passdrop { if v == req.Drop { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: "Drop is Claimed!", } return } } lv.Passdrop = append(lv.Passdrop, req.Drop) if err = this.module.modelCombat.updateInfo(info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } user, err = this.module.GetUserForSession(session) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } reward := this.module.ModuleTools.GetGroupDataByLottery(box.Drop, user.Vip, user.Lv) if len(reward) == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: fmt.Sprintf("Lottery no found!:%d", box.Drop), } return } if errdata, atno = this.module.DispenseAtno(session, reward, true); errdata != nil { return } atns = make([]*pb.UserAssets, len(reward)) for i, v := range reward { atns[i] = &pb.UserAssets{ A: v.A, T: v.T, N: v.N, } } if err = this.module.modelCombat.updateInfo(info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } session.SendMsg(string(this.module.GetType()), "drop", &pb.CombatDropResp{Level: req.Level, Atns: atns}) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "CombatDropReq", atno) }) return }