上传道具出售接口
This commit is contained in:
parent
3db2d0dc46
commit
fe776970a9
20
bin/stup.sh
20
bin/stup.sh
@ -4,16 +4,16 @@
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start(){
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echo "starting..."
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nohup $CMD > /dev/null 2>&1 &
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# nohup $CMD >output.log 2>&1 &
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if [ $? -ne 0 ]
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then
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echo "start failed, please check the log!"
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exit $?
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else
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echo $! > $SERVICE.pid
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echo "start success"
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fi
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nohup $CMD > /dev/null 2>&1 &
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# nohup $CMD >output.log 2>&1 &
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if [ $? -ne 0 ]
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then
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echo "start failed, please check the log!"
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exit $?
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else
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echo $! > $SERVICE.pid
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echo "start success"
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fi
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}
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stop(){
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echo "stopping..."
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@ -30,16 +30,16 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ItemsGetlistReq)
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if code == pb.ErrorCode_Success {
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go func() { //异步处理修改数据
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if len(modifys) > 0 {
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this.module.modelItems.Pack_UpdateUserPack(session.GetUserId(), modifys...)
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this.module.modelItems.UpdateUserPack(session.GetUserId(), modifys...)
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}
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if len(dels) > 0 {
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this.module.modelItems.Pack_DeleteUserPack(session.GetUserId(), dels...)
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this.module.modelItems.DeleteUserPack(session.GetUserId(), dels...)
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}
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}()
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}
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}()
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if items, err = this.module.modelItems.Pack_QueryUserPack(session.GetUserId()); err != nil {
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if items, err = this.module.modelItems.QueryUserPack(session.GetUserId()); err != nil {
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this.module.Errorf("QueryUserPackReq err:%v", err)
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code = pb.ErrorCode_CacheReadError
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return
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@ -3,20 +3,57 @@ package items
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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)
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//参数校验
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func (this *apiComp) SellItemCheck(session comm.IUserSession, req *pb.ItemsSellItemReq) (code pb.ErrorCode) {
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if req.GridId != "" || req.Amount <= 0 {
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code = pb.ErrorCode_ReqParameterError
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}
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return
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}
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//出售道具
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func (this *apiComp) SellItem(session comm.IUserSession, req *pb.ItemsSellItemReq) (code pb.ErrorCode, data proto.Message) {
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defer func() {
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session.SendMsg(string(this.module.GetType()), "sellitem", &pb.ItemsSellItemResp{})
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}()
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var (
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err error
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item *pb.DB_UserItemData
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itemcf *cfg.Game_itemData
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)
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if code = this.SellItemCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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if item, err = this.module.modelItems.QueryUserPackByGridId(session.GetUserId(), req.GridId); err != nil {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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if itemcf, err = this.module.configure.GetItemConfigure(item.ItemId); err != nil {
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code = pb.ErrorCode_ConfigurationException
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return
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}
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if req.Amount < item.Amount {
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code = pb.ErrorCode_ReqParameterError
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this.module.Errorf("SellItemCheck over all amount:[%d:%d]", req.Amount, item.Amount)
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return
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}
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if code = this.module.DispenseRes(session.GetUserId(), itemcf.Sale, true); code != pb.ErrorCode_Success {
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return
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}
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item.Amount = item.Amount - req.Amount
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if item.Amount == 0 {
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if err = this.module.modelItems.DelUserPack(session.GetUserId(), item.GridId); err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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} else {
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if err = this.module.modelItems.UpdateUserPack(session.GetUserId(), item); err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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}
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session.SendMsg(string(this.module.GetType()), "sellitem", &pb.ItemsSellItemResp{Item: item})
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return
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}
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@ -32,7 +32,7 @@ func (this *ModelItemsComp) Init(service core.IService, module core.IModule, com
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}
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///查询用户背包数据
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func (this *ModelItemsComp) Pack_QueryUserPack(uId string) (itmes []*pb.DB_UserItemData, err error) {
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func (this *ModelItemsComp) QueryUserPack(uId string) (itmes []*pb.DB_UserItemData, err error) {
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itmes = make([]*pb.DB_UserItemData, 0)
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if err = this.GetList(uId, &itmes); err != nil {
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this.module.Errorf("err:%v", err)
