Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
fa0acb2647
@ -123,6 +123,11 @@ func (this *MCompModel) Gets(ids []string, data interface{}, opt ...db.DBOption)
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return this.DBModel.Gets(ids, data, opt...)
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}
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// 读取多个数据对象 by 用户id
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func (this *MCompModel) GetByUids(uids []string, data interface{}, opt ...db.DBOption) (onfound []string, err error) {
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return this.DBModel.GetByUids(uids, data, opt...)
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}
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// 获取列表数据 注意 data 必须是 切片的指针 *[]type
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func (this *MCompModel) GetList(uid string, data interface{}) (err error) {
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return this.DBModel.GetList(uid, data)
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|
@ -18,6 +18,7 @@ func (this *apiComp) ChallengeFinishCheck(session comm.IUserSession, req *pb.Gui
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// 获取工会boos战信息
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func (this *apiComp) ChallengeFinish(session comm.IUserSession, req *pb.GuildGveChallengeFinishReq) (errdata *pb.ErrorData) {
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var (
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user *pb.DBUser
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conf *cfg.GameGuildBossData
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member *pb.DBGuildMember
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score *cfg.GameGuildBossScoreData
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@ -63,11 +64,18 @@ func (this *apiComp) ChallengeFinish(session comm.IUserSession, req *pb.GuildGve
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: fmt.Sprintf("Boosticket is ", member.Boosticket),
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Message: fmt.Sprintf("Boosticket is %d", member.Boosticket),
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}
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return
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}
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if user = this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: "no found user data!",
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}
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return
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}
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lock, _ := this.module.modelGuildGve.userlock(req.Guildid)
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err = lock.Lock()
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if err != nil {
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@ -89,15 +97,30 @@ func (this *apiComp) ChallengeFinish(session comm.IUserSession, req *pb.GuildGve
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if v.Hp > 0 {
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ok = true
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v.Hp -= score.Hp
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record := &pb.DBGveRecord{
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Uid: session.GetUserId(),
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Formation: make([]string, 0),
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User: &pb.DBSimpleUser{
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Uid: session.GetUserId(),
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Nickname: user.Name,
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Skin: user.CurSkin,
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Sex: user.Gender,
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Lv: user.Lv,
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},
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Formation: make([]*pb.DBSimpleHero, 0),
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Time: configure.Now().Unix(),
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Rating: score.Id,
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Harm: req.Report.Harm,
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}
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member.Record[req.Boosid] = record
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for i, v := range req.Report.Info.Redflist[0].Team {
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record.Formation[i] = ""
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if int32(i) == req.Report.Info.Redflist[0].Leadpos && v != nil {
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record.CaptainHeroId = v.HeroID
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}
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if v != nil {
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record.Formation[i] = v.HeroID
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record.Formation = append(record.Formation, &pb.DBSimpleHero{
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HeroId: v.HeroID,
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Star: v.Star,
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Level: v.Lv,
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})
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}
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}
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v.Record = append(v.Record)
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|
48
modules/guildgve/api_friendsrecord.go
Normal file
48
modules/guildgve/api_friendsrecord.go
Normal file
@ -0,0 +1,48 @@
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package guildgve
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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)
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// 参数校验
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func (this *apiComp) FriendsRecordCheck(session comm.IUserSession, req *pb.GuildGveFriendsRecordReq) (errdata *pb.ErrorData) {
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if len(req.Friends) == 0 || len(req.Friends) > 50 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: req.String(),
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}
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}
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return
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}
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// 获取工会boos战信息
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func (this *apiComp) FriendsRecord(session comm.IUserSession, req *pb.GuildGveFriendsRecordReq) (errdata *pb.ErrorData) {
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var (
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member []*pb.DBGuildMember
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record []*pb.DBGveRecord
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err error
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)
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if errdata = this.FriendsRecordCheck(session, req); errdata != nil {
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return
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}
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if member, err = this.module.modelGuildMember.inquireGuildMembers(req.Friends); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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for _, v := range member {
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if r, ok := v.Record[req.Boosid]; ok {
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record = append(record, r)
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}
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}
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session.SendMsg(string(this.module.GetType()), "friendsrecord", &pb.GuildGveFriendsRecordResp{Boosid: req.Boosid, Record: record})
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return
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}
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@ -62,6 +62,7 @@ func (this *ModelGuildMember) getGuildMember(guild, uid string) (results *pb.DBG
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Guild: guild,
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Boosticket: conf.GuildBossCeiling,
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Refreshtime: configure.Now().Unix(),
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Record: make(map[int32]*pb.DBGveRecord),
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}
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err = this.Add(uid, results)
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}
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@ -76,9 +77,20 @@ func (this *ModelGuildMember) updateGuildMember(data *pb.DBGuildMember) (err err
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"guild": data.Guild,
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"boosticket": data.Boosticket,
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"refreshtime": data.Refreshtime,
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"record": data.Record,
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}); err != nil {
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this.module.Error("更新工会成员信息 错误!", log.Field{Key: "err", Value: err.Error()})
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return
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}
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return
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}
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// 查询多个用户的数据
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func (this *ModelGuildMember) inquireGuildMembers(uids []string) (results []*pb.DBGuildMember, err error) {
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results = make([]*pb.DBGuildMember, 0)
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if _, err = this.GetByUids(uids, &results); err != nil && err != mgo.MongodbNil {
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this.module.Errorln(err)
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return
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}
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return
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}
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@ -5,14 +5,6 @@ import (
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"go_dreamfactory/modules"
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)
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const (
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MlineGetListResp = "getlist"
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MlineChallengeResp = "challenge"
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MlineCleanStageResp = "cleanstage"
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MlineChallengeOverResp = "challengeover"
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MlineGetRewardResp = "getreward"
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)
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type apiComp struct {
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modules.MCompGate
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service core.IService
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@ -69,7 +69,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.MainlineChalle
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if errdata != nil {
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return
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}
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session.SendMsg(string(this.module.GetType()), MlineChallengeResp, &pb.MainlineChallengeResp{
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session.SendMsg(string(this.module.GetType()), "challenge", &pb.MainlineChallengeResp{
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Info: &pb.BattleInfo{
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Id: record.Id,
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Title: record.Title,
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@ -53,6 +53,15 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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}
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}
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if err = this.module.modelMline.checklevel(req.Level, info); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: err.Error(),
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}
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return
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}
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// 校验通过
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errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report)
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if errdata != nil {
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@ -62,7 +71,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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if errdata = this.module.DispenseRes(session, conf.PsConsume, true); errdata != nil { // 返还预扣体力
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return
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}
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session.SendMsg(string(this.module.GetType()), MlineChallengeOverResp, &pb.MainlineChallengeOverResp{
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session.SendMsg(string(this.module.GetType()), "challengeover", &pb.MainlineChallengeOverResp{
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Level: req.Level,
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}) // 数据推送
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return
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@ -100,8 +109,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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first = true
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info.Level[req.Level] = star
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}
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info.Lastlevel = req.Level
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this.module.modelMline.updateprogress(info)
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if first { // 发奖
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if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {
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this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward)
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@ -149,41 +159,26 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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}
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}
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}
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userExp, _ = this.module.ModuleUser.ConsumePsAddExp(session, consumPs)
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session.SendMsg(string(this.module.GetType()), MlineChallengeOverResp, &pb.MainlineChallengeOverResp{
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if userExp, errdata = this.module.ModuleUser.ConsumePsAddExp(session, consumPs); errdata != nil {
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return
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}
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if err = this.module.modelMline.updateMainlineData(session.GetUserId(), info); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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session.SendMsg(string(this.module.GetType()), "challengeover", &pb.MainlineChallengeOverResp{
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Level: req.Level,
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Star: star,
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HeroExp: conf.HeroExp,
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UserExp: userExp,
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}) // 数据推送
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})
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// // 校验功能开启
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// module, err2 := this.module.service.GetModule(comm.ModuleSys)
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// if err2 == nil {
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// if isys, ok := module.(comm.ISys); ok {
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// isys.CheckLvUpCond(session, req.Level) // 校验新功能是否开启
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// }
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// }
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// 主线任务统计 Rtype60
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype60, 1))
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype61, 1, int32(req.Level)))
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// var (
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// ChapterStar int32
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// allStar int32
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// )
|
||||
|
||||
// tasks = append(tasks, comm.GetBuriedParam(comm.Rtype158, ChapterStar, curChapter.ChapterId, curChapter.CType))
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// for _, v2 := range list {
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||||
// for _, v1 := range v2.Star {
|
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// for _, v := range szStar {
|
||||
// if v1&v == v {
|
||||
// allStar++
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// this.module.ModuleRtask.SendToRtask(session, comm.Rtype160, allStar)
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// tasks = append(tasks, comm.GetBuriedParam(comm.Rtype160, allStar, conf.Chapterid))
|
||||
go this.module.ModuleBuried.TriggerBuried(session.Clone(), tasks...)
