上传道具出售接口

This commit is contained in:
liwei1dao 2022-07-18 10:10:56 +08:00
parent 3db2d0dc46
commit fe776970a9
7 changed files with 115 additions and 76 deletions

View File

@ -4,16 +4,16 @@
start(){
echo "starting..."
nohup $CMD > /dev/null 2>&1 &
# nohup $CMD >output.log 2>&1 &
if [ $? -ne 0 ]
then
echo "start failed, please check the log!"
exit $?
else
echo $! > $SERVICE.pid
echo "start success"
fi
nohup $CMD > /dev/null 2>&1 &
# nohup $CMD >output.log 2>&1 &
if [ $? -ne 0 ]
then
echo "start failed, please check the log!"
exit $?
else
echo $! > $SERVICE.pid
echo "start success"
fi
}
stop(){
echo "stopping..."

View File

@ -30,16 +30,16 @@ func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ItemsGetlistReq)
if code == pb.ErrorCode_Success {
go func() { //异步处理修改数据
if len(modifys) > 0 {
this.module.modelItems.Pack_UpdateUserPack(session.GetUserId(), modifys...)
this.module.modelItems.UpdateUserPack(session.GetUserId(), modifys...)
}
if len(dels) > 0 {
this.module.modelItems.Pack_DeleteUserPack(session.GetUserId(), dels...)
this.module.modelItems.DeleteUserPack(session.GetUserId(), dels...)
}
}()
}
}()
if items, err = this.module.modelItems.Pack_QueryUserPack(session.GetUserId()); err != nil {
if items, err = this.module.modelItems.QueryUserPack(session.GetUserId()); err != nil {
this.module.Errorf("QueryUserPackReq err:%v", err)
code = pb.ErrorCode_CacheReadError
return

View File

@ -3,20 +3,57 @@ package items
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) SellItemCheck(session comm.IUserSession, req *pb.ItemsSellItemReq) (code pb.ErrorCode) {
if req.GridId != "" || req.Amount <= 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
//出售道具
func (this *apiComp) SellItem(session comm.IUserSession, req *pb.ItemsSellItemReq) (code pb.ErrorCode, data proto.Message) {
defer func() {
session.SendMsg(string(this.module.GetType()), "sellitem", &pb.ItemsSellItemResp{})
}()
var (
err error
item *pb.DB_UserItemData
itemcf *cfg.Game_itemData
)
if code = this.SellItemCheck(session, req); code != pb.ErrorCode_Success {
return
}
if item, err = this.module.modelItems.QueryUserPackByGridId(session.GetUserId(), req.GridId); err != nil {
code = pb.ErrorCode_ReqParameterError
return
}
if itemcf, err = this.module.configure.GetItemConfigure(item.ItemId); err != nil {
code = pb.ErrorCode_ConfigurationException
return
}
if req.Amount < item.Amount {
code = pb.ErrorCode_ReqParameterError
this.module.Errorf("SellItemCheck over all amount:[%d:%d]", req.Amount, item.Amount)
return
}
if code = this.module.DispenseRes(session.GetUserId(), itemcf.Sale, true); code != pb.ErrorCode_Success {
return
}
item.Amount = item.Amount - req.Amount
if item.Amount == 0 {
if err = this.module.modelItems.DelUserPack(session.GetUserId(), item.GridId); err != nil {
code = pb.ErrorCode_DBError
return
}
} else {
if err = this.module.modelItems.UpdateUserPack(session.GetUserId(), item); err != nil {
code = pb.ErrorCode_DBError
return
}
}
session.SendMsg(string(this.module.GetType()), "sellitem", &pb.ItemsSellItemResp{Item: item})
return
}