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@ -41,7 +41,7 @@ func (this *ModelItemsComp) Pack_QueryUserPack(uId string) (itmes []*pb.DB_UserI
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}
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///查询用户指定格子的物品数据
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func (this *ModelItemsComp) Pack_QueryUserPackByGridId(uId string, grid string) (itme *pb.DB_UserItemData, err error) {
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func (this *ModelItemsComp) QueryUserPackByGridId(uId string, grid string) (itme *pb.DB_UserItemData, err error) {
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itme = &pb.DB_UserItemData{}
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if err = this.GetListObj(uId, grid, itme); err != nil {
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this.module.Errorf("err:%v", err)
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@ -50,7 +50,7 @@ func (this *ModelItemsComp) Pack_QueryUserPackByGridId(uId string, grid string)
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}
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//更新用户的背包信息
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func (this *ModelItemsComp) Pack_AddUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
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func (this *ModelItemsComp) AddUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
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for _, v := range itmes {
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this.AddList(uId, v.GridId, v)
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}
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@ -58,7 +58,7 @@ func (this *ModelItemsComp) Pack_AddUserPack(uId string, itmes ...*pb.DB_UserIte
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}
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//更新用户的背包信息
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func (this *ModelItemsComp) Pack_DelUserPack(uId string, ids ...string) (err error) {
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func (this *ModelItemsComp) DelUserPack(uId string, ids ...string) (err error) {
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if err = this.DelListlds(uId, ids...); err != nil {
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this.module.Errorf("err:%v", err)
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}
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@ -66,7 +66,7 @@ func (this *ModelItemsComp) Pack_DelUserPack(uId string, ids ...string) (err err
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}
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//更新用户的背包信息
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func (this *ModelItemsComp) Pack_UpdateUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
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func (this *ModelItemsComp) UpdateUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
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for _, v := range itmes {
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this.ChangeList(uId, v.GridId, map[string]interface{}{
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"amount": v.Amount,
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@ -76,7 +76,7 @@ func (this *ModelItemsComp) Pack_UpdateUserPack(uId string, itmes ...*pb.DB_User
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}
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//更新用户的背包信息
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func (this *ModelItemsComp) Pack_DeleteUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
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func (this *ModelItemsComp) DeleteUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
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gridIds := make([]string, len(itmes))
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for i, v := range itmes {
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gridIds[i] = v.GridId
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@ -89,12 +89,12 @@ func (this *ModelItemsComp) Pack_DeleteUserPack(uId string, itmes ...*pb.DB_User
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}
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//查询用户背包物品数量
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func (this *ModelItemsComp) Pack_QueryUserPackItemsAmount(uId string, itemid ...int32) (result map[int32]uint32) {
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func (this *ModelItemsComp) QueryUserPackItemsAmount(uId string, itemid ...int32) (result map[int32]uint32) {
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var (
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itmes []*pb.DB_UserItemData
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err error
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)
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if itmes, err = this.Pack_QueryUserPack(uId); err != nil {
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if itmes, err = this.QueryUserPack(uId); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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@ -110,7 +110,7 @@ func (this *ModelItemsComp) Pack_QueryUserPackItemsAmount(uId string, itemid ...
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}
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///添加或则减少物品到用户背包
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func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, addnum int32) (change []*pb.DB_UserItemData, err error) {
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func (this *ModelItemsComp) AddItemToUserPack(uId string, itemId int32, addnum int32) (change []*pb.DB_UserItemData, err error) {
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var (
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itmes []*pb.DB_UserItemData
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add []*pb.DB_UserItemData
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@ -121,12 +121,12 @@ func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, add
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if addnum == 0 {
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return
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}
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if itmes, err = this.Pack_QueryUserPack(uId); err != nil {
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if itmes, err = this.QueryUserPack(uId); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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change = make([]*pb.DB_UserItemData, len(itmes))
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add, update, del, leftnum = this.pack_addItemToUserPack(uId, itmes, itemId, addnum)
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add, update, del, leftnum = this.addItemToUserPack(uId, itmes, itemId, addnum)
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if leftnum < 0 {
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err = ItemNotEnoughError
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return
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@ -135,21 +135,21 @@ func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, add
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return
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}
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if len(add) > 0 {
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if err = this.Pack_AddUserPack(uId, add...); err != nil {
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if err = this.AddUserPack(uId, add...); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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change = append(change, add...)
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}
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if len(del) > 0 {
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if err = this.Pack_DeleteUserPack(uId, del...); err != nil {
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if err = this.DeleteUserPack(uId, del...); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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change = append(change, del...)
