diff --git a/modules/game/fight/logic/FightAfterSkill.go b/modules/game/fight/logic/FightAfterSkill.go index 2341b16e1..43298c061 100644 --- a/modules/game/fight/logic/FightAfterSkill.go +++ b/modules/game/fight/logic/FightAfterSkill.go @@ -9,7 +9,7 @@ import ( /// /// 谁的技能 /// 技能配置 -func newFightAfterSkill(role *FightRole, skillConf *cfg.GameskillAfteratkData) *FightAfterSkill { +func newFightAfterSkill(role *FightRole, skillConf *cfg.GameSkillAfteratkData) *FightAfterSkill { return &FightAfterSkill{ OwnerRole: role, SkillConf: skillConf, @@ -20,7 +20,7 @@ type FightAfterSkill struct { //从哪个技能触发的 OwnerRole *FightRole //技能配置 - SkillConf *cfg.GameskillAfteratkData + SkillConf *cfg.GameSkillAfteratkData } ///