View File

@ -32,7 +32,7 @@ func (this *ModelItemsComp) Init(service core.IService, module core.IModule, com
}
///查询用户背包数据
func (this *ModelItemsComp) Pack_QueryUserPack(uId string) (itmes []*pb.DB_UserItemData, err error) {
func (this *ModelItemsComp) QueryUserPack(uId string) (itmes []*pb.DB_UserItemData, err error) {
itmes = make([]*pb.DB_UserItemData, 0)
if err = this.GetList(uId, &itmes); err != nil {
this.module.Errorf("err:%v", err)
@ -41,7 +41,7 @@ func (this *ModelItemsComp) Pack_QueryUserPack(uId string) (itmes []*pb.DB_UserI
}
///查询用户指定格子的物品数据
func (this *ModelItemsComp) Pack_QueryUserPackByGridId(uId string, grid string) (itme *pb.DB_UserItemData, err error) {
func (this *ModelItemsComp) QueryUserPackByGridId(uId string, grid string) (itme *pb.DB_UserItemData, err error) {
itme = &pb.DB_UserItemData{}
if err = this.GetListObj(uId, grid, itme); err != nil {
this.module.Errorf("err:%v", err)
@ -50,7 +50,7 @@ func (this *ModelItemsComp) Pack_QueryUserPackByGridId(uId string, grid string)
}
//更新用户的背包信息
func (this *ModelItemsComp) Pack_AddUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
func (this *ModelItemsComp) AddUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
for _, v := range itmes {
this.AddList(uId, v.GridId, v)
}
@ -58,7 +58,7 @@ func (this *ModelItemsComp) Pack_AddUserPack(uId string, itmes ...*pb.DB_UserIte
}
//更新用户的背包信息
func (this *ModelItemsComp) Pack_DelUserPack(uId string, ids ...string) (err error) {
func (this *ModelItemsComp) DelUserPack(uId string, ids ...string) (err error) {
if err = this.DelListlds(uId, ids...); err != nil {
this.module.Errorf("err:%v", err)
}
@ -66,7 +66,7 @@ func (this *ModelItemsComp) Pack_DelUserPack(uId string, ids ...string) (err err
}
//更新用户的背包信息
func (this *ModelItemsComp) Pack_UpdateUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
func (this *ModelItemsComp) UpdateUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
for _, v := range itmes {
this.ChangeList(uId, v.GridId, map[string]interface{}{
"amount": v.Amount,
@ -76,7 +76,7 @@ func (this *ModelItemsComp) Pack_UpdateUserPack(uId string, itmes ...*pb.DB_User
}
//更新用户的背包信息
func (this *ModelItemsComp) Pack_DeleteUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
func (this *ModelItemsComp) DeleteUserPack(uId string, itmes ...*pb.DB_UserItemData) (err error) {
gridIds := make([]string, len(itmes))
for i, v := range itmes {
gridIds[i] = v.GridId
@ -89,12 +89,12 @@ func (this *ModelItemsComp) Pack_DeleteUserPack(uId string, itmes ...*pb.DB_User
}
//查询用户背包物品数量
func (this *ModelItemsComp) Pack_QueryUserPackItemsAmount(uId string, itemid ...int32) (result map[int32]uint32) {
func (this *ModelItemsComp) QueryUserPackItemsAmount(uId string, itemid ...int32) (result map[int32]uint32) {
var (
itmes []*pb.DB_UserItemData
err error
)
if itmes, err = this.Pack_QueryUserPack(uId); err != nil {
if itmes, err = this.QueryUserPack(uId); err != nil {
this.module.Errorf("err:%v", err)
return
}
@ -110,7 +110,7 @@ func (this *ModelItemsComp) Pack_QueryUserPackItemsAmount(uId string, itemid ...
}
///添加或则减少物品到用户背包
func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, addnum int32) (change []*pb.DB_UserItemData, err error) {
func (this *ModelItemsComp) AddItemToUserPack(uId string, itemId int32, addnum int32) (change []*pb.DB_UserItemData, err error) {
var (
itmes []*pb.DB_UserItemData
add []*pb.DB_UserItemData
@ -121,12 +121,12 @@ func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, add
if addnum == 0 {
return
}
if itmes, err = this.Pack_QueryUserPack(uId); err != nil {
if itmes, err = this.QueryUserPack(uId); err != nil {
this.module.Errorf("err:%v", err)
return
}
change = make([]*pb.DB_UserItemData, len(itmes))
add, update, del, leftnum = this.pack_addItemToUserPack(uId, itmes, itemId, addnum)