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return
|
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}
|
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|
@ -31,6 +31,6 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.MainlineInfoReq) (e
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||||
}
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return
|
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}
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session.SendMsg(string(this.module.GetType()), MlineGetListResp, &pb.MainlineInfoResp{Info: info})
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session.SendMsg(string(this.module.GetType()), "info", &pb.MainlineInfoResp{Info: info})
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return
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}
|
@ -24,8 +24,7 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
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||||
var (
|
||||
conf *cfg.GameMainStageData
|
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info *pb.DBMainline
|
||||
aeward []*pb.UserAssets = make([]*pb.UserAssets, 0)
|
||||
isWin bool
|
||||
aeward []*pb.UserAssets = make([]*pb.UserAssets, 0)
|
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first bool // 判断是否是首通
|
||||
star int32 // 评星
|
||||
tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
|
||||
@ -53,20 +52,15 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
|
||||
}
|
||||
}
|
||||
|
||||
// 校验通过
|
||||
errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report)
|
||||
if errdata != nil {
|
||||
return
|
||||
}
|
||||
if !isWin { // 战斗失败返还扣除的体力
|
||||
if errdata = this.module.DispenseRes(session, conf.PsConsume, true); errdata != nil { // 返还预扣体力
|
||||
return
|
||||
if err = this.module.modelMline.checklevel(req.Level, info); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), MlineChallengeOverResp, &pb.MainlineChallengeOverResp{
|
||||
Level: req.Level,
|
||||
}) // 数据推送
|
||||
return
|
||||
}
|
||||
|
||||
// 评星规则
|
||||
if len(conf.Star) != len(conf.StarType) || len(conf.Star) != len(conf.StarValue) || len(conf.StarValue) != len(conf.StarType) {
|
||||
this.module.Errorf("配置错误, 参数数量不一致,StageId: %d", req.Level)
|
||||
@ -77,31 +71,13 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
|
||||
return
|
||||
}
|
||||
|
||||
var szStar []int32
|
||||
szStar = append(szStar, 1<<0)
|
||||
szStar = append(szStar, 1<<1)
|
||||
szStar = append(szStar, 1<<2)
|
||||
for i, v := range conf.StarType {
|
||||
if v == comm.MainStarType1 {
|
||||
star ^= szStar[i]
|
||||
} else if v == comm.MainStarType2 {
|
||||
if req.Report.Death <= conf.StarValue[i] {
|
||||
star ^= szStar[i]
|
||||
}
|
||||
} else if v == comm.MainStarType3 {
|
||||
if req.Report.Round <= conf.StarValue[i] {
|
||||
star ^= szStar[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 判断是不是首通
|
||||
if _, ok := info.Level[req.Level]; !ok {
|
||||
first = true
|
||||
info.Level[req.Level] = star
|
||||
info.Level[req.Level] = 1
|
||||
}
|
||||
|
||||
info.Lastlevel = req.Level
|
||||
this.module.modelMline.updateprogress(info)
|
||||
if first { // 发奖
|
||||
if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {
|
||||
this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward)
|
||||
@ -138,19 +114,8 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// 加英雄经验
|
||||
if conf.HeroExp > 0 {
|
||||
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
|
||||
for _, v := range req.Report.Info.Redflist[0].Team {
|
||||
if !v.Ishelp { // 助战英雄不加经验
|
||||
this.module.ModuleHero.AddHeroExp(session, v.Oid, conf.HeroExp)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
userExp, _ = this.module.ModuleUser.ConsumePsAddExp(session, consumPs)
|
||||
session.SendMsg(string(this.module.GetType()), MlineChallengeOverResp, &pb.MainlineChallengeOverResp{
|
||||
session.SendMsg(string(this.module.GetType()), "levelpass", &pb.MainlineLevelPassResp{
|
||||
Level: req.Level,
|
||||
Star: star,
|
||||
HeroExp: conf.HeroExp,
|
||||
|
117
modules/mainline/api_receiveaward.go
Normal file
117
modules/mainline/api_receiveaward.go
Normal file
@ -0,0 +1,117 @@
|
||||
package mainline
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) ReceiveAwardCheck(session comm.IUserSession, req *pb.MainlineReceiveAwardReq) (errdata *pb.ErrorData) {
|
||||
return
|
||||
}
|
||||
|
||||
// /获取主线关卡信息
|
||||
func (this *apiComp) ReceiveAward(session comm.IUserSession, req *pb.MainlineReceiveAwardReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
info *pb.DBMainline
|
||||
award *pb.DBMainlineAward
|
||||
chapterconf *cfg.GameMainChapterData
|
||||
awardConfs []*cfg.GameMainStarrewardData
|
||||
awardid int32
|
||||
pass int32
|
||||
ok bool
|
||||
err error
|
||||
)
|
||||
|
||||
errdata = this.ReceiveAwardCheck(session, req)
|
||||
if errdata != nil {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
|
||||
info, err = this.module.modelMline.getMainlineData(session.GetUserId())
|
||||
if err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if req.Rtype == 0 {
|
||||
if award, ok = info.Chapteraward[req.Chapter]; !ok || award.Stage < req.Stage {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: fmt.Sprintf("chapter:%d stage:%d no arrive", req.Chapter, req.Stage),
|
||||
}
|
||||
return
|
||||
}
|
||||
if chapterconf, err = this.module.configure.GetMainChapterConf(req.Chapter); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
awardid = (chapterconf.Starreward)
|
||||
} else if req.Rtype == 1 {
|
||||
if award, ok = info.Exploreaward[req.Chapter]; !ok || award.Stage < req.Stage {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: fmt.Sprintf("chapter:%d stage:%d no arrive", req.Chapter, req.Stage),
|
||||
}
|
||||
return
|
||||
}
|
||||
if chapterconf, err = this.module.configure.GetMainChapterConf(req.Chapter); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
awardid = (chapterconf.Starreward)
|
||||
} else {
|
||||
if award, ok = info.Groupaward[req.Group]; !ok || award.Stage < req.Stage {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: fmt.Sprintf("group:%d stage:%d no arrive", req.Group, req.Stage),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if pass, ok = award.Award[req.Stage]; ok && pass == 2 {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_MainlineRepeatReward,
|
||||
Title: pb.ErrorCode_MainlineRepeatReward.ToString(),
|
||||
Message: fmt.Sprintf("progress:%d stage:%d repeatreward", req.Chapter, req.Stage),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if awardConfs, ok = this.module.configure.getrewardMap()[awardid]; !ok {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: fmt.Sprintf("no found awardid:%d", awardid),
|
||||
}
|
||||
return
|
||||
}
|
||||
ok = false
|
||||
for _, v := range awardConfs {
|
||||
if v.Starnum == req.Stage {
|
||||
ok = true
|
||||
}
|
||||
}
|
||||
|
||||
session.SendMsg(string(this.module.GetType()), "receiveaward", &pb.MainlineReceiveAwardResp{})
|
||||
return
|
||||
}
|
@ -19,10 +19,10 @@ const (
|
||||
// /配置管理基础组件
|
||||
type configureComp struct {
|
||||
modules.MCompConfigure
|
||||
module *Mainline
|
||||
hlock sync.RWMutex
|
||||
|
||||
_mapMilne map[int32][]int32 // key 章节id value cid
|
||||
module *Mainline
|
||||
lock sync.RWMutex
|
||||
chapterMap map[int32][]*cfg.GameMainStageData
|
||||
rewardMap map[int32][]*cfg.GameMainStarrewardData
|
||||
}
|
||||
|
||||
// 组件初始化接口
|
||||
@ -30,42 +30,94 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
this.module = module.(*Mainline)
|
||||
err = this.LoadMultiConfigure(map[string]interface{}{
|
||||
game_mainchapter: cfg.NewGameMainChapter,
|
||||
game_mainstage: cfg.NewGameMainStage,
|
||||
game_mainstarreward: cfg.NewGameMainStarreward,
|
||||
game_mainchapter: cfg.NewGameMainChapter,
|
||||
})
|
||||
|
||||
configure.RegisterConfigure(game_mainstage, cfg.NewGameMainStage, this.LoadMlineStage)
|
||||
|
||||
this.chapterMap = make(map[int32][]*cfg.GameMainStageData)
|
||||
configure.RegisterConfigure(game_mainstage, cfg.NewGameMainStage, this.updateMlineStage)
|
||||
configure.RegisterConfigure(game_mainstarreward, cfg.NewGameMainStarreward, this.updateMlineReward)
|
||||
return
|
||||
}
|
||||
|
||||
// 读取配置数据
|
||||
func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
|
||||
return configure.GetConfigure(name)
|
||||
|
||||
func (this *configureComp) getchapterMap() map[int32][]*cfg.GameMainStageData {
|
||||
this.lock.Lock()
|
||||
chapterMap := this.chapterMap
|
||||
this.lock.RUnlock()
|
||||
return chapterMap
|
||||
}
|
||||
|
||||
func (this *configureComp) GetMainChapterConf(id int32) (data *cfg.GameMainChapterData) {
|
||||
if v, err := this.GetConfigure(game_mainchapter); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainChapter); ok {
|
||||
return configure.Get(id)
|
||||
func (this *configureComp) getrewardMap() map[int32][]*cfg.GameMainStarrewardData {
|
||||
this.lock.Lock()
|
||||
rewardMap := this.rewardMap
|
||||
this.lock.RUnlock()
|
||||
return rewardMap
|
||||
}
|
||||
|
||||
func (this *configureComp) updateMlineStage() {
|
||||
var (
|
||||
v interface{}
|
||||
configure *cfg.GameMainStage
|
||||
chapterMap map[int32][]*cfg.GameMainStageData
|
||||
err error
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_mainstage); err == nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if configure, ok = v.(*cfg.GameMainStage); ok {
|
||||
chapterMap = make(map[int32][]*cfg.GameMainStageData)
|
||||
for _, v := range configure.GetDataList() {
|
||||
if _, ok = chapterMap[v.Chapterid]; !ok {
|
