diff --git a/modules/game/fight/logic/FightAfterSkill.go b/modules/game/fight/logic/FightAfterSkill.go
index 2341b16e1..43298c061 100644
--- a/modules/game/fight/logic/FightAfterSkill.go
+++ b/modules/game/fight/logic/FightAfterSkill.go
@@ -9,7 +9,7 @@ import (
///
/// 谁的技能
/// 技能配置
-func newFightAfterSkill(role *FightRole, skillConf *cfg.GameskillAfteratkData) *FightAfterSkill {
+func newFightAfterSkill(role *FightRole, skillConf *cfg.GameSkillAfteratkData) *FightAfterSkill {
return &FightAfterSkill{
OwnerRole: role,
SkillConf: skillConf,
@@ -20,7 +20,7 @@ type FightAfterSkill struct {
//从哪个技能触发的
OwnerRole *FightRole
//技能配置
- SkillConf *cfg.GameskillAfteratkData
+ SkillConf *cfg.GameSkillAfteratkData
}
///