进度邮件奖励
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7e0a0f6641
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@ -961,6 +961,7 @@ const (
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Welcomemail string = "Welcomemail" // 欢迎邮件
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Venturegifts string = "Venturegifts" // 转盘活动
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CaravanLvReward string = "CaravanLvReward" // 商队升级
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CaravanReward string = "CaravanReward" // 商队进度
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)
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// open funcName
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@ -54,7 +54,6 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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// special 城市卖给玩家的商品
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// exspecial 城市想要玩家卖给他的商品库
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if !req.IsBuy { // 卖给npc
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for k, v := range req.Items {
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// 校验背包数据够不够
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caravan.Items[k].Count -= v
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@ -92,8 +91,9 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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}
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sellValue += price * v
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addScore = sellValue
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}
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sellValue = 150000
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addScore = sellValue
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if errdata = this.module.DispenseRes(session, []*cfg.Gameatn{{
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A: "attr",
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T: "merchantmoney",
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@ -139,22 +139,14 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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if len(lvReward) > 0 { // 商队等级奖励 改发邮件
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this.module.mail.SendRewardMailByCid(session, comm.CaravanLvReward, lvReward)
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}
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caravan.Profit = 0
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// 商队盈利收益奖励
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reward := this.configure.GetCaravanReward()
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for _, v := range reward {
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if v.Key > 0 {
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if caravan.Profit > int64(v.Key) {
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if _, ok := caravan.Reward[v.Key]; !ok {
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var res []*pb.UserAssets
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for _, v1 := range v.Reward {
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res = append(res, &pb.UserAssets{
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A: v1.A,
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T: v1.T,
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N: v1.N,
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})
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}
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this.module.ModuleMail.SendMailByCid(session, "CaravanProfitRewards", res)
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this.module.mail.SendRewardMailByCid(session, comm.CaravanLvReward, v.Reward)
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caravan.Reward[v.Key] = true
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update["reward"] = caravan.Reward
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}
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@ -26,7 +26,8 @@ func (this *apiComp) RefreshCity(session comm.IUserSession, req *pb.CaravanRefre
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this.module.refreshCaravanCityInfo(session.GetUserId(), list)
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resp.Goods = list.Goods
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resp.City = list.City
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resp.Resettime = list.Resettime
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resp.Citytime = list.Citystime
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resp.Itemtime = list.Itemtime
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session.SendMsg(string(this.module.GetType()), "refreshcity", resp)
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return
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}
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@ -648,10 +648,11 @@ type CaravanRefreshCityResp struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Goods map[string]*Goods `protobuf:"bytes,1,rep,name=goods,proto3" json:"goods" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // key 货物ID
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City map[int32]*CityInfo `protobuf:"bytes,2,rep,name=city,proto3" json:"city" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 城市信息
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Oldprice map[string]int32 `protobuf:"bytes,3,rep,name=Oldprice,proto3" json:"Oldprice" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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Resettime int64 `protobuf:"varint,4,opt,name=resettime,proto3" json:"resettime"` // 赛季结算时间
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Goods map[string]*Goods `protobuf:"bytes,1,rep,name=goods,proto3" json:"goods" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // key 货物ID
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City map[int32]*CityInfo `protobuf:"bytes,2,rep,name=city,proto3" json:"city" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 城市信息
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Oldprice map[string]int32 `protobuf:"bytes,3,rep,name=Oldprice,proto3" json:"Oldprice" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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Itemtime int64 `protobuf:"varint,4,opt,name=itemtime,proto3" json:"itemtime"` // 道具刷新时间
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Citytime int64 `protobuf:"varint,5,opt,name=citytime,proto3" json:"citytime"` // 城市刷新时间
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}
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func (x *CaravanRefreshCityResp) Reset() {
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@ -707,9 +708,16 @@ func (x *CaravanRefreshCityResp) GetOldprice() map[string]int32 {
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return nil
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}
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func (x *CaravanRefreshCityResp) GetResettime() int64 {
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func (x *CaravanRefreshCityResp) GetItemtime() int64 {
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if x != nil {
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return x.Resettime
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return x.Itemtime
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}
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return 0
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}
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func (x *CaravanRefreshCityResp) GetCitytime() int64 {
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if x != nil {
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return x.Citytime
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}
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return 0
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}
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@ -778,7 +786,7 @@ var file_caravan_caravan_msg_proto_rawDesc = []byte{
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@ -791,22 +799,24 @@ var file_caravan_caravan_msg_proto_rawDesc = []byte{
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}
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var (
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