||||
chapterMap[v.Chapterid] = make([]*cfg.GameMainStageData, 0)
|
||||
}
|
||||
chapterMap[v.Chapterid] = append(chapterMap[v.Chapterid], v)
|
||||
}
|
||||
}
|
||||
this.module.Errorf("GameMainChapterData conf not found key :%d", id)
|
||||
this.lock.Lock()
|
||||
this.chapterMap = chapterMap
|
||||
this.lock.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetMainStarRewardConf(boxId int32) (data []*cfg.GameMainStarrewardData) {
|
||||
if v, err := this.GetConfigure(game_mainstarreward); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainStarreward); ok {
|
||||
for _, v1 := range configure.GetDataList() {
|
||||
if v1.Boxid == boxId {
|
||||
data = append(data, v1)
|
||||
}
|
||||
func (this *configureComp) updateMlineReward() {
|
||||
var (
|
||||
v interface{}
|
||||
configure *cfg.GameMainStarreward
|
||||
rewardMap map[int32][]*cfg.GameMainStarrewardData
|
||||
err error
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_mainstarreward); err == nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if configure, ok = v.(*cfg.GameMainStarreward); ok {
|
||||
rewardMap = make(map[int32][]*cfg.GameMainStarrewardData)
|
||||
for _, v := range configure.GetDataList() {
|
||||
if _, ok = rewardMap[v.Boxid]; !ok {
|
||||
rewardMap[v.Boxid] = make([]*cfg.GameMainStarrewardData, 0)
|
||||
}
|
||||
rewardMap[v.Boxid] = append(rewardMap[v.Boxid], v)
|
||||
}
|
||||
}
|
||||
this.lock.Lock()
|
||||
this.rewardMap = rewardMap
|
||||
this.lock.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetMainChapterConf(id int32) (conf *cfg.GameMainChapterData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_mainchapter); err == nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if conf, ok = v.(*cfg.GameMainChapter).GetDataMap()[id]; !ok {
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_mainchapter, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
@ -84,98 +136,3 @@ func (this *configureComp) GetMainStageConf(id int32) (data *cfg.GameMainStageDa
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_mainstage, id)
|
||||
return
|
||||
}
|
||||
|
||||
// 获取上一关卡信息
|
||||
func (this *configureComp) GetPreMainChapter(stageId int32) (preStageID int32) {
|
||||
if v, err := this.GetConfigure(game_mainstage); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainStage); ok {
|
||||
for _, v1 := range configure.GetDataList() {
|
||||
if v1.Previoustage == stageId {
|
||||
preStageID = v1.Id
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetFirstChapterIDByType(iType int32) (conf *cfg.GameMainChapterData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_mainchapter); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainChapter); ok {
|
||||
for _, conf = range configure.GetDataList() {
|
||||
if conf.ChapterType == iType {
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, game_mainchapter, iType)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetFirstStageIDByChapter(chapterID int32) *cfg.GameMainStageData {
|
||||
if v, err := this.GetConfigure(game_mainstage); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainStage); ok {
|
||||
for _, v := range configure.GetDataList() {
|
||||
if v.Chapterid == chapterID {
|
||||
return v
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// 红点用 获取所有章节数据
|
||||
func (this *configureComp) GetAllChapterID() (chapter []int32) {
|
||||
if v, err := this.GetConfigure(game_mainchapter); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainChapter); ok {
|
||||
for _, v1 := range configure.GetDataList() {
|
||||
chapter = append(chapter, v1.Id)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetAllStageByChapterID(chapterID int32) (stage []int32) {
|
||||
return this._mapMilne[chapterID]
|
||||
}
|
||||
|
||||
func (this *configureComp) LoadMlineStage() {
|
||||
if v, err := this.GetConfigure(game_mainstage); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainStage); ok {
|
||||
this.hlock.Lock()
|
||||
defer this.hlock.Unlock()
|
||||
this._mapMilne = make(map[int32][]int32)
|
||||
for _, v1 := range configure.GetDataList() {
|
||||
this._mapMilne[v1.Chapterid] = append(this._mapMilne[v1.Chapterid], v1.Id)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// GM 专用 获取这个章节之前的所有章节信息
|
||||
func (this *configureComp) GMGetPreStage(chapterID int32) (chapter []int32) {
|
||||
curChapter := this.GetMainChapterConf(chapterID)
|
||||
if curChapter == nil {
|
||||
return
|
||||
}
|
||||
|
||||
if v, err := this.GetConfigure(game_mainchapter); err == nil {
|
||||
if configure, ok := v.(*cfg.GameMainChapter); ok {
|
||||
for _, conf := range configure.GetDataList() {
|
||||
if chapterID == conf.Id {
|
||||
break
|
||||
}
|
||||
chapter = append(chapter, conf.Id)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -1,12 +1,14 @@
|
||||
package mainline
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/lego/sys/mgo"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
"go.mongodb.org/mongo-driver/mongo"
|
||||
@ -65,3 +67,91 @@ func (this *ModelMline) updateMainlineData(uid string, data *pb.DBMainline) (err
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 更新主线进度
|
||||
func (this *ModelMline) updateprogress(data *pb.DBMainline) {
|
||||
var (
|
||||
conf *cfg.GameMainStageData
|
||||
chapteraward map[int32]*pb.DBMainlineAward = make(map[int32]*pb.DBMainlineAward)
|
||||
exploreaward map[int32]*pb.DBMainlineAward = make(map[int32]*pb.DBMainlineAward)
|
||||
groupaward map[int32]*pb.DBMainlineAward = make(map[int32]*pb.DBMainlineAward)
|
||||
err error
|
||||
ok bool
|
||||
)
|
||||
for k, v := range data.Level {
|
||||
if conf, err = this.module.configure.GetMainStageConf(k); err != nil { // 配置文件校验
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if conf.Progress == 1 {
|
||||
if _, ok = chapteraward[conf.Chapterid]; !ok {
|
||||
chapteraward[conf.Chapterid] = &pb.DBMainlineAward{}
|
||||
}
|
||||
chapteraward[conf.Chapterid].Stage++
|
||||
} else {
|
||||
if _, ok = exploreaward[conf.Chapterid]; !ok && conf.Episodetype != 8 {
|
||||
exploreaward[conf.Chapterid] = &pb.DBMainlineAward{}
|
||||
}
|
||||
exploreaward[conf.Chapterid].Stage++
|
||||
}
|
||||
if _, ok = groupaward[conf.GroupId]; !ok {
|
||||
groupaward[conf.GroupId] = &pb.DBMainlineAward{}
|
||||
}
|
||||
|
||||
for i := 0; i < len(conf.Star); i++ {
|
||||
if (1<<i)&v > 0 {
|
||||
groupaward[conf.GroupId].Stage++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for k, v := range chapteraward {
|
||||
if _, ok = data.Chapteraward[k]; !ok {
|
||||
data.Chapteraward[k] = v
|
||||
} else {
|
||||
data.Chapteraward[k].Stage = v.Stage
|
||||
}
|
||||
}
|
||||
for k, v := range exploreaward {
|
||||
if _, ok = data.Exploreaward[k]; !ok {
|
||||
data.Exploreaward[k] = v
|
||||
} else {
|
||||
data.Exploreaward[k].Stage = v.Stage
|
||||
}
|
||||
}
|
||||
for k, v := range groupaward {
|
||||
if _, ok = data.Groupaward[k]; !ok {
|
||||
data.Groupaward[k] = v
|
||||
} else {
|
||||
data.Groupaward[k].Stage = v.Stage
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 校验管卡是否触发
|
||||
func (this *ModelMline) checklevel(level int32, data *pb.DBMainline) (err error) {
|
||||
var (
|
||||
conf *cfg.GameMainStageData
|
||||
ok bool
|
||||
)
|
||||
if conf, err = this.module.configure.GetMainStageConf(level); err != nil { // 配置文件校验
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
|
||||
if conf.Previoustage != 0 {
|
||||
if _, ok = data.Level[conf.Previoustage]; !ok {
|
||||
err = fmt.Errorf("previoustage:%d no pass", conf.Previoustage)
|
||||
return
|
||||
}
|
||||
}
|
||||
if conf.PreviousGroupId != nil && len(conf.PreviousGroupId) > 0 {
|
||||
for _, gid := range conf.PreviousGroupId {
|
||||
if _, ok = data.Groupaward[gid]; !ok {
|
||||
err = fmt.Errorf("PreviousGroupId:%d no pass", gid)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -202,11 +202,12 @@ type DBGuildMember struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
|
||||
Guild string `protobuf:"bytes,3,opt,name=guild,proto3" json:"guild"` //工会id
|
||||
Boosticket int32 `protobuf:"varint,4,opt,name=boosticket,proto3" json:"boosticket"` //工会boos战门票
|
||||
Refreshtime int64 `protobuf:"varint,5,opt,name=refreshtime,proto3" json:"refreshtime"` //门票刷新时间
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
|
||||
Guild string `protobuf:"bytes,3,opt,name=guild,proto3" json:"guild"` //工会id
|
||||
Boosticket int32 `protobuf:"varint,4,opt,name=boosticket,proto3" json:"boosticket"` //工会boos战门票
|
||||
Refreshtime int64 `protobuf:"varint,5,opt,name=refreshtime,proto3" json:"refreshtime"` //门票刷新时间
|
||||
Record map[int32]*DBGveRecord `protobuf:"bytes,6,rep,name=record,proto3" json:"record" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //战斗记录
|
||||
}
|
||||
|
||||
func (x *DBGuildMember) Reset() {
|
||||
@ -276,6 +277,13 @@ func (x *DBGuildMember) GetRefreshtime() int64 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBGuildMember) GetRecord() map[int32]*DBGveRecord {
|
||||
if x != nil {
|
||||
return x.Record
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//工会轮盘记录
|
||||
type DBGuildRouletteRecord struct {
|
||||
state protoimpl.MessageState
|
||||
@ -402,10 +410,12 @@ type DBGveRecord struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //uid
|
||||
Formation []string `protobuf:"bytes,2,rep,name=formation,proto3" json:"formation"` //阵型
|
||||
Rating int32 `protobuf:"varint,3,opt,name=rating,proto3" json:"rating"` //评级
|
||||
Harm int32 `protobuf:"varint,4,opt,name=harm,proto3" json:"harm"` //伤害血量
|
||||
User *DBSimpleUser `protobuf:"bytes,1,opt,name=user,proto3" json:"user"`
|
||||