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}
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if len(update) > 0 {
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if err = this.Pack_UpdateUserPack(uId, update...); err != nil {
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if err = this.UpdateUserPack(uId, update...); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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@ -159,7 +159,7 @@ func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, add
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}
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///添加或则减少多个物品到用户背包
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func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]int32) (change []*pb.DB_UserItemData, err error) {
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func (this *ModelItemsComp) AddItemsToUserPack(uId string, items map[int32]int32) (change []*pb.DB_UserItemData, err error) {
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var (
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itmes []*pb.DB_UserItemData
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add []*pb.DB_UserItemData
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@ -167,13 +167,13 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]
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update []*pb.DB_UserItemData
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leftnum int64
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)
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if itmes, err = this.Pack_QueryUserPack(uId); err != nil {
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if itmes, err = this.QueryUserPack(uId); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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change = make([]*pb.DB_UserItemData, len(itmes))
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for k, v := range items {
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add, update, del, leftnum = this.pack_addItemToUserPack(uId, itmes, k, v)
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add, update, del, leftnum = this.addItemToUserPack(uId, itmes, k, v)
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if leftnum < 0 {
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err = ItemNotEnoughError
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return
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@ -182,21 +182,21 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]
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return
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}
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if len(add) > 0 {
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if err = this.Pack_AddUserPack(uId, add...); err != nil {
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if err = this.AddUserPack(uId, add...); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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change = append(change, add...)
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}
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if len(del) > 0 {
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if err = this.Pack_DeleteUserPack(uId, del...); err != nil {
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if err = this.DeleteUserPack(uId, del...); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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change = append(change, del...)
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}
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if len(update) > 0 {
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if err = this.Pack_UpdateUserPack(uId, update...); err != nil {
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if err = this.UpdateUserPack(uId, update...); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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@ -207,7 +207,7 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]
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}
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///修改指定格子的物品数量
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func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid string, itemId int32, addnum int32) (err error) {
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func (this *ModelItemsComp) AddItemToUserPackByGrid(uId string, gridid string, itemId int32, addnum int32) (err error) {
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var (
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conf *cfg.Game_itemData
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itme *pb.DB_UserItemData
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@ -223,7 +223,7 @@ func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid stri
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return
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}
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if itme, err = this.Pack_QueryUserPackByGridId(uId, gridid); err != nil {
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if itme, err = this.QueryUserPackByGridId(uId, gridid); err != nil {
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this.module.Errorf("err:%v", err)
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return
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}
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@ -241,14 +241,14 @@ func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid stri
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return
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} else {
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itme.Amount = uint32(num)
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this.Pack_UpdateUserPack(uId, itme)
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this.UpdateUserPack(uId, itme)
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}
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}
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return
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}
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///添加移除物品到用户背包
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func (this *ModelItemsComp) pack_addItemToUserPack(uid string, items []*pb.DB_UserItemData, itemId int32, addnum int32) (add, update, del []*pb.DB_UserItemData, leftnum int64) {
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func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserItemData, itemId int32, addnum int32) (add, update, del []*pb.DB_UserItemData, leftnum int64) {
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var (
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err error
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conf *cfg.Game_itemData
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@ -49,7 +49,7 @@ func (this *Items) OnInstallComp() {
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func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, itemid int32) (amount uint32) {
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defer this.Debugf("获取物品 uId:%s itemid:%d addnum:%d ", uId, itemid, amount)
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amount = 0
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if result := this.modelItems.Pack_QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
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if result := this.modelItems.QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
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return result[itemid]
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}
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return
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@ -57,7 +57,7 @@ func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, it
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///查询用户背包多个物品数量
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func (this *Items) QueryItemsAmount(source *comm.ModuleCallSource, uId string, itemid ...int32) (result map[int32]uint32) {
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result = this.modelItems.Pack_QueryUserPackItemsAmount(uId, itemid...)
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result = this.modelItems.QueryUserPackItemsAmount(uId, itemid...)