add, update, del, leftnum = this.addItemToUserPack(uId, itmes, itemId, addnum)
if leftnum < 0 {
err = ItemNotEnoughError
return
@ -135,21 +135,21 @@ func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, add
return
}
if len(add) > 0 {
if err = this.Pack_AddUserPack(uId, add...); err != nil {
if err = this.AddUserPack(uId, add...); err != nil {
this.module.Errorf("err:%v", err)
return
}
change = append(change, add...)
}
if len(del) > 0 {
if err = this.Pack_DeleteUserPack(uId, del...); err != nil {
if err = this.DeleteUserPack(uId, del...); err != nil {
this.module.Errorf("err:%v", err)
return
}
change = append(change, del...)
}
if len(update) > 0 {
if err = this.Pack_UpdateUserPack(uId, update...); err != nil {
if err = this.UpdateUserPack(uId, update...); err != nil {
this.module.Errorf("err:%v", err)
return
}
@ -159,7 +159,7 @@ func (this *ModelItemsComp) Pack_AddItemToUserPack(uId string, itemId int32, add
}
///添加或则减少多个物品到用户背包
func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]int32) (change []*pb.DB_UserItemData, err error) {
func (this *ModelItemsComp) AddItemsToUserPack(uId string, items map[int32]int32) (change []*pb.DB_UserItemData, err error) {
var (
itmes []*pb.DB_UserItemData
add []*pb.DB_UserItemData
@ -167,13 +167,13 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]
update []*pb.DB_UserItemData
leftnum int64
)
if itmes, err = this.Pack_QueryUserPack(uId); err != nil {
if itmes, err = this.QueryUserPack(uId); err != nil {
this.module.Errorf("err:%v", err)
return
}
change = make([]*pb.DB_UserItemData, len(itmes))
for k, v := range items {
add, update, del, leftnum = this.pack_addItemToUserPack(uId, itmes, k, v)
add, update, del, leftnum = this.addItemToUserPack(uId, itmes, k, v)
if leftnum < 0 {
err = ItemNotEnoughError
return
@ -182,21 +182,21 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]
return
}
if len(add) > 0 {
if err = this.Pack_AddUserPack(uId, add...); err != nil {
if err = this.AddUserPack(uId, add...); err != nil {
this.module.Errorf("err:%v", err)
return
}
change = append(change, add...)
}
if len(del) > 0 {
if err = this.Pack_DeleteUserPack(uId, del...); err != nil {
if err = this.DeleteUserPack(uId, del...); err != nil {
this.module.Errorf("err:%v", err)
return
}
change = append(change, del...)
}
if len(update) > 0 {
if err = this.Pack_UpdateUserPack(uId, update...); err != nil {
if err = this.UpdateUserPack(uId, update...); err != nil {
this.module.Errorf("err:%v", err)
return
}
@ -207,7 +207,7 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32]
}
///修改指定格子的物品数量
func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid string, itemId int32, addnum int32) (err error) {
func (this *ModelItemsComp) AddItemToUserPackByGrid(uId string, gridid string, itemId int32, addnum int32) (err error) {
var (
conf *cfg.Game_itemData
itme *pb.DB_UserItemData
@ -223,7 +223,7 @@ func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid stri
return
}
if itme, err = this.Pack_QueryUserPackByGridId(uId, gridid); err != nil {
if itme, err = this.QueryUserPackByGridId(uId, gridid); err != nil {
this.module.Errorf("err:%v", err)
return
}
@ -241,14 +241,14 @@ func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid stri
return
} else {
itme.Amount = uint32(num)
this.Pack_UpdateUserPack(uId, itme)
this.UpdateUserPack(uId, itme)
}
}
return
}
///添加移除物品到用户背包
func (this *ModelItemsComp) pack_addItemToUserPack(uid string, items []*pb.DB_UserItemData, itemId int32, addnum int32) (add, update, del []*pb.DB_UserItemData, leftnum int64) {
func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserItemData, itemId int32, addnum int32) (add, update, del []*pb.DB_UserItemData, leftnum int64) {
var (
err error
conf *cfg.Game_itemData