Time int64 `protobuf:"varint,2,opt,name=time,proto3" json:"time"` //战斗发生时间
|
||||
CaptainHeroId string `protobuf:"bytes,3,opt,name=captainHeroId,proto3" json:"captainHeroId"` //阵型中的队长
|
||||
Formation []*DBSimpleHero `protobuf:"bytes,4,rep,name=formation,proto3" json:"formation"` //阵型
|
||||
Rating int32 `protobuf:"varint,5,opt,name=rating,proto3" json:"rating"` //评级配置ID
|
||||
Harm int32 `protobuf:"varint,6,opt,name=harm,proto3" json:"harm"` //伤害血量
|
||||
}
|
||||
|
||||
func (x *DBGveRecord) Reset() {
|
||||
@ -440,14 +450,28 @@ func (*DBGveRecord) Descriptor() ([]byte, []int) {
|
||||
return file_guildgve_guildgve_db_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *DBGveRecord) GetUid() string {
|
||||
func (x *DBGveRecord) GetUser() *DBSimpleUser {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
return x.User
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBGveRecord) GetTime() int64 {
|
||||
if x != nil {
|
||||
return x.Time
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBGveRecord) GetCaptainHeroId() string {
|
||||
if x != nil {
|
||||
return x.CaptainHeroId
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBGveRecord) GetFormation() []string {
|
||||
func (x *DBGveRecord) GetFormation() []*DBSimpleHero {
|
||||
if x != nil {
|
||||
return x.Formation
|
||||
}
|
||||
@ -468,6 +492,148 @@ func (x *DBGveRecord) GetHarm() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBSimpleUser struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //uid
|
||||
Nickname string `protobuf:"bytes,2,opt,name=nickname,proto3" json:"nickname"` //昵称
|
||||
Skin string `protobuf:"bytes,3,opt,name=skin,proto3" json:"skin"` //皮肤
|
||||
Sex int32 `protobuf:"varint,4,opt,name=sex,proto3" json:"sex"` //性别
|
||||
Lv int32 `protobuf:"varint,5,opt,name=lv,proto3" json:"lv"` //等级
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) Reset() {
|
||||
*x = DBSimpleUser{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBSimpleUser) ProtoMessage() {}
|
||||
|
||||
func (x *DBSimpleUser) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[6]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBSimpleUser.ProtoReflect.Descriptor instead.
|
||||
func (*DBSimpleUser) Descriptor() ([]byte, []int) {
|
||||
return file_guildgve_guildgve_db_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) GetNickname() string {
|
||||
if x != nil {
|
||||
return x.Nickname
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) GetSkin() string {
|
||||
if x != nil {
|
||||
return x.Skin
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBSimpleUser) GetLv() int32 {
|
||||
if x != nil {
|
||||
return x.Lv
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBSimpleHero struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
HeroId string `protobuf:"bytes,1,opt,name=heroId,proto3" json:"heroId"` //英雄ID
|
||||
Level int32 `protobuf:"varint,2,opt,name=level,proto3" json:"level"` //等级
|
||||
Star int32 `protobuf:"varint,3,opt,name=star,proto3" json:"star"` //星级
|
||||
}
|
||||
|
||||
func (x *DBSimpleHero) Reset() {
|
||||
*x = DBSimpleHero{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBSimpleHero) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBSimpleHero) ProtoMessage() {}
|
||||
|
||||
func (x *DBSimpleHero) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[7]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBSimpleHero.ProtoReflect.Descriptor instead.
|
||||
func (*DBSimpleHero) Descriptor() ([]byte, []int) {
|
||||
return file_guildgve_guildgve_db_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *DBSimpleHero) GetHeroId() string {
|
||||
if x != nil {
|
||||
return x.HeroId
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBSimpleHero) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBSimpleHero) GetStar() int32 {
|
||||
if x != nil {
|
||||
return x.Star
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBGveRouletteRecord struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -480,7 +646,7 @@ type DBGveRouletteRecord struct {
|
||||
func (x *DBGveRouletteRecord) Reset() {
|
||||
*x = DBGveRouletteRecord{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[6]
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@ -493,7 +659,7 @@ func (x *DBGveRouletteRecord) String() string {
|
||||
func (*DBGveRouletteRecord) ProtoMessage() {}
|
||||
|
||||
func (x *DBGveRouletteRecord) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[6]
|
||||
mi := &file_guildgve_guildgve_db_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@ -506,7 +672,7 @@ func (x *DBGveRouletteRecord) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use DBGveRouletteRecord.ProtoReflect.Descriptor instead.
|
||||
func (*DBGveRouletteRecord) Descriptor() ([]byte, []int) {
|
||||
return file_guildgve_guildgve_db_proto_rawDescGZIP(), []int{6}
|
||||
return file_guildgve_guildgve_db_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *DBGveRouletteRecord) GetUid() string {
|
||||
@ -549,7 +715,7 @@ var file_guildgve_guildgve_db_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@ -558,31 +724,57 @@ var file_guildgve_guildgve_db_proto_rawDesc = []byte{
|
||||
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|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -597,7 +789,7 @@ func file_guildgve_guildgve_db_proto_rawDescGZIP() []byte {
|
||||
return file_guildgve_guildgve_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_guildgve_guildgve_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_guildgve_guildgve_db_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
|
||||
var file_guildgve_guildgve_db_proto_goTypes = []interface{}{
|
||||
(*DBGuildGveBossConf)(nil), // 0: DBGuildGveBossConf
|
||||
(*DBGuildGve)(nil), // 1: DBGuildGve
|
||||
@ -605,19 +797,26 @@ var file_guildgve_guildgve_db_proto_goTypes = []interface{}{
|
||||
(*DBGuildRouletteRecord)(nil), // 3: DBGuildRouletteRecord
|
||||
(*DBGuildGveBoss)(nil), // 4: DBGuildGveBoss
|
||||
(*DBGveRecord)(nil), // 5: DBGveRecord
|
||||
(*DBGveRouletteRecord)(nil), // 6: DBGveRouletteRecord
|
||||
(*UserAssets)(nil), // 7: UserAssets
|
||||
(*DBSimpleUser)(nil), // 6: DBSimpleUser
|
||||
(*DBSimpleHero)(nil), // 7: DBSimpleHero
|
||||
(*DBGveRouletteRecord)(nil), // 8: DBGveRouletteRecord
|
||||
nil, // 9: DBGuildMember.RecordEntry
|
||||
(*UserAssets)(nil), // 10: UserAssets
|
||||
}
|
||||
var file_guildgve_guildgve_db_proto_depIdxs = []int32{
|
||||
4, // 0: DBGuildGve.boos:type_name -> DBGuildGveBoss
|
||||
6, // 1: DBGuildRouletteRecord.roulette:type_name -> DBGveRouletteRecord
|
||||
5, // 2: DBGuildGveBoss.record:type_name -> DBGveRecord
|
||||
7, // 3: DBGveRouletteRecord.award:type_name -> UserAssets
|
||||
4, // [4:4] is the sub-list for method output_type
|
||||
4, // [4:4] is the sub-list for method input_type
|
||||
4, // [4:4] is the sub-list for extension type_name
|
||||
4, // [4:4] is the sub-list for extension extendee
|
||||
0, // [0:4] is the sub-list for field type_name
|
||||
4, // 0: DBGuildGve.boos:type_name -> DBGuildGveBoss
|
||||
9, // 1: DBGuildMember.record:type_name -> DBGuildMember.RecordEntry
|
||||
8, // 2: DBGuildRouletteRecord.roulette:type_name -> DBGveRouletteRecord
|
||||
5, // 3: DBGuildGveBoss.record:type_name -> DBGveRecord
|
||||
6, // 4: DBGveRecord.user:type_name -> DBSimpleUser
|
||||
7, // 5: DBGveRecord.formation:type_name -> DBSimpleHero
|
||||
10, // 6: DBGveRouletteRecord.award:type_name -> UserAssets
|
||||
5, // 7: DBGuildMember.RecordEntry.value:type_name -> DBGveRecord
|
||||
8, // [8:8] is the sub-list for method output_type
|
||||
8, // [8:8] is the sub-list for method input_type
|
||||
8, // [8:8] is the sub-list for extension type_name
|
||||
8, // [8:8] is the sub-list for extension extendee
|
||||
0, // [0:8] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_guildgve_guildgve_db_proto_init() }
|
||||
@ -700,6 +899,30 @@ func file_guildgve_guildgve_db_proto_init() {
|
||||
}
|
||||
}
|
||||
file_guildgve_guildgve_db_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBSimpleUser); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_guildgve_guildgve_db_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBSimpleHero); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_guildgve_guildgve_db_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBGveRouletteRecord); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@ -718,7 +941,7 @@ func file_guildgve_guildgve_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_guildgve_guildgve_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 7,
|
||||
NumMessages: 10,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -970,6 +970,118 @@ func (x *GuildGveRouletteChangePush) GetRecord() *DBGuildRouletteRecord {
|
||||
return nil
|
||||
}
|
||||
|
||||
//好友战斗记录请求
|
||||
type GuildGveFriendsRecordReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Boosid int32 `protobuf:"varint,1,opt,name=boosid,proto3" json:"boosid"`
|
||||
Friends []string `protobuf:"bytes,2,rep,name=friends,proto3" json:"friends"` //奖励
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordReq) Reset() {
|
||||
*x = GuildGveFriendsRecordReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_guildgve_guildgve_msg_proto_msgTypes[17]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*GuildGveFriendsRecordReq) ProtoMessage() {}
|
||||
|
||||
func (x *GuildGveFriendsRecordReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_guildgve_guildgve_msg_proto_msgTypes[17]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use GuildGveFriendsRecordReq.ProtoReflect.Descriptor instead.
