修复爬塔错误
This commit is contained in:
parent
549b9a25dc
commit
fac8056e97
@ -188,7 +188,7 @@ func (this *Pagoda) CheckPoint29101(uid string) (activated bool, progress int32)
|
||||
if v.Race < 10 { // 10以内的是阵营塔
|
||||
var defeat int32
|
||||
// 校验今天是否开启
|
||||
if c, err := this.configure.GetPagodaCirculateConf(v.Race, v.Curfloor); err != nil {
|
||||
if c, err := this.configure.GetPagodaCirculateConf(v.Race, v.Curfloor); err == nil {
|
||||
for _, v1 := range c.Openingtime {
|
||||
if curWeekDay == v1 {
|
||||
if utils.IsToday(v.Rtime) {
|
||||
|
Loading…
Reference in New Issue
Block a user