计算最低羁绊等级

This commit is contained in:
meixiongfeng 2022-11-25 23:17:28 +08:00
parent 57dc6bcafe
commit fe70c879f5

View File

@ -198,9 +198,16 @@ func (this *Library) AddHeroFetterData(uid, heroConfId string) (code pb.ErrorCod
obj.Hero[k] = 1
// 重新计算最低等级
var minLv int32
for _, v := range obj.Hero {
if minLv < v {
minLv = v
conf := this.configure.GetLibraryFetter(obj.Fid, 1)
list := this.GetHeroFetterList(uid)
for _, v1 := range conf.Hid {
for _, v := range list {
if v.Heroid == v1 {
if minLv < v.Favorlv {
minLv = v.Favorlv
}
break
}
}
}
obj.Fetterlv = minLv
@ -210,7 +217,6 @@ func (this *Library) AddHeroFetterData(uid, heroConfId string) (code pb.ErrorCod
mapData["fetterlv"] = obj.Fetterlv
this.modelLibrary.modifyLibraryDataByObjId(uid, obj.Id, mapData)
rsp.Data = append(rsp.Data, obj)
break
}
}
}