|
||||
func (*GuildGveFriendsRecordReq) Descriptor() ([]byte, []int) {
|
||||
return file_guildgve_guildgve_msg_proto_rawDescGZIP(), []int{17}
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordReq) GetBoosid() int32 {
|
||||
if x != nil {
|
||||
return x.Boosid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordReq) GetFriends() []string {
|
||||
if x != nil {
|
||||
return x.Friends
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//好友战斗记录请求 回应
|
||||
type GuildGveFriendsRecordResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Boosid int32 `protobuf:"varint,1,opt,name=boosid,proto3" json:"boosid"`
|
||||
Record []*DBGveRecord `protobuf:"bytes,2,rep,name=record,proto3" json:"record"`
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordResp) Reset() {
|
||||
*x = GuildGveFriendsRecordResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_guildgve_guildgve_msg_proto_msgTypes[18]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*GuildGveFriendsRecordResp) ProtoMessage() {}
|
||||
|
||||
func (x *GuildGveFriendsRecordResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_guildgve_guildgve_msg_proto_msgTypes[18]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use GuildGveFriendsRecordResp.ProtoReflect.Descriptor instead.
|
||||
func (*GuildGveFriendsRecordResp) Descriptor() ([]byte, []int) {
|
||||
return file_guildgve_guildgve_msg_proto_rawDescGZIP(), []int{18}
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordResp) GetBoosid() int32 {
|
||||
if x != nil {
|
||||
return x.Boosid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GuildGveFriendsRecordResp) GetRecord() []*DBGveRecord {
|
||||
if x != nil {
|
||||
return x.Record
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_guildgve_guildgve_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_guildgve_guildgve_msg_proto_rawDesc = []byte{
|
||||
@ -1066,8 +1178,18 @@ var file_guildgve_guildgve_msg_proto_rawDesc = []byte{
|
||||
0x50, 0x75, 0x73, 0x68, 0x12, 0x2e, 0x0a, 0x06, 0x72, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x18, 0x01,
|
||||
0x20, 0x01, 0x28, 0x0b, 0x32, 0x16, 0x2e, 0x44, 0x42, 0x47, 0x75, 0x69, 0x6c, 0x64, 0x52, 0x6f,
|
||||
0x75, 0x6c, 0x65, 0x74, 0x74, 0x65, 0x52, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x52, 0x06, 0x72, 0x65,
|
||||
0x63, 0x6f, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
0x63, 0x6f, 0x72, 0x64, 0x22, 0x4c, 0x0a, 0x18, 0x47, 0x75, 0x69, 0x6c, 0x64, 0x47, 0x76, 0x65,
|
||||
0x46, 0x72, 0x69, 0x65, 0x6e, 0x64, 0x73, 0x52, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x52, 0x65, 0x71,
|
||||
0x12, 0x16, 0x0a, 0x06, 0x62, 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05,
|
||||
0x52, 0x06, 0x62, 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x12, 0x18, 0x0a, 0x07, 0x66, 0x72, 0x69, 0x65,
|
||||
0x6e, 0x64, 0x73, 0x18, 0x02, 0x20, 0x03, 0x28, 0x09, 0x52, 0x07, 0x66, 0x72, 0x69, 0x65, 0x6e,
|
||||
0x64, 0x73, 0x22, 0x59, 0x0a, 0x19, 0x47, 0x75, 0x69, 0x6c, 0x64, 0x47, 0x76, 0x65, 0x46, 0x72,
|
||||
0x69, 0x65, 0x6e, 0x64, 0x73, 0x52, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12,
|
||||
0x16, 0x0a, 0x06, 0x62, 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x06, 0x62, 0x6f, 0x6f, 0x73, 0x69, 0x64, 0x12, 0x24, 0x0a, 0x06, 0x72, 0x65, 0x63, 0x6f, 0x72,
|
||||
0x64, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x44, 0x42, 0x47, 0x76, 0x65, 0x52,
|
||||
0x65, 0x63, 0x6f, 0x72, 0x64, 0x52, 0x06, 0x72, 0x65, 0x63, 0x6f, 0x72, 0x64, 0x42, 0x06, 0x5a,
|
||||
0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -1082,7 +1204,7 @@ func file_guildgve_guildgve_msg_proto_rawDescGZIP() []byte {
|
||||
return file_guildgve_guildgve_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_guildgve_guildgve_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 17)
|
||||
var file_guildgve_guildgve_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 19)
|
||||
var file_guildgve_guildgve_msg_proto_goTypes = []interface{}{
|
||||
(*GuildGveInfoReq)(nil), // 0: GuildGveInfoReq
|
||||
(*GuildGveInfoResp)(nil), // 1: GuildGveInfoResp
|
||||
@ -1101,30 +1223,34 @@ var file_guildgve_guildgve_msg_proto_goTypes = []interface{}{
|
||||
(*GuildGveStageChangePush)(nil), // 14: GuildGveStageChangePush
|
||||
(*GuildGveBoosChangePush)(nil), // 15: GuildGveBoosChangePush
|
||||
(*GuildGveRouletteChangePush)(nil), // 16: GuildGveRouletteChangePush
|
||||
(*DBGuildGve)(nil), // 17: DBGuildGve
|
||||
(*UserAssets)(nil), // 18: UserAssets
|
||||
(*BattleFormation)(nil), // 19: BattleFormation
|
||||
(*BattleInfo)(nil), // 20: BattleInfo
|
||||
(*BattleReport)(nil), // 21: BattleReport
|
||||
(*DBGuildRouletteRecord)(nil), // 22: DBGuildRouletteRecord
|
||||
(*GuildGveFriendsRecordReq)(nil), // 17: GuildGveFriendsRecordReq
|
||||
(*GuildGveFriendsRecordResp)(nil), // 18: GuildGveFriendsRecordResp
|
||||
(*DBGuildGve)(nil), // 19: DBGuildGve
|
||||
(*UserAssets)(nil), // 20: UserAssets
|
||||
(*BattleFormation)(nil), // 21: BattleFormation
|
||||
(*BattleInfo)(nil), // 22: BattleInfo
|
||||
(*BattleReport)(nil), // 23: BattleReport
|
||||
(*DBGuildRouletteRecord)(nil), // 24: DBGuildRouletteRecord
|
||||
(*DBGveRecord)(nil), // 25: DBGveRecord
|
||||
}
|
||||
var file_guildgve_guildgve_msg_proto_depIdxs = []int32{
|
||||
17, // 0: GuildGveInfoResp.info:type_name -> DBGuildGve
|
||||
19, // 0: GuildGveInfoResp.info:type_name -> DBGuildGve
|
||||
5, // 1: GuildGveRankResp.list:type_name -> GuildGveRankItem
|
||||
18, // 2: GuildGveRouletteResp.award:type_name -> UserAssets
|
||||
19, // 3: GuildGveChallengeReq.battle:type_name -> BattleFormation
|
||||
20, // 4: GuildGveChallengeResp.info:type_name -> BattleInfo
|
||||
21, // 5: GuildGveChallengeFinishReq.report:type_name -> BattleReport
|
||||
18, // 6: GuildGveChallengeFinishResp.award:type_name -> UserAssets
|
||||
17, // 7: GuildGveInfoChangePush.info:type_name -> DBGuildGve
|
||||
17, // 8: GuildGveStageChangePush.info:type_name -> DBGuildGve
|
||||
17, // 9: GuildGveBoosChangePush.info:type_name -> DBGuildGve
|
||||
22, // 10: GuildGveRouletteChangePush.record:type_name -> DBGuildRouletteRecord
|
||||
11, // [11:11] is the sub-list for method output_type
|
||||
11, // [11:11] is the sub-list for method input_type
|
||||
11, // [11:11] is the sub-list for extension type_name
|
||||
11, // [11:11] is the sub-list for extension extendee
|
||||
0, // [0:11] is the sub-list for field type_name
|
||||
20, // 2: GuildGveRouletteResp.award:type_name -> UserAssets
|
||||
21, // 3: GuildGveChallengeReq.battle:type_name -> BattleFormation
|
||||
22, // 4: GuildGveChallengeResp.info:type_name -> BattleInfo
|
||||
23, // 5: GuildGveChallengeFinishReq.report:type_name -> BattleReport
|
||||
20, // 6: GuildGveChallengeFinishResp.award:type_name -> UserAssets
|
||||
19, // 7: GuildGveInfoChangePush.info:type_name -> DBGuildGve
|
||||
19, // 8: GuildGveStageChangePush.info:type_name -> DBGuildGve
|
||||
19, // 9: GuildGveBoosChangePush.info:type_name -> DBGuildGve
|
||||
24, // 10: GuildGveRouletteChangePush.record:type_name -> DBGuildRouletteRecord
|
||||
25, // 11: GuildGveFriendsRecordResp.record:type_name -> DBGveRecord
|
||||
12, // [12:12] is the sub-list for method output_type
|
||||
12, // [12:12] is the sub-list for method input_type
|
||||
12, // [12:12] is the sub-list for extension type_name
|
||||
12, // [12:12] is the sub-list for extension extendee
|
||||
0, // [0:12] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_guildgve_guildgve_msg_proto_init() }
|
||||
@ -1340,6 +1466,30 @@ func file_guildgve_guildgve_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_guildgve_guildgve_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*GuildGveFriendsRecordReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_guildgve_guildgve_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*GuildGveFriendsRecordResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -1347,7 +1497,7 @@ func file_guildgve_guildgve_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_guildgve_guildgve_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 17,
