package battletest import ( "go_dreamfactory/lego/utils/mapstructure" "go_dreamfactory/modules" ) type ( Options struct { modules.Options ClientNum int32 OpenCheck bool BattleServerAddr string OutFilePath string MongodbUrl string MongodbDatabase string BattleReportId string //战报id Workers int32 //并发数 TestNum int32 //测试次数 } ) func (this *Options) LoadConfig(settings map[string]interface{}) (err error) { if settings != nil { if err = this.Options.LoadConfig(settings); err != nil { return } err = mapstructure.Decode(settings, this) } return }