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return
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}
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@ -68,7 +68,7 @@ func (this *Items) AddItem(source *comm.ModuleCallSource, uId string, itemid, ad
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change []*pb.DB_UserItemData
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)
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defer this.Debugf("给用户添加物品 uId:%s itemid:%d addnum:%d issucc:%v", uId, itemid, addnum, err == nil)
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if change, err = this.modelItems.Pack_AddItemToUserPack(uId, itemid, addnum); err != nil {
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if change, err = this.modelItems.AddItemToUserPack(uId, itemid, addnum); err != nil {
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this.Errorf("给用户添加物品 uId:%s itemid:%d addnum:%d err:%v", uId, itemid, addnum, err)
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if err == ItemNotEnoughError {
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code = pb.ErrorCode_ItemsNoEnough
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@ -94,7 +94,7 @@ func (this *Items) AddItems(source *comm.ModuleCallSource, uId string, items map
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)
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defer this.Debugf("给用户添加物品 uId:%s items:%d items:%v", uId, items, err == nil)
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if change, err = this.modelItems.Pack_AddItemsToUserPack(uId, items); err != nil {
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if change, err = this.modelItems.AddItemsToUserPack(uId, items); err != nil {
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this.Errorf("给用户添加物品 uId:%s items:%d err:%v", uId, items, err)
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if err == ItemNotEnoughError {
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code = pb.ErrorCode_ItemsNoEnough
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@ -171,8 +171,7 @@ type ItemsUseItemReq struct {
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unknownFields protoimpl.UnknownFields
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GridId string `protobuf:"bytes,1,opt,name=GridId,proto3" json:"GridId"` //格子Id
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ItemId int32 `protobuf:"varint,2,opt,name=ItemId,proto3" json:"ItemId"` //物品Id
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Amount uint32 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount"` //使用数量
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Amount uint32 `protobuf:"varint,2,opt,name=Amount,proto3" json:"Amount"` //使用数量
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}
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func (x *ItemsUseItemReq) Reset() {
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@ -214,13 +213,6 @@ func (x *ItemsUseItemReq) GetGridId() string {
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return ""
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}
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func (x *ItemsUseItemReq) GetItemId() int32 {
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if x != nil {
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return x.ItemId
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}
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return 0
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}
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func (x *ItemsUseItemReq) GetAmount() uint32 {
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if x != nil {
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return x.Amount
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@ -336,6 +328,8 @@ type ItemsSellItemResp struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Item *DB_UserItemData `protobuf:"bytes,1,opt,name=Item,proto3" json:"Item"` //变化物品
|
||||
}
|
||||
|
||||
func (x *ItemsSellItemResp) Reset() {
|
||||
@ -370,6 +364,13 @@ func (*ItemsSellItemResp) Descriptor() ([]byte, []int) {
|
||||
return file_items_items_msg_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *ItemsSellItemResp) GetItem() *DB_UserItemData {
|
||||
if x != nil {
|
||||
return x.Item
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_items_items_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_items_items_msg_proto_rawDesc = []byte{
|
||||
@ -385,22 +386,23 @@ var file_items_items_msg_proto_rawDesc = []byte{
|
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -429,11 +431,12 @@ var file_items_items_msg_proto_goTypes = []interface{}{
|
||||
var file_items_items_msg_proto_depIdxs = []int32{
|
||||
7, // 0: ItemsGetlistResp.Grids:type_name -> DB_UserItemData
|
||||
7, // 1: ItemsChangePush.Grids:type_name -> DB_UserItemData
|
||||
2, // [2:2] is the sub-list for method output_type
|
||||
2, // [2:2] is the sub-list for method input_type
|
||||
2, // [2:2] is the sub-list for extension type_name
|
||||
2, // [2:2] is the sub-list for extension extendee
|
||||
0, // [0:2] is the sub-list for field type_name
|
||||
7, // 2: ItemsSellItemResp.Item:type_name -> DB_UserItemData
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_items_items_msg_proto_init() }
|
||||
|
@ -20,8 +20,7 @@ message ItemsChangePush {
|
||||
//使用物品请求
|
||||
message ItemsUseItemReq {
|
||||
string GridId = 1; //格子Id
|
||||
int32 ItemId = 2; //物品Id
|
||||
uint32 Amount = 3; //使用数量
|
||||
uint32 Amount = 2; //使用数量
|
||||
}
|
||||
|
||||
//使用物品请求 回应
|
||||
@ -38,5 +37,5 @@ message ItemsSellItemReq {
|
||||
|
||||
//出售道具请求 回应
|
||||
message ItemsSellItemResp {
|
||||
|
||||
DB_UserItemData Item = 1; //变化物品
|
||||
}
|
Loading…
Reference in New Issue
Block a user