|
||||
NumMessages: 19,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -359,8 +359,7 @@ type MainlineLevelPassReq struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` // 小关ID
|
||||
Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` // 小关ID
|
||||
}
|
||||
|
||||
func (x *MainlineLevelPassReq) Reset() {
|
||||
@ -402,13 +401,6 @@ func (x *MainlineLevelPassReq) GetLevel() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineLevelPassReq) GetReport() *BattleReport {
|
||||
if x != nil {
|
||||
return x.Report
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type MainlineLevelPassResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -488,6 +480,158 @@ func (x *MainlineLevelPassResp) GetHeroExp() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
//奖励领取
|
||||
type MainlineReceiveAwardReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Rtype int32 `protobuf:"varint,1,opt,name=rtype,proto3" json:"rtype"` // 0 进度奖励 1 探索奖励 2组奖励
|
||||
Chapter int32 `protobuf:"varint,2,opt,name=chapter,proto3" json:"chapter"` //章节id
|
||||
Group int32 `protobuf:"varint,3,opt,name=group,proto3" json:"group"` //章节id
|
||||
Stage int32 `protobuf:"varint,4,opt,name=stage,proto3" json:"stage"` //目标阶段
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) Reset() {
|
||||
*x = MainlineReceiveAwardReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_mainline_mainline_msg_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*MainlineReceiveAwardReq) ProtoMessage() {}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_mainline_mainline_msg_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use MainlineReceiveAwardReq.ProtoReflect.Descriptor instead.
|
||||
func (*MainlineReceiveAwardReq) Descriptor() ([]byte, []int) {
|
||||
return file_mainline_mainline_msg_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) GetRtype() int32 {
|
||||
if x != nil {
|
||||
return x.Rtype
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) GetChapter() int32 {
|
||||
if x != nil {
|
||||
return x.Chapter
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) GetGroup() int32 {
|
||||
if x != nil {
|
||||
return x.Group
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardReq) GetStage() int32 {
|
||||
if x != nil {
|
||||
return x.Stage
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//奖励领取
|
||||
type MainlineReceiveAwardResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Rtype int32 `protobuf:"varint,1,opt,name=rtype,proto3" json:"rtype"` // 0 进度奖励 1 探索奖励 2组奖励
|
||||
Chapter int32 `protobuf:"varint,2,opt,name=chapter,proto3" json:"chapter"` //章节id
|
||||
Group int32 `protobuf:"varint,3,opt,name=group,proto3" json:"group"` //章节id
|
||||
Stage int32 `protobuf:"varint,4,opt,name=stage,proto3" json:"stage"` //目标阶段
|
||||
Reward []*UserAssets `protobuf:"bytes,5,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) Reset() {
|
||||
*x = MainlineReceiveAwardResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_mainline_mainline_msg_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*MainlineReceiveAwardResp) ProtoMessage() {}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_mainline_mainline_msg_proto_msgTypes[9]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use MainlineReceiveAwardResp.ProtoReflect.Descriptor instead.
|
||||
func (*MainlineReceiveAwardResp) Descriptor() ([]byte, []int) {
|
||||
return file_mainline_mainline_msg_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) GetRtype() int32 {
|
||||
if x != nil {
|
||||
return x.Rtype
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) GetChapter() int32 {
|
||||
if x != nil {
|
||||
return x.Chapter
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) GetGroup() int32 {
|
||||
if x != nil {
|
||||
return x.Group
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) GetStage() int32 {
|
||||
if x != nil {
|
||||
return x.Stage
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) GetReward() []*UserAssets {
|
||||
if x != nil {
|
||||
return x.Reward
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_mainline_mainline_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_mainline_mainline_msg_proto_rawDesc = []byte{
|
||||
@ -527,23 +671,38 @@ var file_mainline_mainline_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x0a, 0x05, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x67,
|
||||
0x72, 0x6f, 0x75, 0x70, 0x12, 0x14, 0x0a, 0x05, 0x73, 0x74, 0x61, 0x67, 0x65, 0x18, 0x04, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x74, 0x61, 0x67, 0x65, 0x22, 0x9b, 0x01, 0x0a, 0x18, 0x4d,
|
||||
0x61, 0x69, 0x6e, 0x6c, 0x69, 0x6e, 0x65, 0x52, 0x65, 0x63, 0x65, 0x69, 0x76, 0x65, 0x41, 0x77,
|
||||
0x61, 0x72, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12, 0x14, 0x0a, 0x05, 0x72, 0x74, 0x79, 0x70, 0x65,
|
||||
0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x72, 0x74, 0x79, 0x70, 0x65, 0x12, 0x18, 0x0a,
|
||||
0x07, 0x63, 0x68, 0x61, 0x70, 0x74, 0x65, 0x72, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07,
|
||||
0x63, 0x68, 0x61, 0x70, 0x74, 0x65, 0x72, 0x12, 0x14, 0x0a, 0x05, 0x67, 0x72, 0x6f, 0x75, 0x70,
|
||||
0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x12, 0x14, 0x0a,
|
||||
0x05, 0x73, 0x74, 0x61, 0x67, 0x65, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x74,
|
||||
0x61, 0x67, 0x65, 0x12, 0x23, 0x0a, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, 0x18, 0x05, 0x20,
|
||||
0x03, 0x28, 0x0b, 0x32, 0x0b, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x73, 0x73, 0x65, 0x74, 0x73,
|
||||
0x52, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62,
|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -558,7 +717,7 @@ func file_mainline_mainline_msg_proto_rawDescGZIP() []byte {
|
||||
return file_mainline_mainline_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_mainline_mainline_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
|
||||
var file_mainline_mainline_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
|
||||
var file_mainline_mainline_msg_proto_goTypes = []interface{}{
|
||||
(*MainlineInfoReq)(nil), // 0: MainlineInfoReq
|
||||
(*MainlineInfoResp)(nil), // 1: MainlineInfoResp
|
||||
@ -568,20 +727,22 @@ var file_mainline_mainline_msg_proto_goTypes = []interface{}{
|
||||
(*MainlineChallengeOverResp)(nil), // 5: MainlineChallengeOverResp
|
||||
(*MainlineLevelPassReq)(nil), // 6: MainlineLevelPassReq
|
||||
(*MainlineLevelPassResp)(nil), // 7: MainlineLevelPassResp
|
||||
(*DBMainline)(nil), // 8: DBMainline
|
||||
(*BattleFormation)(nil), // 9: BattleFormation
|
||||
(*BattleInfo)(nil), // 10: BattleInfo
|
||||
(*BattleReport)(nil), // 11: BattleReport
|
||||
(*UserAssets)(nil), // 12: UserAssets
|
||||
(*MainlineReceiveAwardReq)(nil), // 8: MainlineReceiveAwardReq
|
||||
(*MainlineReceiveAwardResp)(nil), // 9: MainlineReceiveAwardResp
|
||||
(*DBMainline)(nil), // 10: DBMainline
|
||||
(*BattleFormation)(nil), // 11: BattleFormation
|
||||
(*BattleInfo)(nil), // 12: BattleInfo
|
||||
(*BattleReport)(nil), // 13: BattleReport
|
||||
(*UserAssets)(nil), // 14: UserAssets
|
||||
}
|
||||
var file_mainline_mainline_msg_proto_depIdxs = []int32{
|
||||
8, // 0: MainlineInfoResp.info:type_name -> DBMainline
|
||||
9, // 1: MainlineChallengeReq.battle:type_name -> BattleFormation
|
||||
10, // 2: MainlineChallengeResp.info:type_name -> BattleInfo
|
||||
11, // 3: MainlineChallengeOverReq.report:type_name -> BattleReport
|
||||
12, // 4: MainlineChallengeOverResp.reward:type_name -> UserAssets
|
||||
11, // 5: MainlineLevelPassReq.report:type_name -> BattleReport
|
||||
12, // 6: MainlineLevelPassResp.reward:type_name -> UserAssets
|
||||
10, // 0: MainlineInfoResp.info:type_name -> DBMainline
|
||||
11, // 1: MainlineChallengeReq.battle:type_name -> BattleFormation
|
||||
12, // 2: MainlineChallengeResp.info:type_name -> BattleInfo
|
||||
13, // 3: MainlineChallengeOverReq.report:type_name -> BattleReport
|
||||
14, // 4: MainlineChallengeOverResp.reward:type_name -> UserAssets
|
||||
