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Author SHA1 Message Date
c730cf7cee Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev 2023-06-16 17:28:53 +08:00
86c95443b0 update 2023-06-16 17:28:14 +08:00
5 changed files with 297 additions and 301 deletions

View File

@ -379,58 +379,48 @@
"MonthlyCard_DaysSent": 30,
"opennewguide": 0,
"library_StoryUnlocking": 3,
"ps_recovery": 300,
"ps_recovery": 360,
"ps_ul": 2000,
"ps_buy": [
{
"a": "attr",
"t": "gold",
"t": "diamond",
"n": 100
},
{
"a": "attr",
"t": "diamond",
"n": 200
},
{
"a": "attr",
"t": "diamond",
"n": 400
},
{
"a": "attr",
"t": "diamond",
"n": 600
},
{
"a": "attr",
"t": "diamond",
"n": 800
},
{
"a": "attr",
"t": "diamond",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
"t": "diamond",
"n": 1200
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
},
{
"a": "attr",
"t": "gold",
"n": 1000
"t": "diamond",
"n": 1400
}
],
"ps_item": {
@ -741,6 +731,7 @@
"buzkashi_goal": 2000,
"buzkashi_goalspeed": 800,
"buzkashi_bumpdis": 5,
"stamina_potion": 10000003
"stamina_potion": 10000003,
"fight_ps": 3
}
]

File diff suppressed because it is too large Load Diff

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@ -524,6 +524,10 @@ func (this *User) change(session comm.IUserSession, attr string, add int32) (cha
}
change.Arenacoin += add
case comm.ResPs:
ggd := this.ModuleTools.GetGlobalConf()
if ggd == nil {
return
}
if add < 0 {
if user.Ps+add < 0 {
errdata = &pb.ErrorData{
@ -532,11 +536,11 @@ func (this *User) change(session comm.IUserSession, attr string, add int32) (cha
}
return
}
//体力消耗,增加玩家经验
// exp := int32(math.Abs(float64(add))) * ggd.FightPs
// user.Exp += int64(exp)
}
ggd := this.ModuleTools.GetGlobalConf()
if ggd == nil {
return
}
if change.Ps+add > ggd.PsUl {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_UserVitLimit,

View File

@ -101,26 +101,25 @@ func (a *apiComp) Accept(session comm.IUserSession, req *pb.WorldtaskAcceptReq)
break
}
}
}
// else {
// tasks = &pb.Worldtasks{
// TaskMap: make(map[int32]*pb.Worldtask),
// }
// task := &pb.Worldtask{
// TaskId: req.TaskId,
// TaskType: curTaskConf.Des,
// NpcStatus: 1, //接取
// }
} else {
tasks = &pb.Worldtasks{
TaskMap: make(map[int32]*pb.Worldtask),
}
task := &pb.Worldtask{
TaskId: req.TaskId,
TaskType: curTaskConf.Des,
NpcStatus: 1, //接取
}
// for _, cid := range curTaskConf.Completetask {
// task.Conds = append(task.Conds, &pb.ConIProgress{
// Conid: cid,
// })
// }
for _, cid := range curTaskConf.Completetask {
task.Conds = append(task.Conds, &pb.ConIProgress{
Conid: cid,
})
}
// tasks.TaskMap[req.TaskId] = task
// myWorldtask.CurrentTasks[curTaskConf.Group] = tasks
// }
tasks.TaskMap[req.TaskId] = task
myWorldtask.CurrentTasks[curTaskConf.Group] = tasks
}
update := map[string]interface{}{
"currentTasks": myWorldtask.CurrentTasks,

View File

@ -234,6 +234,7 @@ type GameGlobalData struct {
BuzkashiGoalspeed int32
BuzkashiBumpdis float32
StaminaPotion int32
FightPs int32
}
const TypeId_GameGlobalData = 477542761
@ -947,6 +948,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_goalspeed"].(float64); !_ok_ { err = errors.New("buzkashi_goalspeed error"); return }; _v.BuzkashiGoalspeed = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_bumpdis"].(float64); !_ok_ { err = errors.New("buzkashi_bumpdis error"); return }; _v.BuzkashiBumpdis = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stamina_potion"].(float64); !_ok_ { err = errors.New("stamina_potion error"); return }; _v.StaminaPotion = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fight_ps"].(float64); !_ok_ { err = errors.New("fight_ps error"); return }; _v.FightPs = int32(_tempNum_) }
return
}