修复爬塔错误

This commit is contained in:
liwei1dao 2023-08-16 16:41:45 +08:00
parent 549b9a25dc
commit fac8056e97

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@ -188,7 +188,7 @@ func (this *Pagoda) CheckPoint29101(uid string) (activated bool, progress int32)
if v.Race < 10 { // 10以内的是阵营塔 if v.Race < 10 { // 10以内的是阵营塔
var defeat int32 var defeat int32
// 校验今天是否开启 // 校验今天是否开启
if c, err := this.configure.GetPagodaCirculateConf(v.Race, v.Curfloor); err != nil { if c, err := this.configure.GetPagodaCirculateConf(v.Race, v.Curfloor); err == nil {
for _, v1 := range c.Openingtime { for _, v1 := range c.Openingtime {
if curWeekDay == v1 { if curWeekDay == v1 {
if utils.IsToday(v.Rtime) { if utils.IsToday(v.Rtime) {