14, // 5: MainlineLevelPassResp.reward:type_name -> UserAssets
|
||||
14, // 6: MainlineReceiveAwardResp.reward:type_name -> UserAssets
|
||||
7, // [7:7] is the sub-list for method output_type
|
||||
7, // [7:7] is the sub-list for method input_type
|
||||
7, // [7:7] is the sub-list for extension type_name
|
||||
@ -694,6 +855,30 @@ func file_mainline_mainline_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_mainline_mainline_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*MainlineReceiveAwardReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_mainline_mainline_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*MainlineReceiveAwardResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -701,7 +886,7 @@ func file_mainline_mainline_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_mainline_mainline_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 8,
|
||||
NumMessages: 10,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -89,10 +89,10 @@ type DBQuestionGroup struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Group int32 `protobuf:"varint,1,opt,name=group,proto3" json:"group"`
|
||||
Questions []int32 `protobuf:"varint,2,rep,packed,name=questions,proto3" json:"questions"`
|
||||
Answer []int32 `protobuf:"varint,3,rep,packed,name=answer,proto3" json:"answer"` //采用位运算记录多选情况 0 表示为回答 1,2,4,8 分别表示1,2,3,4的答案的值
|
||||
Fraction int32 `protobuf:"varint,4,opt,name=fraction,proto3" json:"fraction"` //分值
|
||||
Group int32 `protobuf:"varint,1,opt,name=group,proto3" json:"group"` //ask.xlsx ask_all 组id
|
||||
Questions []int32 `protobuf:"varint,2,rep,packed,name=questions,proto3" json:"questions"` //ask.xlsx ask_library 题目id
|
||||
Answer []int32 `protobuf:"varint,3,rep,packed,name=answer,proto3" json:"answer"` //采用位运算记录多选情况 0 表示为回答 1,2,4,8 分别表示1,2,3,4的答案的值
|
||||
Fraction int32 `protobuf:"varint,4,opt,name=fraction,proto3" json:"fraction"` //分值
|
||||
}
|
||||
|
||||
func (x *DBQuestionGroup) Reset() {
|
||||
|
@ -11,56 +11,139 @@ package cfg
|
||||
import "errors"
|
||||
|
||||
type GameStoneBattleData struct {
|
||||
BattleStageId int32
|
||||
EnemyShowIcon int32
|
||||
Atk int32
|
||||
Hp int32
|
||||
Def int32
|
||||
SpeedValue int32
|
||||
EffreValue int32
|
||||
BattleReadyID int32
|
||||
FormatList []int32
|
||||
RewardLottery int32
|
||||
BattleStageId int32
|
||||
EnemyShowIcon int32
|
||||
Atk int32
|
||||
Hp int32
|
||||
Def int32
|
||||
SpeedValue int32
|
||||
EffreValue int32
|
||||
BattleReadyID int32
|
||||
FormatList []int32
|
||||
RewardLottery int32
|
||||
}
|
||||
|
||||
const TypeId_GameStoneBattleData = 469689547
|
||||
|
||||
func (*GameStoneBattleData) GetTypeId() int32 {
|
||||
return 469689547
|
||||
return 469689547
|
||||
}
|
||||
|
||||
func (_v *GameStoneBattleData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleStageId"].(float64); !_ok_ { err = errors.New("BattleStageId error"); return }; _v.BattleStageId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EnemyShowIcon"].(float64); !_ok_ { err = errors.New("EnemyShowIcon error"); return }; _v.EnemyShowIcon = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Atk"].(float64); !_ok_ { err = errors.New("Atk error"); return }; _v.Atk = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Hp"].(float64); !_ok_ { err = errors.New("Hp error"); return }; _v.Hp = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Def"].(float64); !_ok_ { err = errors.New("Def error"); return }; _v.Def = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["SpeedValue"].(float64); !_ok_ { err = errors.New("SpeedValue error"); return }; _v.SpeedValue = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EffreValue"].(float64); !_ok_ { err = errors.New("EffreValue error"); return }; _v.EffreValue = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
|
||||
func (_v *GameStoneBattleData) Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["BattleStageId"].(float64); !_ok_ {
|
||||
err = errors.New("BattleStageId error")
|
||||
return
|
||||
}
|
||||
_v.BattleStageId = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["EnemyShowIcon"].(float64); !_ok_ {
|
||||
err = errors.New("EnemyShowIcon error")
|
||||
return
|
||||
}
|
||||
_v.EnemyShowIcon = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["Atk"].(float64); !_ok_ {
|
||||
err = errors.New("Atk error")
|
||||
return
|
||||
}
|
||||
_v.Atk = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["Hp"].(float64); !_ok_ {
|
||||
err = errors.New("Hp error")
|
||||
return
|
||||
}
|
||||
_v.Hp = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["Def"].(float64); !_ok_ {
|
||||
err = errors.New("Def error")
|
||||
return
|
||||
}
|
||||
_v.Def = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["SpeedValue"].(float64); !_ok_ {
|
||||
err = errors.New("SpeedValue error")
|
||||
return
|
||||
}
|
||||
_v.SpeedValue = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["EffreValue"].(float64); !_ok_ {
|
||||
err = errors.New("EffreValue error")
|
||||
return
|
||||
}
|
||||
_v.EffreValue = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ {
|
||||
err = errors.New("BattleReadyID error")
|
||||
return
|
||||
}
|
||||
_v.BattleReadyID = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ {
|
||||
err = errors.New("FormatList error")
|
||||
return
|
||||
}
|
||||
|
||||
_v.FormatList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.FormatList = append(_v.FormatList, _list_v_)
|
||||
}
|
||||
}
|
||||
_v.FormatList = make([]int32, 0, len(_arr_))
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RewardLottery"].(float64); !_ok_ { err = errors.New("RewardLottery error"); return }; _v.RewardLottery = int32(_tempNum_) }
|
||||
return
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{
|
||||
var _ok_ bool
|
||||
var _x_ float64
|
||||
if _x_, _ok_ = _e_.(float64); !_ok_ {
|
||||
err = errors.New("_list_v_ error")
|
||||
return
|
||||
}
|
||||
_list_v_ = int32(_x_)
|
||||
}
|
||||
_v.FormatList = append(_v.FormatList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["RewardLottery"].(float64); !_ok_ {
|
||||
err = errors.New("RewardLottery error")
|
||||
return
|
||||
}
|
||||
_v.RewardLottery = int32(_tempNum_)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneBattleData(_buf map[string]interface{}) (*GameStoneBattleData, error) {
|
||||
v := &GameStoneBattleData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
v := &GameStoneBattleData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
@ -11,41 +11,128 @@ package cfg
|
||||
import "errors"
|
||||
|
||||
type GameStoneBuffData struct {
|
||||
BuffId int32
|
||||
Type int32
|
||||
SkillId int32
|
||||
BuffLevel int32
|
||||
Quality int32
|
||||
BuffIcon string
|
||||
BuffStory string
|
||||
BuffUpgradeCost *Gameatn
|
||||
BuffSell *Gameatn
|
||||
BuffId int32
|
||||
Type int32
|
||||
SkillId int32
|
||||
BuffLevel int32
|
||||
Quality int32
|
||||
BuffIcon string
|
||||
BuffStory string
|
||||
BuffUpgradeCost *Gameatn
|
||||
BuffSell *Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameStoneBuffData = -1457644250
|
||||
|
||||
func (*GameStoneBuffData) GetTypeId() int32 {
|
||||
return -1457644250
|
||||
return -1457644250
|
||||
}
|
||||
|
||||
func (_v *GameStoneBuffData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffId"].(float64); !_ok_ { err = errors.New("BuffId error"); return }; _v.BuffId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ { err = errors.New("Type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["SkillId"].(float64); !_ok_ { err = errors.New("SkillId error"); return }; _v.SkillId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffLevel"].(float64); !_ok_ { err = errors.New("BuffLevel error"); return }; _v.BuffLevel = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Quality"].(float64); !_ok_ { err = errors.New("Quality error"); return }; _v.Quality = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.BuffIcon, _ok_ = _buf["BuffIcon"].(string); !_ok_ { err = errors.New("BuffIcon error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["BuffStory"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BuffStory error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BuffStory, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["BuffUpgradeCost"].(map[string]interface{}); !_ok_ { err = errors.New("BuffUpgradeCost error"); return }; if _v.BuffUpgradeCost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["BuffSell"].(map[string]interface{}); !_ok_ { err = errors.New("BuffSell error"); return }; if _v.BuffSell, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