View File

@ -49,7 +49,7 @@ func (this *Items) OnInstallComp() {
func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, itemid int32) (amount uint32) {
defer this.Debugf("获取物品 uId:%s itemid:%d addnum:%d ", uId, itemid, amount)
amount = 0
if result := this.modelItems.Pack_QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
if result := this.modelItems.QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
return result[itemid]
}
return
@ -57,7 +57,7 @@ func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, it
///查询用户背包多个物品数量
func (this *Items) QueryItemsAmount(source *comm.ModuleCallSource, uId string, itemid ...int32) (result map[int32]uint32) {
result = this.modelItems.Pack_QueryUserPackItemsAmount(uId, itemid...)
result = this.modelItems.QueryUserPackItemsAmount(uId, itemid...)
return
}
@ -68,7 +68,7 @@ func (this *Items) AddItem(source *comm.ModuleCallSource, uId string, itemid, ad
change []*pb.DB_UserItemData
)
defer this.Debugf("给用户添加物品 uId:%s itemid:%d addnum:%d issucc:%v", uId, itemid, addnum, err == nil)
if change, err = this.modelItems.Pack_AddItemToUserPack(uId, itemid, addnum); err != nil {
if change, err = this.modelItems.AddItemToUserPack(uId, itemid, addnum); err != nil {
this.Errorf("给用户添加物品 uId:%s itemid:%d addnum:%d err:%v", uId, itemid, addnum, err)
if err == ItemNotEnoughError {
code = pb.ErrorCode_ItemsNoEnough
@ -94,7 +94,7 @@ func (this *Items) AddItems(source *comm.ModuleCallSource, uId string, items map
)
defer this.Debugf("给用户添加物品 uId:%s items:%d items:%v", uId, items, err == nil)
if change, err = this.modelItems.Pack_AddItemsToUserPack(uId, items); err != nil {
if change, err = this.modelItems.AddItemsToUserPack(uId, items); err != nil {
this.Errorf("给用户添加物品 uId:%s items:%d err:%v", uId, items, err)
if err == ItemNotEnoughError {
code = pb.ErrorCode_ItemsNoEnough

View File

@ -171,8 +171,7 @@ type ItemsUseItemReq struct {
unknownFields protoimpl.UnknownFields
GridId string `protobuf:"bytes,1,opt,name=GridId,proto3" json:"GridId"` //格子Id
ItemId int32 `protobuf:"varint,2,opt,name=ItemId,proto3" json:"ItemId"` //物品Id
Amount uint32 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount"` //使用数量
Amount uint32 `protobuf:"varint,2,opt,name=Amount,proto3" json:"Amount"` //使用数量
}
func (x *ItemsUseItemReq) Reset() {
@ -214,13 +213,6 @@ func (x *ItemsUseItemReq) GetGridId() string {
return ""
}
func (x *ItemsUseItemReq) GetItemId() int32 {
if x != nil {
return x.ItemId
}
return 0
}
func (x *ItemsUseItemReq) GetAmount() uint32 {
if x != nil {
return x.Amount
@ -336,6 +328,8 @@ type ItemsSellItemResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Item *DB_UserItemData `protobuf:"bytes,1,opt,name=Item,proto3" json:"Item"` //变化物品
}
func (x *ItemsSellItemResp) Reset() {
@ -370,6 +364,13 @@ func (*ItemsSellItemResp) Descriptor() ([]byte, []int) {
return file_items_items_msg_proto_rawDescGZIP(), []int{6}
}
func (x *ItemsSellItemResp) GetItem() *DB_UserItemData {
if x != nil {
return x.Item
}
return nil
}
var File_items_items_msg_proto protoreflect.FileDescriptor
var file_items_items_msg_proto_rawDesc = []byte{
@ -385,22 +386,23 @@ var file_items_items_msg_proto_rawDesc = []byte{
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}
var (
@ -429,11 +431,12 @@ var file_items_items_msg_proto_goTypes = []interface{}{
var file_items_items_msg_proto_depIdxs = []int32{
7, // 0: ItemsGetlistResp.Grids:type_name -> DB_UserItemData
7, // 1: ItemsChangePush.Grids:type_name -> DB_UserItemData
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
7, // 2: ItemsSellItemResp.Item:type_name -> DB_UserItemData
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_items_items_msg_proto_init() }

View File

@ -20,8 +20,7 @@ message ItemsChangePush {
//使
message ItemsUseItemReq {
string GridId = 1; //Id
int32 ItemId = 2; //Id
uint32 Amount = 3; //使
uint32 Amount = 2; //使
}
//使
@ -38,5 +37,5 @@ message ItemsSellItemReq {
//
message ItemsSellItemResp {
DB_UserItemData Item = 1; //
}