return
|
||||
func (_v *GameStoneBuffData) Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["BuffId"].(float64); !_ok_ {
|
||||
err = errors.New("BuffId error")
|
||||
return
|
||||
}
|
||||
_v.BuffId = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ {
|
||||
err = errors.New("Type error")
|
||||
return
|
||||
}
|
||||
_v.Type = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["SkillId"].(float64); !_ok_ {
|
||||
err = errors.New("SkillId error")
|
||||
return
|
||||
}
|
||||
_v.SkillId = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["BuffLevel"].(float64); !_ok_ {
|
||||
err = errors.New("BuffLevel error")
|
||||
return
|
||||
}
|
||||
_v.BuffLevel = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["Quality"].(float64); !_ok_ {
|
||||
err = errors.New("Quality error")
|
||||
return
|
||||
}
|
||||
_v.Quality = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _v.BuffIcon, _ok_ = _buf["BuffIcon"].(string); !_ok_ {
|
||||
err = errors.New("BuffIcon error")
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var __json_text__ map[string]interface{}
|
||||
if __json_text__, _ok_ = _buf["BuffStory"].(map[string]interface{}); !_ok_ {
|
||||
err = errors.New("_v.BuffStory error")
|
||||
return
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _, _ok_ = __json_text__["key"].(string); !_ok_ {
|
||||
err = errors.New("key error")
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _v.BuffStory, _ok_ = __json_text__["text"].(string); !_ok_ {
|
||||
err = errors.New("text error")
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _x_ map[string]interface{}
|
||||
if _x_, _ok_ = _buf["BuffUpgradeCost"].(map[string]interface{}); !_ok_ {
|
||||
err = errors.New("BuffUpgradeCost error")
|
||||
return
|
||||
}
|
||||
if _v.BuffUpgradeCost, err = DeserializeGameatn(_x_); err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _x_ map[string]interface{}
|
||||
if _x_, _ok_ = _buf["BuffSell"].(map[string]interface{}); !_ok_ {
|
||||
err = errors.New("BuffSell error")
|
||||
return
|
||||
}
|
||||
if _v.BuffSell, err = DeserializeGameatn(_x_); err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneBuffData(_buf map[string]interface{}) (*GameStoneBuffData, error) {
|
||||
v := &GameStoneBuffData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
v := &GameStoneBuffData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
@ -386,6 +386,135 @@ func (this *DBModel) Get(uid string, data interface{}, opt ...DBOption) (err err
|
||||
return
|
||||
}
|
||||
|
||||
// 读取全部数据
|
||||
func (this *DBModel) GetByUids(uids []string, data interface{}, opt ...DBOption) (onfound []string, err error) {
|
||||
//defer log.Debug("DBModel GetListObjs", log.Field{Key: "TableName", Value: this.TableName}, log.Field{Key: "uid", Value: uid}, log.Field{Key: "ids", Value: ids}, log.Field{Key: "data", Value: data})
|
||||
defer func() { //程序异常 收集异常信息传递给前端显示
|
||||
if r := recover(); r != nil {
|
||||
buf := make([]byte, 4096)
|
||||
l := runtime.Stack(buf, false)
|
||||
err = fmt.Errorf("%v: %s", r, buf[:l])
|
||||
log.Errorf("[DB Gets] TableName:%s ids:%v", this.TableName, uids)
|
||||
}
|
||||
}()
|
||||
var (
|
||||
dtype reflect2.Type
|
||||
dkind reflect.Kind
|
||||
sType reflect2.Type
|
||||
sliceType *reflect2.UnsafeSliceType
|
||||
sliceelemType reflect2.Type
|
||||
decoder codecore.IDecoderMapJson
|
||||
encoder codecore.IEncoderMapJson
|
||||
dptr unsafe.Pointer
|
||||
elemPtr unsafe.Pointer
|
||||
n int
|
||||
ok bool
|
||||
keys map[string]string = make(map[string]string)
|
||||
tempdata map[string]string
|
||||
pipe *pipe.RedisPipe = this.Redis.RedisPipe(context.TODO())
|
||||
result []*redis.StringStringMapCmd = make([]*redis.StringStringMapCmd, len(uids))
|
||||
c *mongo.Cursor
|
||||
)
|
||||
onfound = make([]string, 0, len(uids))
|
||||
dptr = reflect2.PtrOf(data)
|
||||
dtype = reflect2.TypeOf(data)
|
||||
dkind = dtype.Kind()
|
||||
if dkind != reflect.Ptr {
|
||||
err = fmt.Errorf("MCompModel: GetList(non-pointer %T)", data)
|
||||
return
|
||||
}
|
||||
sType = dtype.(*reflect2.UnsafePtrType).Elem()
|
||||
if sType.Kind() != reflect.Slice {
|
||||
err = fmt.Errorf("MCompModel: GetList(data no slice %T)", data)
|
||||
return
|
||||
}
|
||||
sliceType = sType.(*reflect2.UnsafeSliceType)
|
||||
sliceelemType = sliceType.Elem()
|
||||
if sliceelemType.Kind() != reflect.Ptr {
|
||||
err = fmt.Errorf("MCompModel: GetList(sliceelemType non-pointer %T)", data)
|
||||
return
|
||||
}
|
||||
if decoder, ok = codec.DecoderOf(sliceelemType, defconf).(codecore.IDecoderMapJson); !ok {
|
||||
err = fmt.Errorf("MCompModel: GetList(data not support MarshalMapJson %T)", data)
|
||||
return
|
||||
}
|
||||
sliceelemType = sliceelemType.(*reflect2.UnsafePtrType).Elem()
|
||||
for i, v := range uids {
|
||||
result[i] = pipe.HGetAllToMapString(this.ukey(v))
|
||||
}
|
||||
if _, err = pipe.Exec(); err == nil {
|
||||
for i, v := range result {
|
||||
if tempdata, err = v.Result(); err == nil && len(tempdata) > 0 {
|
||||
sliceType.UnsafeGrow(dptr, n+1)
|
||||
elemPtr = sliceType.UnsafeGetIndex(dptr, n)
|
||||
if *((*unsafe.Pointer)(elemPtr)) == nil {
|
||||
newPtr := sliceelemType.UnsafeNew()
|
||||
if err = decoder.DecodeForMapJson(newPtr, json.GetReader([]byte{}), tempdata); err != nil {
|
||||
log.Errorf("err:%v", err)
|
||||
return
|
||||
}
|
||||
*((*unsafe.Pointer)(elemPtr)) = newPtr
|
||||
} else {
|
||||
decoder.DecodeForMapJson(*((*unsafe.Pointer)(elemPtr)), json.GetReader([]byte{}), tempdata)
|
||||
}
|
||||
n++
|
||||
} else {
|
||||
onfound = append(onfound, uids[i])
|
||||
}
|
||||
}
|
||||
} else {
|
||||
onfound = uids
|
||||
}
|
||||
|
||||
if len(onfound) > 0 {
|
||||
if c, err = this.DB.Find(core.SqlTable(this.TableName), bson.M{"uid": bson.M{"$in": onfound}}); err != nil {
|
||||
return
|
||||
} else {
|
||||
if encoder, ok = codec.EncoderOf(sliceelemType, defconf).(codecore.IEncoderMapJson); !ok {
|
||||
err = fmt.Errorf("MCompModel: GetList(data not support UnMarshalMapJson %T)", data)
|
||||
return
|
||||
}
|
||||
pipe := this.Redis.RedisPipe(context.TODO())
|
||||
for c.Next(context.Background()) {
|
||||
_id := c.Current.Lookup("_id").StringValue()
|
||||
sliceType.UnsafeGrow(dptr, n+1)
|
||||
elemPtr = sliceType.UnsafeGetIndex(dptr, n)
|
||||
if *((*unsafe.Pointer)(elemPtr)) == nil {
|
||||
newPtr := sliceelemType.UnsafeNew()
|
||||
*((*unsafe.Pointer)(elemPtr)) = newPtr
|
||||
}
|
||||
elem := sliceType.GetIndex(data, n)
|
||||
if err = c.Decode(elem); err != nil {
|
||||
return
|
||||
}
|
||||
if tempdata, err = encoder.EncodeToMapJson(*((*unsafe.Pointer)(elemPtr)), json.GetWriter()); err != nil {
|
||||
return
|
||||
}
|
||||
key := this.ukey(_id)
|
||||
pipe.HMSetForMap(key, tempdata)
|
||||
keys[_id] = key
|
||||
n++
|
||||
for i, v := range onfound {
|
||||
if v == _id {
|
||||
onfound = append(onfound[:i], onfound[i+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if len(keys) > 0 {
|
||||
_, err = pipe.Exec()
|
||||
}
|
||||
}
|
||||
}
|
||||
if this.Expired > 0 {
|
||||
for _, v := range uids {
|
||||
this.conn.UpDateModelExpired(this.ukey(v), nil, this.Expired)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 读取全部数据
|
||||
func (this *DBModel) GetByID(id string, data interface{}, opt ...DBOption) (err error) {
|
||||
//defer log.Debug("DBModel Get", log.Field{Key: "TableName", Value: this.TableName}, log.Field{Key: "uid", Value: uid}, log.Field{Key: "data", Value: data})
|
||||
|
Loading…
Reference in New Issue
Block a user